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Champion's Gravetender & Gravetender Greatwolf

champions-gravetender-greatwolf-dks3-dlc
General Info
hp.jpg souls.jpg Location

Tender: 2791

Wolf: 4193

60,000 Painted World of Ariandel
Drops Valorheart, Champion's Bones
Defenses
Weak Resistant Immune

Tender:

 BleedBleed, LightningLightning

Wolf:

BleedBleed, FireFire, LightningLightning, Critical Strike

Tender:

FrostFrost,  PoisonPoison/Toxic

Wolf:

FrostFrost

(Both): None

Champion's Gravetender & Gravetender Greatwolf Information


Champion's Gravetender & Gravetender Greatwolf is a Boss enemy in Dark Souls 3. It is part of the Ashes of Ariandel DLC.

  • No NPC summon available for this fight.
  • As long as fight is not triggered, player phantom can't enter the boss fight arena.

 

Location

 

Drops

  • Souls: NG (60,000), NG+ (120,000), NG++ (132,000), NG+3 (135,000), NG+4 (144,000), NG+5 (147,000), NG+6 (150,000), NG+7 (153,000)
  • Co-Op Souls: NG (30,000)
  • Other: Valorheart
  • Champion's Bones: Key item to access the Undead Match at Hollow Arena

 

Combat Information - Gravetender

Combat Information - Greatwolf

  • Health: NG (4193), NG+ (4197), NG++ (4617), NG+3 (4827), NG+4 (5037), NG+5 (5457), NG+6 (5666), NG+7 (5876)
  • Appears, when Gravetender's health is lowered by 70 percent.
  • Attacks deals Standard Damage. May cause Frostbite.
  • Parryable: No
  • Weak to Lightning Damage, Fire Damage and Bleed.
  • Resistant to Frostbite.
  • Player can break his poise, what gives an opportunity to perform a critical strike dealing significant damage.

 

 

Strategies

Video Strategy

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Strategy 1 (Melee)

This boss is an NPC sized character that wields Valorheart. In the first phase, he will be accompanied by a pack of small wolves. He can taken on fairly straight up, once the pesky wolves have been dispatched, his health bar gets depleted rather quickly. Be mindful of his weapon's guardbreaking and combo moveset, and try not to over rely on you shield. Dodge effectively, reading his patterns and attack when he presents an opening.

When he reaches a lower health bar (about 1/2), his partner, Gravetender Greatwolf will arrive, who is a much larger wolf with a deadly moveset. The wolf is fast and has a powerful forward rush that will launch you into the air with devastating damage, and using the central pillar is helpful in staying clear of its attacks. It can also breath frost that will affect you even if you are using the central pillar for cover. The key to handle the wolf is to stay to its side, avoiding its slash attacks, and recognizing when it is charging up it's dash attack, giving you time to effectively dodge to the side of it. Try to take out the Champions Gravetender first and it will make the fight with his partner much easier.
 
To be taken in conjunction with everything else, below is a playbook of how to beat this fight with at least three Estus left, as it was field-proven by this contrbutor.
 

1. Champion Gender-Bender summons his big Greatwolf floof of death at half health. Play the first phase as safe as you can being very evasive (obviously, this means dodge rolls), killing the wolves first. No need for this fight to be Ornstein & Smough! To get the wolves easy, bait the nearest wolf, which is sleeping to Gravetender's right shoulder. Next, go around the right of the whole batch of pillars and there will likely be another wolf. It is not 100% essential to use these vectors, but they help. This part is a little fuzzy so to reiterate, you don't absolutely have to kill any of the wolves in a certain order; it is fairly safe to get those three to four wolves first in pretty much any order.

2. Kill gravetender second. Don't interrupt his combos, punish and go for openings only.

3. If gravetender is still alive when he calls his Greatwolf, seperate them, but don't bring the wolf's health down, because he will buff into a red-eyed variant of his floofy self. Kill gravetender by punishing his soul-spear magic combo and when he's open or recovering, and absolutely do not stay in the line of attack with the wolf. 

4. Kill the wolf. Basically, it's the Sif strategy of simple dodge rolling and hitting the legs from the sides and inside while the floof is calm, except you can punish his frost by rolling inside the line of spray, and hitting him. More than two hits for a punishment is dangerous, just FYI.
 
