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The Black Knights are powerful enemies in Dark Souls III. Already appeared in Dark Souls I.

Black Knight



Enemy Type Knight
Weakness Dark, Frost, Poison/Toxic
Resistance Standard, Slash, Thrust, Bleed, Lightning
Invulnerability Rapport

Description

They were the elite knights of Gwyn, the first Lord of Cinder. They were burnt to ashes, but their ghosts are still wandering the land.

Location

Demon Ruins (Smouldering Lake) - 1 wielding Ul. Greatsword, 1 wielding Greataxe

Untended Graves - 2 wielding Ul. Greatsword, 2 wielding Greataxe

Farron Keep Perimeter - 1 Wielding  Ul. Greatsword

Combat Information

  • Health: 672 at Road of Sacrifices, 1200 at Untended Graves.
  • There are two variations of the Dark Knights, each one carries either Greataxe or Ultra Greatsword. Unlike in Dark Souls, there is no Glaive/Greatsword variation, but in fixed locations these weapons can be found.
  • One-handed attacks can be parried, two-handed can't.
  • They attack every enemy on the map and Dark Spirits.
  • Are able to launch player into air or flatter him.
  • Black knights have very high poise.
  • Attacks deals Standard Damage or Strike Damage.
  • Weak to Dark Damage, Poison/Toxic and Frostbite
  • Resistant to Lightning Damage, Standard Damage, Slash Damage, Thrust Damage and Bleed.
  • Can't be lured.
  • Can't be rapported.

 

Drop

Gallery

Notes and Tips:

  • In differ to Dark Souls I, all Black Knights respawn.
  • Untended Graves is an excellent farming location, provided you can defeat the Champion Gundyr, as 4 consecutive Black Knights can be defeated one by one with very little walking distance.
  • Black Knight at the Farron Keep Perimeter will chase player till boss fight arena, so he can "lured" to fight other enemies.
Enemies



    • Anonymous

      22 Nov 2017 05:57  

      Ok, you guys complain about fighting them, but they are easy are *****. Roll right past their attacks or when they are about to and try to get a backstab or hit a few times. Irithyll Straight Sword or Frost Weapons rape them (when upgraded a bit).

      • Anonymous

        15 Oct 2017 02:46  

        >Sneaks up behind Black Knight on first playthrough with +5 Mornes Greathammer and delivers a fully charged R2 at 60 Strength and 50 Faith.
        >Black Knight IMMEDIETLY turns around and starts swinging his axe around after NOT being Flattened or even staggered by my attack that dealt over 800 damage.

        And that ladies and gentlemen is what was wrong with Poise in Dark Souls 1

        • Anonymous

          03 Oct 2017 06:08  

          The first bullet point in notes and tips should be 'in contrast to' or 'unlike in Dark Souls I' as opposed to 'in differ to'. Definitely something worth noting, just a little clunkily phrased.

          • Anonymous

            24 Sep 2017 02:49  

            F*** these guys, especially the one at dark version of Firelink Shrine left at those "camera friendly" (if you know what I mean) stairs. f*** that guy!

            • Anonymous

              15 Sep 2017 10:43  

              >not backstabbing BK's to death on UG with BK Glaive
              >not farming them with covetous gold serpent ring and rusted gold coins until you get the full armor set + shield and Glaive
              >not being a Black Knight and scaring the***** out of people in pvp with 60 STR and 40 DEX

              Get good you fgts

              • Anonymous

                07 Sep 2017 18:33  

                This enemy honestly has the most ridiculous amount of poise I have ever seen. I smacked him with a Ledo's Great Hammer +5 light attack and he still didn't budge. And then he proceeded to launch me into the void to my death.
                10/10 Would use great hammer again.

                • Anonymous

                  12 Aug 2017 21:50  

                  All you need to kill the ones at untended Graves is a dark sword+10, enchanted with dark magic. You can use the ring that removes footstep sounds and/or sneak up on them from behind, since you can attack all of them from behind if timing and the direction you're coming from is right. give em a little backstab, reduce them to half hp. Just when they try to get up again, charge a heavy attack (all twohanded ofc) and kill them. Still works in Ng+4 for me. I had 52 strength, 47 dex, 35 int and 37 faith when I first tried it on Ng+4. If this combos dmg is not high enough for you to 2-shot them yet, pick up and equip the hornet ring that conviently lies a little hidden in the same area, equip it and get higher backstab dmg from it. Then it should be enough.

                  • Anonymous

                    27 Jul 2017 03:34  

                    I just beat the thing to death with the hollowslayer great sword +2. Takes a bit but it kills him. Don't try and block him. Wait for him to try and chop you dodge to the side of him use light light heavy roll. Assuming your fast enough to get the heavy in. If not just use light.

                    • Anonymous

                      20 Jul 2017 17:19  

                      A shame I have to play reactive when using an ultra. Because FromSoft decided to give us no Poise but enemies like these actual Poise.

                      • Anonymous

                        03 Jul 2017 00:02  

                        Lots of people say just dodge round the back and backstab them, but whenever I try they've recovered by the time I get there. Any tips to help improve?

                        • Anonymous

                          29 Jun 2017 05:19  

                          "Resistance to Fire"
                          Don't let that intimidate you. I 2-shotted the one in Farron Keep with Chaos Bed Vestiges. I don't know about Untended Graves or Smouldering Lake, but it should be a 3-4 hit kill.

                          • Anonymous

                            26 Jun 2017 07:52  

                            On my play through i was introduced to one of these guys the hard way. That one black knight in the swamp, protecting the farron coal was literally the most difficult thing i've ever stumbled upon in my gaming history. I've always found it easy to get behind those with long swords or axes but the ones with greatswords are straight from hell. Their poise is so high that not even bosses can stagger them, stun locking is also out of the question.

                            • Anonymous

                              13 Jun 2017 03:50  

                              These guys are so easy to kill I don't even get hit at this point just using a medium shield and the irithyl straight sword. Once you learn their attacks it's really easy.

                              • Anonymous

                                09 Jun 2017 19:47  

                                Had a fully upgraded great shield of glory took these *****ers like 2 damned hits to break the guard on NG+26

                                • Anonymous

                                  16 Feb 2017 12:06  

                                  For someone to edit this, I've been seeing the same thing like it's ds1 none of the black knights in Ds3 don't re spawn, further more there is no regular sword wielding knights only great axe and ultra greatsword, the black knight sword and glaive is exclusively picked up in smoldering lake and champion gundyrs boss room, glaive for gundyr and sword for demons. Please and thank you.

                                  • Anonymous

                                    03 Feb 2017 13:42  

                                    they have cool moveset like the Lothric Knights. but if you wield one of Their weapons the attack animations look so cheap and slow and its useless

                                    • Anonymous

                                      24 Jan 2017 21:55  

                                      If in coop have partner shoot him in the back while he is aggroed on you, (Note: use charged shot with bow) then when he's staggered start attacking him or run as to create space and heal then he should start running toward your partner.

                                      • Anonymous

                                        21 Dec 2016 08:20  

                                        I can confirm that it is only the black night on the bridge above lava that attacks invaders. At least during my time of playing this game since it came out this has been the only one to bother me after 6 playthroughs atleast.

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