Burial Gifts return in Dark Souls 3, just like the previous Souls games. One can be chosen by the player at the beginning of the game as sort of an extra bonus to help them get going. There are 9 gifts to choose from in total. All of the starting gift items are obtainable in-game, meaning these gifts provide a temporary advantage. A gift can only be chosen at the start of the first NG. The player may also opt to take none of these gifts during character creation.

Life Ring Life Ring  Ring set with a small red jewel. Raises Maximum HP.
Divine Blessing Warm, blessed holy water. Fully restores HP and cures ailments.
Hidden Blessing Pure, blessed holy water. Fully restores FP.
Black Firebomb
Black Firebomb x5
Firebomb charged with a special block. An uncouth gift for the departed.
Fire Gem Fire Gem Material used to upgrade fire weapons. More appropriate for a warrior than pretty trinkets.
Sovereignless Soul1 The sovereignless soul of one who slept beside you. Use to acquire many souls.
Rusted Coin Gold Coin x7 Burial item for good fortune after death. Greatly increases item discovery for a short while.
Cracked Red Eye Orb Cracked Red Eye Orb x4 Online play item. One use only. Become a dark spirit and invade another world.
Young White Branch Young White Branch Branch of a young white birch, perhaps an offering of peace. Can be used to blend into environment, but only once.

Notes for Players choosing Gift

For PvE the best options are the Life Ring, the Fire Gem or the Sovereignless Soul.

Everything else is either easily obtainable fairly early on, plentiful later in the game, or nearly useless until it can be obtained mid or late game.

The Fire Gem seems tempting, and rightfuly so, it's definitely an excellent choice for people who would like to focus on survival or magic stats, as the fire gem offers good damage but no scaling. Surprising amount of early found weapons scale well into the late game, for example Knight's starting long sword. Even if you go the damage fist path for at least few hours you won't match damage offered by this infusion. Otherwise firegem infusion is obtainable in the early mid game.

Early on, it is much more helpful to have the little buffer of health (especially versus Iudex Gundyr) or an extra level or two once you reach Firelink Shrine than having an extra Young White Branch, Rusted Gold Coin, or even a Divine Blessing. 

The Young White Branch grants immediate friendship with the Giant Archer of the Undead Settlement, removing the need of talking the archer.

1The "Sovereignless Soul" shows up as the "Soul of a Nameless Soldier" if chosen. Both will grant 2,000 souls if used.




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    • Anonymous

      The only ones that make sense to me are young white branch and black firebombs. Trade one firebomb for titanite chunk and use the rest to cheese pus of man in High Wall who drops ember and titanite shard. You can guaranteedly get +2 weapon before Vordt if you kill both of them without farming enemies. Gold coins may be a good choice if you intend to farm Mimic early, the rest of gifts are just not worth it. Fire Gem is pretty useless since you can get it from demon in Undead Settlement and the deep battle axe found in High Wall does excellent job at clearing starting areas of the game.

      • Anonymous

        Typically play as a pyro and take the fire gem to make a fire broadsword early. Coupled with the fire clutch ring (also available early), it works pretty well until you get access to a chaos gem.

        • Anonymous

          get the soul, beat gundyr, do the tree jump for serpent ring and put it on, kill katana man, backtrack to the big crystal lizard, go back to shrine and pop all soul items youve picked up. should be around 13k souls and 9 levels before stepping foot in lothric

          • Anonymous

            I like the coins. Gives me a high chance on every new character to get a mimic head early. Choosing black firebombs to burn Gundyr & get a chunk from the crow is clever though, I'll try that sometime.

            • Anonymous

              Hello DS3 player, I am come to you for a little favour, and I will carry this message to everywhere in DS3 community.
              There is a glitch that allows you to summon white sign mad phantom in Gael’s Arena (Credit to Dashingsaint), if you keep Shira alived while she invade you (you can escape her simply sprint out her aggro range), you won’t trigger gael boss cutscene, and then you could put down you purple summon white sign or summon other white purple.
              Thus, a new fight club is founded, an arena in a long lost dessert under the sunset sky which sprinkle with fainted galaxy.
              If you’re watching this, kindly please help me share this and invite any ds3 enthusiast you known to this new fight club, your little effort would be much appreciated.
              SL25+2, SL40+4, SL60+6, SL72+8, SL90+10, SL125 Meta, SL 351++, all SL range are acceptable.
              Welcome to the Gael’s Sunset Arena, the most beautiful map in the entire series, the last arena at the End of World.
              I will await you there, in the End of the World, and we shall fight eternal, shiny and incandescence.
              LONG MAY THE DARK SOULS COMMUNITY LIVE

              • Anonymous

                Rusted Gold Coins are the best starting gift for people who want souls and item drops, as they can be used to make getting the Symbol of Averice earlier in the game easier.

