105 physical_defense-shield-icon.jpg 45.0
- lightning_defense-shield-icon.jpg 25.0
100 icon-wp_stability.png 30
icon_weight.png 5.0
Aux 34    
Requirements & Bonus
11 24 0 0
E C - -
weapon_type-icon.jpg Katana damage_type-icon.jpg Slash / Thrust
skill-icon.jpg Bloodlust icon_fp_cost.png 10

Bloodlust is a Weapon in Dark Souls 3.

Katana of the old Mound-maker.

The Mound-maker piled sacrifices upon the altar, but became the final offering himself, leaving this katana as a gift for his dear family.

Skill: Bloodlust
Stain blade with one’s own blood to temporarily grant uncanny sharpness. For one driven by bloodlust, nothing deserves to remain standing.

Notes and Tips:

  • Cannot be Infused but can be Buffed by using the Weapon Art. 
  • Upgraded with Twinkling Titanite.


Location/Where to Find

Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)




Bloodlust Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 105 - - - - E C - - - - 34 45 25 20 20 25
Regular  +1 117 - - - - E B - - - - 34 45 25 20 20 25
Regular  +2 126 - - - - E B - - - - 34 45 25 20 20 25
Regular  +3 147 - - - - E B - - - - 35 45 25 20 20 25
Regular  +4 165 - - - - E A - - - - 35 45 25 20 20 25
Regular  +5 184 - - - - E A - - - - 35 45 25 20 20 35


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • 13 Sep 2017 19:15  

      Guys in the patch notes the AR bug was fixed. The AR buff will give the Bloodlust a heft AR% increase along with faster bleed buildup. It is more than viable, with high luck/vigor builds especially.

      • Anonymous

        08 Sep 2017 10:47  

        Just want to say that this weapon is trash as of patch 1.15, tried it out for a bit with 40 dex 50 luck and could not bleed anyone to save my life, hitting people 6 or 7 times and no proc what a shame

        • Anonymous

          18 Jun 2017 12:34  

          Tried Bloodlust +5 on the hollows in front of Firelink, 40 dex, 18 str, 7 luck (if it's any use).

          Sleeping hollows:
          unbuffed - 310 damage
          buffed - 433 damage

          Not sleeping hollows:
          unbuffed - 310 damage
          buffed - 433 damage

          • Anonymous

            28 May 2017 05:51  

            Just found out if you wield the Bloodlust in your offhand then dual wield it and use the weapon art. When you go back to wielding both weapons they both will have the extra bleed effect applied.

            • Anonymous

              13 May 2017 16:06  

              To any farmer: farming would be faster if the host suicide (like with bloodlust) instead of waiting to be killed.

              • Anonymous

                12 May 2017 23:26  

                can confirm i gain 115 ar with the WA only when held in the offhand. the patchnotes only say it increased bleeding power it didnt say anything about removing the attack power so this is indeed a bug.

                • Anonymous

                  12 May 2017 15:50  

                  Why are people saying that the WA does not increase the AR anymore? I downloaded the patch and it did so like always.
                  I even went online with it.

                  • Anonymous

                    12 May 2017 15:39  

                    As of patch 1.14, buff no longer increases weapons ar. Instead it causes more bleed build-up per hit. Tested on Fire Keeper with +0 Bloodlust (20 STR, 25 DEX ) on ng+++:
                    No buff: 4 r1s to bleed (very close to being 5 hits)
                    With buff: 3 r1s to bleed

                    • Anonymous

                      08 Apr 2017 00:27  

                      How has this weapon been effected since the recent patches that effected bleed damage? Does the buff do less or more?

                      • Anonymous

                        06 Apr 2017 06:57  

                        Can I still hurt myself with the blade if i don't have the required dex, im using it for a mage build and need to almost kill myself for red tearstone ring

                        • Anonymous

                          19 Mar 2017 06:32  

                          Oh look another three sun bros a blue sentinel and another invader trying to kill me while I am invading. ***** this*****. Triangle L2 L2 L2 L2 L2 L2

                          • Anonymous

                            02 Mar 2017 16:45  

                            You CAN use the buff to gain an AR bonus on other weapons. Current Patch 1.10. On a Black Knight Greataxe+5 with 99 dex and str + sacred oath and deep pro, it has an AR of 1121.
                            I sometimes 2 shot in pvp with it.

                            • Anonymous

                              28 Feb 2017 03:01  

                              I want to know something, something that has bothered me for a long time. Was there an original Mound-Maker, and the covenant members are just his followers? Based off the description of the Bloodlust, THE old Mound-Maker used this weapon to add to his family (aka the Mound of Shackles). The phrasing and the fact that this is a covenant item makes me believe that there was. Because, I mean, SOMEONE had to start this covenant. Since this one doesn't follow a God, someone had to start this practice, or ideology. If you have any information, I'd really like to know. Thanks in advance.

                              • Anonymous

                                04 Feb 2017 04:57  

                                If you hit the enemy with the weapon art it does damage, front hit when you pull it out does about the damage of a strong hit. But the back hit through your body does an insane amount of damage(about around 900 when fully upgraded).

                                • Anonymous

                                  28 Jan 2017 18:08  

                                  I would just like to point out that any weapon, no matter how weak, can be your strongest. It all depends HEAVILY on the player. Hence, the freedom that rpg's allow us. Personally, I went through the entire game with nothing but my starting equipment (Assassin set) and Uchigatana. At the final boss, I tossed my shield aside, and beat the Lord of Cinder with Onikiri and Ubadachi two handed. No shield. And only with starting armor. I guess what I'm trying to say is, if a weapon is "crappy" then maybe you just aren't using it right.

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