5. The giant floof can do a dashing cyclone attack up to four times in rapid succession. In his first phase (before he buffs), he is likely to do it three times. The Fextralife video says he always does it twice, but within just three trials, he did is three times in a row, on the third attempt. (Illuminati triangle conspiracy?)
 
6. If you are a dog person, don't let the cuteness of the wolves and their resemblance to their children, dogs, distract you. Personally this contributor could not stop thinking about his own adorable red and brown labrador during this fight, and it threw me off.
 
7. If you have too much heat on you, like with Ornstein & Smough (begins to cry), use the pillars and such to buffer yourself, and conserve your stamina. Don't panic roll or spam panic swings, or you will get hit. None of the enemies heal, so use that to your advantage to keep your punishments as short as possible. 

 

 

Strategy 2 (Melee, Bleed build, Solo)

Equipment: Carthus Rouge, Carthus Curved Sword +10 (or any non-large weapon that causes bleed damage) wielded in two hands, Medium armor set.

After entering area with that fight use Carthus Rouge at sword and approach high building. When Gravetender rises, go back a little, as he will walk slowly, what can be used to eliminate 3 nearby wolfs (with them fight is much harder). When Gravetender will be left alone, re-use Carthus Rouge and attack him in moment, in which he can be harmed with ease, f.e. after his rush attack. When his health is lowered to about 1/3, he uses (not always thought) "By my sword" gesture, and Greatwolf will appear on the battlefield (on the middle of the arena). Do not hesitate to eliminate wounded Gravetender and re-use Carthus Rouge. After doing so - lock on Greawolf (let you avoid his rush attacks more easily) and stick to him. During activating second phase (red eye and "roar") you can still attack him - bleed damage will kill him easily.

Strategy 3 (Pyromancy, Solo)

Spell: Chaos Bed Vestige with Pyromancy Hand +10. In addition Chaos Battle Axe.

Rings: Boosting Fire Damage + Dusk Crown Ring

Set: Fire Keeper

Slowly approach place with Gravetender and 3 wolfs and back up a little, then cast CBV few times to eliminate them (they are vulnerable to fire, so even non-direct hit will cause massive damage). Gravetender alone is an easy target, but his rush can deal a lot of damage (spells can't broke this attack) and he can avoid them. If Greatwolf approach, do not look on him and eliminate wounded Gravetender. Greatwolf is vulnerable to fire - CBV can easily deal even 600-700 damage per hit, but be careful to his attacks, as most of them can be fatal. However, HP base (especially if you won 2 encounteres with him and regular wolfs) is low, so few CBV will kill him without any problem.

Attacks

 Champion's Gravetender

First phase
Valorheart Special Attack - Sword Gravetender uses Valorheart weapon art - swift sword attack. Can be avoided with ease.
Rush Attack If player is at medium distance from Gravetender starts to run, what may end with swift and dealing medium damage attack. Can be avoided or blocked, but not broken.
Block Gravetender uses his shield to block player attack. 
Valorheart Special Attack - Shield If Gravetender is blocking, he can perform a roar attack with his shield. Doesn't deal much damage, but drains a lot of stamina.
Critical Strike If player is stunned, gravetender approaches and perform a critical strike. 
Magic attack After Greatwolf appears, Gravetender sometimes switch to staff and casts either Homing Arrow or Snap Freeze.

  Champion's Greatwolf

  First phase
Rush  Greatwold rushes 1/2/3 times, dealing high psychical damage. Attack is telegraphed by white snow appearing around Greatwolf, thought it can be avoided. Can be blocked.
Ground Head Rush Attack  Greatwolf lower his head, then swiftly rush towards player causing massive physical damage. d.
 Head sweep  Greatwolf sweep his head 2/3 times, causing physical damage.
Swift rush + Frozen breath (second phase) Greatwolf rushes throught the arena 2 times, then stop and breath in player's direction causes massive frost damage. 

 

 

Lore Theories

It should be noted that the Champion's Gravetender was likely the Champion's page referenced in the description of Valorheart. He and the Gravetender Greatwolf are both referenced to have been extremely loyal to the Champion, so we can assume they are watching over the Champion's grave.