                You get 2 Undead Hunter Charms in High Wall, as well as a Mimic. Pop a Gold Coin, throw a charm at the Mimic, pick up the Deep Battle Axe, and if you didn't get the Symbol of Averice, punch the Mimic to reset it. Throw another Hunter Charm after the Mimic yawns and closes its mouth for another chance at getting the Symbol.

                If you don't get it on the second Charm, kill the Mimic while the item discovery buff is still active for a third chance at the Symbol of Averice.

                Sort your armor tab by "Weight -> Descending" and that will put the Symbol of Averice in the first slot of your armor tab since it weighs 10.6 units, which is more than every other helmet (besides Smough's and Havel's helmets.)

                Quickly switch to the Symbol of Averice after landing the killing blow on a Boss to increase the souls gained. There's a small delay between killing a boss and getting the souls, that's your window of opportunity to switch your helmet for the Symbol of Averice.

                • Anonymous

                  Life Ring is a pretty poor choice since once you turn in the Dreamchasers Ashes you can buy one at Firelink for 1500 souls (Sovereignless soul gift is worth 2000). It's a %HP bonus, so it is weakest at the start of the game.

                  Fire Gem is ok, but you get a Fire Gem from the demon fight with Siegward, which is before fire damage becomes particularly useful against the log hollows in the Crucifixion Woods and the slimes in the Cathedral. You can infuse a dagger with it early and use it for ripostes, with most builds no infusion will outdo it for a very long time

                  The young white branch lets you skip going up the sniper parapet to get one from the giant, but you really may as well. If you're speedrunning you won't go anywhere the giant shoots anyway.

                  Gold coins are my personal favorite starting gift to try and get a Symbol of Avarice from mimics. Symbol helps you get tons of souls by equipping it after a boss dies, and helps with item drop farming like for proofs of a concord kept in Anor Londo.

                  Bombs are the choice for speedruns as they help kill Iudex in record time. If you're not speedrunning, you can trade one to Picklepee for a titanite chunk, but you'll find some black bombs in the high wall anyway, and that's well before chunks become usable, so there's no reason to rush.

                  The blessings seem useless, but can be traded to Picklepee to get a corresponding archtree message head earlier than normal, if that excites you.

                  Cracked orbs are the absolute most worthless gift, Leonhard gives you a bunch early and it doesn't take long at all to get the permanent Red Eye orb. If you use them at the High Wall you're more than liable to encounter a twink in full Havel's with dark hand, and that's not a fight worth picking.

                  • Anonymous

                    Don't anyhow give advice. The best startup burial gift is the Young White Branch as it will negate being hurt by giant arrows right from the start, which is also the part where new players having trouble with.

                    • Anonymous

                      By Gwyn some of the advice given here is...bad, just so, so bad. And lemme explain why as well as tell ya what gifts are the most ideal to take.

                      Life Ring: It's a ring that increases your HP by 7%, which is downright useless early game while late game there will be other rings that have far, FAR useful effects than this garbage. I say useless because it will add 30-ish flat HP if you pick the Knight class, which absolutely nothing against heavy hitting enemies. Gundyr himself isn't that hard once you learn how to bare hand parry his attacks in the first phase, while second phase his attacks are very telegraphed.

                      Divine Blessing: It's a one-time 100% HP heal and once it's gone it's gone. It was pointless in DS1 and it's pointless now.

                      Hidden Blessing: Divine Blessing that heals Focus instead of HP - why isn't this gift a meme?

                      Black Firebomb: Same with the Divine Blessing, once they're gone that's it. Using these against Gundyr might be tempting, but you're better off practicing parrying his attacks and learning his moveset than wasting a gift slot. And for those who scream that you can trade this for a Chunk, there are Black Firebombs in the starting area of the High Wall, just above the fountain with the Winged Knight.

                      Fire Gem: While this one may sound tempting, know that the Demon in the Undead Settlement that you fight with Siegward also drops one of these, so it all really depends on whether or not you need 2 Fire infused weapons or not. Situational, but definitely not essential.

