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Bloodlust

icon-wp_physicalAttack.png
105 physical_defense-shield-icon.jpg 45.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
25.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 25.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
100 icon-wp_stability.png 30
icon_weight.png 5.0
icon-durabilitiy.png
40
Aux 34    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
11 24 0 0
E C - -
weapon_type-icon.jpg Katana damage_type-icon.jpg Slash / Thrust
skill-icon.jpg Bloodlust icon_fp_cost.png 10

Bloodlust is a Weapon in Dark Souls 3.



Katana of the old Mound-maker.

The Mound-maker piled sacrifices upon the altar, but became the final offering himself, leaving this katana as a gift for his dear family.

Skill: Bloodlust
Stain blade with one’s own blood to temporarily grant uncanny sharpness. For one driven by bloodlust, nothing deserves to remain standing.



Notes and Tips:

  • Cannot be Infused but can be Buffed by using the Weapon Art. 
  • Upgraded with Twinkling Titanite.

 

Location/Where to Find




Moveset and Videos:

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Bloodlust Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 105 - - - - E C - - - - 34 45 25 20 20 25
Regular  +1 117 - - - - E B - - - - 34 45 25 20 20 25
Regular  +2 126 - - - - E B - - - - 34 45 25 20 20 25
Regular  +3 147 - - - - E B - - - - 35 45 25 20 20 25
Regular  +4 165 - - - - E A - - - - 35 45 25 20 20 25
Regular  +5 184 - - - - E A - - - - 35 45 25 20 20 35

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



|  Aldrich's Ruby  | |  Aldrich's Sapphire  | |  Ashen Estus Ring  | |  Bellowing Dragoncrest Ring  | |  Blue Tearstone Ring  | |  Calamity Ring  | |  Carthus Bloodring  | |  Carthus Milkring  | |  Chillbite Ring  | |  Chloranthy Ring  | |  Covetous Gold Serpent Ring  | |  Covetous Silver Serpent Ring  | |  Cursebite Ring  | |  Dark Clutch Ring  | |  Dark Stoneplate Ring  | |  Darkmoon Ring  | |  Deep Ring  | |  Dragonscale Ring  | |  Dusk Crown Ring  | |  Estus Ring  | |  Farron Ring  | |  Fire Clutch Ring  | |  Flame Stoneplate Ring  | |  Fleshbite Ring  | |  Flynn's Ring  | |  Great Swamp Ring  | |  Havel's Ring  | |  Hawk Ring  | |  Hornet Ring  | |  Horsehoof Ring  | |  Hunter's Ring  | |  Knight's Ring  | |  Knight Slayer's Ring  | |  Knight Slayer Ring  | |  Leo Ring  | |  Life Ring  | |  Lightning Clutch Ring  | |  Lingering Dragoncrest Ring  | |  Lloyd's Shield Ring  | |  Lloyd's Sword Ring  | |  Magic Clutch Ring  | |  Magic Stoneplate Ring  | |  Morne's Ring  | |  Obscuring Ring  | |  Poisonbite Ring  | |  Pontiff's Left Eye  | |  Pontiff's Right Eye  | |  Priestess Ring  | |  Prisoner's Chain  | |  Red Tearstone  | |  Red Tearstone Ring  | |  Reversal Ring  | |  Ring of Favor  | |  Ring of Sacrifice  | |  Ring of Steel Protection  | |  Ring of the Evil Eye  | |  Ring of the Sun's First Born  | |  Sage Ring  | |  Saint's Ring  | |  Scholar Ring  | |  Silvercat Ring  | |  Skull Ring  | |  Slumbering Dragon Ring  | |  Slumbering Dragoncrest Ring  | |  Speckled Stoneplate Ring  | |  Sun Princess Ring  | |  Thunder Stoneplate Ring  | |  Untrue Dark Ring  | |  Untrue White Ring  | |  Witch's ring  | |  Witch Ring  | |  Wolf Ring  | |  Wood Grain Ring  | |  Young Dragon Ring  |



    • 12 May 2017 17:26  

      can confirm i gain 115 ar with the WA only when held in the offhand. the patchnotes only say it increased bleeding power it didnt say anything about removing the attack power so this is indeed a bug.

      • 12 May 2017 09:39  

        As of patch 1.14, buff no longer increases weapons ar. Instead it causes more bleed build-up per hit. Tested on Fire Keeper with +0 Bloodlust (20 STR, 25 DEX ) on ng+++:
        No buff: 4 r1s to bleed (very close to being 5 hits)
        With buff: 3 r1s to bleed

        • 06 Apr 2017 00:57  

          Can I still hurt myself with the blade if i don't have the required dex, im using it for a mage build and need to almost kill myself for red tearstone ring

          • 02 Mar 2017 10:45  

            You CAN use the buff to gain an AR bonus on other weapons. Current Patch 1.10. On a Black Knight Greataxe+5 with 99 dex and str + sacred oath and deep pro, it has an AR of 1121.
            I sometimes 2 shot in pvp with it.

            • 27 Feb 2017 21:01  

              I want to know something, something that has bothered me for a long time. Was there an original Mound-Maker, and the covenant members are just his followers? Based off the description of the Bloodlust, THE old Mound-Maker used this weapon to add to his family (aka the Mound of Shackles). The phrasing and the fact that this is a covenant item makes me believe that there was. Because, I mean, SOMEONE had to start this covenant. Since this one doesn't follow a God, someone had to start this practice, or ideology. If you have any information, I'd really like to know. Thanks in advance.

              • 03 Feb 2017 22:57  

                If you hit the enemy with the weapon art it does damage, front hit when you pull it out does about the damage of a strong hit. But the back hit through your body does an insane amount of damage(about around 900 when fully upgraded).

                • 28 Jan 2017 12:08  

                  I would just like to point out that any weapon, no matter how weak, can be your strongest. It all depends HEAVILY on the player. Hence, the freedom that rpg's allow us. Personally, I went through the entire game with nothing but my starting equipment (Assassin set) and Uchigatana. At the final boss, I tossed my shield aside, and beat the Lord of Cinder with Onikiri and Ubadachi two handed. No shield. And only with starting armor. I guess what I'm trying to say is, if a weapon is "crappy" then maybe you just aren't using it right.

                  • 17 Dec 2016 00:53  

                    The description for how the AR buff works is contradicting. If you have this thing in your left hand, use the buff, and then two hand your right hand, will the right hand weapon gain the AR bonus, or not?

                    • Disrespect factor04 Oct 2016 22:02  

                      I parried the sudoku attack the other day. I did it from behind a person when we were trying to see if it is parry able. Don't know if it's possible from the front though.

                      • Highest damage katana30 Sep 2016 00:47  

                        At 35 Dexterity and 21 Strength, Bloodlust is the highest damage katana if you use the Weapon Art. ( I don't know what Onikiri/Ubadachi or Darkdrift do as I haven't fully upgraded them)<br/><br/>Uchigatana +10 = 374<br/>Black Blade +10 = 396<br/>Washing Pole +10 = 392<br/>Chaos Blade +5 = 391<br/>Bloodlust +5 = 328 <br/>Blooslust +5 Weapon Art = 426 <br/><br/>

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