                      Sovereignless Soul: "Many souls" = 2000 souls, lel. Not worth it in terms of both buying stuff and leveling up, just learn how to do the parkour tree jump at Firelink and get the Silver Snek ring early for 10% more souls - way better stuff.

                      Gold Coins: Alright, so this one may be really, REALLY tempting since Gold Coins are kinda rare in the game, with only one enemy dropping them (not very consistently, mind you), but again - this is a consumable, so once its gone then it's done. +100 Item Discovery for 60 seconds? Nah, Imma just transpose the Crystal Sage soul into the Crystal Sage rapier and put it in my offhand while I 2-hand my main weapon for constant 50 Item Discovery. Even better if yer a Dex build and the Rapier is your main weapon, since 2-handing it will boost your Item Discovery by 100 instead of 50.

                      Cracked Red Eye Orbs: Lel, really? Seriously, you can just get these from Leonhard, grab a Pale Tongue in the Undead Settlement/Cathedral and get a Red Eye orb for perma access to invasions. Don't fall for the bait gift.

                      Young White Branch: This. The ONLY gift that MATTERS. But here's the thing - the whole point of this gift is to NOT USE IT AT ALL. Because carrying this in your inventory will make the Giant Archer at the Undead Settlement friendly from the start, meaning no more running through the rain of great arrows every time you cross through his killzone. That and it's nice to know that your Ashen One was friends with the Giant Archer in the past, as this item very much implies to be the case.

                      Hope this helped!

                      • Anonymous

                        Having consumables as starting gifts is pointless, once you use them you might as well have chosen nothing. The blessings specially. "Wow, I can heal one more time in the entire game". I think they should recharge at every bonfire, just like estus. That way you get an extra heal/magic recharge per life. I think this would also work for the branch and the fire bombs and maybe the coins if you got less, the others not so much.

                        • Anonymous

                          It should also be noted that taking the white branch makes the giant at the Undead Settlement start out as friendly. No giant arrows flying at your head as you go through the area is pretty nice.

                          • Anonymous

                            The early fire gem is pretty good early on. A lot of enemies in the early areas writhe in pain when hit with fire damage (dogs, Pus of Man, etc.).

                            • Anonymous

                              Burial Gift Ranking, in my opinion:
                              1. Young White Branch — Makes getting through Settlement much easier and that value can't really be understated as there's no other way of getting it; blending into the environment works well for areas like Irithyll.
                              2. Fire Gem — More of a thing for SL1, as an alternative to the Raw Gem, but nevertheless a nice option to have, especially since they are rather hard to come by.
                              3. Black Firebombs — Helps out with Gundyr, helps out with the Pus of Man for early Titanite, and one can be traded for a Chunk, which is also pretty good.
                              4. Life Ring — CAN be purchased pretty early on, but if you're the kind of player who likes some extra Vigour early on, then Life Ring can really go pretty far because you've got four ring slots and it takes a while to get four good ones.
                              5. Sovereignless Soul / Gold Coin — It really depends on what kind of player you are. If you are a new player and are looking for an extra few levels early, then the Soul works, but its benefits are fleeting and you can just farm instead. Coins are good in case you really wanna get specific items which drop from enemies, such as Black Knights' stuff.
                              6. Divine Blessing — Rare item that is pretty decent, but can also end up being pointless; I can't think of a particular encounter that this item really helps with, but it can be a decent option if you're planning to go for a chonky build with lots of defences and health.
                              7. Hidden Blessing — Allot your Estus properly and you'll never need it, even if you find yourself short on HP otherwise, then the Divine Blessing still beats this as that also cures ailments. No reason to get this over the Divine Blessing.
                              8. Cracked Red Eye Orb — Even if you are a PvP player, this is just awful; you can get five of these at Firelink and they are a guaranteed drop from the Darkwraiths in Farron.

                              • Anonymous

                                if you want to collect every item in the game, get the young white branch because it has a unique item description

                                • Anonymous

                                  Can the burial gift Young White Branch be traded between players or will it not show up for player 2 after player 1 drops it like upgrade materials?

                                  • Anonymous

                                    Life ring is handy, and takes awhile to access it. Maybe go through 1/5 of the game before you find it. Whereas the fire gem you can find much earlier in the game.

                                    • Anonymous

                                      This isnt a debate. Fire Gem is the way to go NO CONTEST. Life ring? Gtfo with that BS. That extra hairline of health ain't doing jack sh*t of a difference. The soveriegnless soul? If you do the not so secret jump to get the estus shard and silver serpent ring on top of fire link and then proceed to go back and kill the giant crystal lizard and sword master with the ring equipped you can level up a handful of times. At that point a measly 2000 souls wont make a difference and isnt even enough to level up once. Fire gem on the other hand is a permanent item. Not to mention the fact that most early game enemies are weak to fire. And fire does superior critical damage than any other non scaling gem upgrade. So itll give your crits extra damage early game.

                                      • Anonymous

                                        Correcting the buddy below: As a completionist you should pick the Young White Branch, because this branch you get as burial gift has a unique description, neither the Giant's one nor the ones you buy have the same description as this one.

                                        • Anonymous

                                          Plan your build.. Tanky build (heavy/high dmg 2H weapon need high poise & dmg ress armor).. Speedy build (light to medium armor, or just get naked, fast dps weapon in hand). Or Caster build (any equipment that can buff the spell, incresing atunement slot, and decresing casting time)

                                          • Anonymous

                                            Make Calamity Ring a Burial Gift I would love to have the option for a 'hardcore mode' where the ring is locked in place. Also, when you spawn in PvP or in coop you have the red eye aura signifying your badass status. Not being able to start with the ring is genuinely really annoying, knowing I'm playing on the weak mode until getting to Archdragon Peak. I don't even feel good doing PvP or invasions until I have the ring, and it's been this way for some time for me and many others I'm sure. You can get a friend that you know doesn't cheat to drop you one at High Wall if you create a new character, but it's still not the same, because that friend has to give up their hard earned Calamity Ring, also no hardcore Gundyr battle and no in-game recognition. There's no way I'll use a hack because I love the game too much to ever risk a ban. Since From will never patch this into DSIII, can anyone make a mod? We need a petition or something. . . Myazaki san, if you ever read this, know you have sinned in the worst possible way towards your own creation. Look into your soul to make amends and give the community the means to make dark souls brutal, and ... Guy is never gonna read this. Someone help!

                                            • Anonymous

                                              Hidden and Divine Blessings are life savers when you're out of Estus, be that while playing PvE or during invasions and can't be farmed (unless you count going through NG+ cycles as farming).

                                              • Anonymous

                                                My ranking of the Burial Gifts. (My opinion) - 9: Cracked Red Eye Orb Only for PvP and nothing else. Personally not into PvP. - 8/7: Devine and Hidden Blessings Two really good healing items that are an absolute waste if used early on. Seriously, don’t waste you choice on these. - 6: Young White Branch Fun for a few seconds. Only useful for PvP. - 5: Fire Gem For those who like adding a little something special to your weapons, but they’re better imbuing gems later in the game depending on your class. - 4: Life Ring Good for tanks like the Warrior and Knight class but I wouldn’t pick it up here since you can easily pick it up at the Handmaiden for cheap. - 3: Gold Coins Not really useful early with enemies that drop pretty much crap, but good later on. - 2: Black Firebomb Amazing item against Indux Gundyr do to his fire weakness, as well as the Pus of Man enemies you’ll encounter early on. - 1: Sovereignless Soul 2000 free Souls to get a few free levels or some items early on. YES PLEASE.

                                                • Literally the only useful items are Young White Branch, Firegem and Gold Coins. Everything else is either easy to find or cheap to get later. God knows CREOs are Garbo, since you can just go to Edgier Marvelous Chester near the top throne and get the full REO quest, Sovereignless Soul is for cowards that can’t put up with being equal in level to High Wall enemies, Divine and Hidden blessings are both worthless until NG+ when the damage taken to damage healed ratio isn’t in your favor any more, YWB is literally worthless unless you plan on never talking to the Giant Archer, Black Firebombs are for cowards that can’t fight Gundyr or Vordt like men, and Life Ring is trash. At least Gold Coins are rare af and Firegem serves a legitimate purpose without oversimplifying the High Wall and Undead Settlement.

                                                  • Anonymous

                                                    For colletionists the Young White Branch is an absolute must, since it has a unique description. Avoid: anything else. If you're just a hoarder, the Hidden Blessing or the Young White Branch, since they're both the only items that can't be farmed (young white branches can't be farmed in general, I'm not nitpicking because the one given as a burial gift is theoretically unique). Avoid: anything else. A PVEer should, in my opinion, opt for the Life Ring (if they're really desperate for protection), Fire Gem (if they chose a class they're not confident with) or the Sovereignless Soul (if they don't know what to do and just want a safe option). Avoid: Young White Branch (it's possible to recover it without penalties if you're smart to go to the tower first) A PVPer instead should choose Life Ring or Fire Gem (if they decide to twink a little in the first areas), Divine or Hidden blessing (depending on the class, to have an extra advantage) or the Cracked Red Eye Orb (if they're really that desperate for competition before passing literally the first area). Avoid: Sovereignless Soul since it would just raise your matchmaking level. I would reserve the Gold Coins and the Black Firebombs for someone who's trying something specific like quickly (or while low level) making a build that requires a low drop rate item or to defeat early a high tier enemy.

                                                    • Anonymous

                                                      honestly, you're better off choosing the gold coins or one of the blessings because there's only a finite amount of them available per playthrough (they can't be farmed). the other items are slightly useful early, but can all be obtained later on, and are pretty much insignificant in the grand scheme of things. my advice is just pick these up for rare swag points honestly.

                                                      • Anonymous

                                                        The life ring is somewhat late game, and the slight extra health means you may take 1 additional hit in most cases.
                                                        An invaluable bonus for a game such as this

                                                        • Anonymous

                                                          I'm big on leveling up quickly, so I just went for the Sovereignless Soul. I guess the fact that I almost always equip myself with the Shield of Want and my strongest Silver Covetous Serpent Ring reflects that pretty strongly.

                                                          • Anonymous

                                                            In my eyes the fire gem is most useful. ... You cannot use it for the first area (cementry of ashes & Iudex Gundyr) but afterwards, it almost double your attack rate, many enemies at the beginning are very weak to fire damage and last but not least, it seems that it is much more easy to stagger some enemies, if your weapon causes fire damage.

                                                            • Anonymous

                                                              Following the thought of the comment below me, I'm guessing the ashen estus ring was our original burial gift for becoming an unkindled. I like to think we pretty much grave-robbed ourselves and took the ring when we go back in time to the Untended Graves. Then the gift we choose at character creation is the gift we left for ourselves in exchange.

                                                              If you left a;

                                                              Life Ring - *****ing pointless, embers fill that shtick, does the job better than 4 normal or 3 +3 Life Rings. Embers are consumable, but can be pretty much farmed.
                                                              Divine/Hidden Blessing - no one uses these consumables. It's the ol' 'this looks important/hard to get, I'll keep it for later' RPG superstition/mindset.
                                                              Black Firebomb - smart choice, Iudex Gundyr on easy peasy mode. It's lube for players new to Souls.
                                                              Fire Gem - another smart choice, can't use it for Gundyr, but useful in Cathedral of the Deep area. This lube only starts to take effect +6hrs later, but lasts longer.
                                                              Sovereignless Soul - *****ing cheap ass, you are a strict asian parent to your past self.
                                                              Gold Coin - Kudos, you gave yourself lottery tickets, but the grand prize is $25, and you only have 7 tries at 15% chance of winning.
                                                              Young White Branch - lube for a small specific area. Keeps giant archer dad from raping you with 7ft poles for arrows in the ass.
                                                              Cracked Red Eye Orb - Lawful evil alignment, being a douche by doing what the game allows you to do.
                                                              Nothing - Player characters in Dark Souls have always been douches. Douche to the NPCs, douche to the bosses, douche to Priscilla and her fluffy tail, and douche to other players by invasion. Choosing nothing means you're a douche even to yourself.

                                                              • Anonymous

                                                                I tried going for the white tree branch and I don't think I'll ever use another gift again. Giant Bae will never leave me <3

                                                                • Anonymous

                                                                  I like how the wiki states the best gifts are all something you can either get very early in the game, or as soon as you start... lol. The Black Firebombs are nice, but you get 5 regular Firebombs that you shouldn't even need to use against Gundyr 5 minutes into the game. Sorry, but the Young White Branch is the Master Key of DS3.

                                                                  • Anonymous

                                                                    Fire gem is the best hands down, the damage it gives (infused) is a game changer for new players at least for Highwall and the better half of Undead Settlement.

                                                                    • Anonymous

                                                                      If you are lucky you can get the symbol of avarice very early on in the game, letting you get way more souls. Just get the two undead hunter charms in a vase early on. After that use the gold coins and undead hunter charms on the mimic chest the deep battle axe is in. It does work. If you can't get it there, wait until you get the paladins ashes and buy more undead hunter charms. It lets you level up way faster. If you jump on the firelink shrine roof using the tree, you can get the silver serpent ring early too, giving you even more. It makes the game super easy. Just kill the bosses, then hurry up and swap on the soul boost gear.

                                                                      • Anonymous

                                                                        Gold coins x 7 or Fire Gem, don't bother the others since they are not rare and these 2 options are considers as rare.

                                                                        • Anonymous

                                                                          The giant at the top of the tower in the undead settlement won't shoot you when your go to pick up the items, and him shooting the enemies at all three places, at the cleansing chapel, The crab near the keep ruins, and the little area near the dilapidated bridge, it helps out a ton, especially if you don't remember going up to him in person to get the young white branch, and if you accidentally use it, then you can just get another one from him.

                                                                          • fire gem works wonders for new players, since no scaling, they can focus all points on more hp and survival while still dealing good damage because of fire. pump vit to like 25 or so for 1000 hp, thats double your health.

                                                                            • Anonymous

                                                                              I am a person that is deeply in love with the games lore but seriously, the sovereign less souls is just an item! Why don't you guys make a story for all the OTHER souls lying around in Lothric or should i say... LORDRAN

                                                                              • Anonymous

                                                                                Souls newcomers: Black firebomb (makes tutorial boss easier), life ring (tiny bit of extra health so you don't get 1 shot) or cracked red eye orb (getting involved with PVP makes you better at Dark Souls)Souls veterans: Gold coin (if you wanna farm for armours and weapons), sovereign less souls (to level up your build quicker), fire gem (early lvl PVP) or cracked red eye orb (make newcomers bleed).

                                                                                • Anonymous

                                                                                  With this in the undead settlement the giant don't atack you with his proyectiles, very usefull for recolect the items in that place

                                                                                  • Anonymous

                                                                                    Amusing looking back at all the people clamoring over the Soul gift, going on about how it was going to give extra story or lore down the road.Good times, good times.

                                                                                    • Anonymous

                                                                                      It gives you 7 Rusted Gold Coins not just one, so imo, its well worth it since at level 77 i had only found 2 gold coins

                                                                                      • This fire gem can be used without obtaining coal required to forge out of fire gems! There are several annoying enemies with guess what? fire weakness on first zone of the game. Makes tedious fights with them a piece of cake. It offers top damage on your weapon for the crucial first several hours of the game. There's a gold coin for those who hunt special gear, but fire enchanted weapon right out of gate, is the best of all of them. Obtaining gem and coal takes considerable time, it's third big game zone.

                                                                                        • Anonymous

                                                                                          If you want to get the Lothric Knight set/weapons early, the gold coin helps in the process. Clear out the High Wall, minus the knights. Pop it and rush to kill all 6 before it wears off. Good chances of getting most of the set. Bring Lion Knight Albert along if you have trouble defeating them quickly alone.

                                                                                          • Anonymous

                                                                                            What's worth mentioning for the young white branch you receive as a burial gift is that it acts like the branch received from the giant archer, making you unaffected by his arrows. Doesn't make it super useful, but its something.

                                                                                            • Anonymous

                                                                                              These are one time use and gone? Do they come back after use?Second question:Whats the point of taking nothing?

                                                                                              • Anonymous

                                                                                                I doubt the Soul is used for the Story. If anything the Branch sounds more story than the others "Only Once, Or an Offering of Peace" I Think the soul is just a soul boost for people who wanna change skills a bit.

                                                                                                • Anonymous

                                                                                                  guys i think i am taking sovereign soul to unlock more plot. it says someone who slept beside you, meaning that it is unique and it might be sensed by some NPC later for plot! :D

                                                                                                  • Anonymous

                                                                                                    with the soul (obviously imma choose that) maybe you were fighting in a war/battle and you and your partner were great friends and partners in the battlefeild but when you and your partner died they probobly wanted to both be buried together so that they can never be apart from eachother.

                                                                                                    • Anonymous

                                                                                                      the one who slept beside me i assume they did it out of loyalty love or hatebut they were obsessed with me rightI'm not so heartless to ignore the feelings of those around meweather they be Positive or Negative

                                                                                                      • Anonymous

                                                                                                        This gift is always the one that stands out and seems good as it's not a consumable but it's probably the worst. Obviously all gifts are good in some way even not taking a gift can be good.

                                                                                                        • Anonymous

                                                                                                          I think I'll go with the Sovereignless Soul mostly for the story implications. To me it gives the idea that maybe my character once had a lover. Plus always good to have souls right?

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