 

Notes & Trivia

  • Greatwolf, which appears during fight can be encountered twice - at entrance to place with tower with Millwood Knights and near this tower. If you kill Greatwolf without winning those encounters, you lost chance to obtain loot (Large Titanite Shard x3 for one victory). During these encounters, he uses moveset from boss battle and is supported by a pack of wolfs.
  • In addition, if player win those fights, Greatwolf HP during boss battle will be lower by around 15%. It is a permanent effect.
  • Gravetender, in order to call Greatwolf, may use gesture "By my sword".
  • Few of Greatwolf abilities mirror Vordt of the Boreal Valley.
  • Bug (Very rare): Greatwolf, instead of fightning, circles around player without attacking him.

 

 

 




    • Anonymous

      11 Nov 2017 16:37  

      Gosh that fight was so easy... I just went with my quality build and the Farron Greatsword. First seperating and killing the wolfs in two spins with the breakdance sword, then spammed the champion by going around his shield the exact same way, and finally toyed around the big doggy. First try, used a single estus for the fight, mostly because they simply didn't have the time to get a single hit on me.
      In NG their health are ridiculously low and they doesn't even hit hard. I expected the wolf to tank better...

      • Anonymous

        21 Oct 2017 14:54  

        Dark Magic makes this an easy fight, just be very careful around the big wolf. Keep close and hit it hard with Dark great sword. As for the twarp...meh, to be honest I just rushed him with my Dark Infused Murky Dark Scythe. It ripped him to pieces, even when he blocked and opened up a window to critical strike him when his stamina fell. Just watch out for that lion roar his shield dose. The only real problem with this fight is the wolf, that thing flies around like a hurricane and hits like a Mac truck! Also spews frost breath with a very large AOE. Best advice is try to keep close and take it down.

        • Anonymous

          19 Oct 2017 18:46  

          The little wolves in this fight don't seem to dodge projectiles as well as the ones outside the boss fight. I only threw one Chaos Bed Vestiges and it killed all three outright, lmao.

          • Anonymous

            01 Oct 2017 17:50  

            Easily the worst boss in the entire game. First phase is a dog gank (wow, another one who would've guessed Fromsoft.) Second phase is a giant dog with no regard for hitboxes. Lore is awful at best.
            Thanks Miyazaki, just what we wanted, more dogs.

            • Anonymous

              01 Oct 2017 16:32  

              This fight is so cheesy with the Dragonslayer Greataxe! At the beginning, just pass the grave and go to the wolfs at the other side of the arena. The ones who are with the Gravetender will join you. If they are close, one Weapon Skill attack will kill them all together. Then fight the Gravetender. Again, once he's calling the big wolf, one Weapon Skill attack will give him the rest. Or at least he will lie on the ground and you can finish him with a normal hit. The cute Wolfy who is joining you then can also be killed by just using the Weapon Skill. When I did it, it required three hits. It can be hit easily, because it will start attacking you while you're charging. Though he cannot break your attack and neither can you break his, what results in both of you getting damaged. So just take an Estus and start the L2 attack again. In case you still have problems, go to the pillars where you can get cover, while taking your Estus. ... PS: The two times he was attacking me while I was going through the area, even one hit with the Weapon Skill made him disappear (and killed most of the little wolfies around him).

              • Anonymous

                16 Sep 2017 02:58  

                As a Pyromancer, it is possible to stunlock the Gravetender with Sacred Flame: Wait for an opening right after dodging one of his attacks (preferable to the left/right) and immediately cast Sacred Flame. Once the animation has finished (or better during), press the left stick forward while hammering the L1 button (or whatever you press to use your Flame) and he will get grabbed again. Worked for me until the last sliver of health, where he manages to jump backwards.
                Also: DO lock on to the Greatwolf, as he poses a much larger threat at this point than the Gravetender. Keep your distance to both of them, then, when the Greatwolf pauses, hurl a GCFB/Bed Vestige at the Gravetender to finish him off.

                • Anonymous

                  14 Sep 2017 22:23  

                  Anyone want help me tf out? I can beat the guy easy but the *****ing wolf sucks it runs away and then charges or does AoEs. Help?

                  • Anonymous

                    05 Sep 2017 12:30  

                    Using a bow it is possible to hit the gravetender or the wolf from outside the arena. Doing so will trigger the fog wall, so it's impossible to hit them more than once or twice. The health bar will appear and the music will play if you stay close to the arena, you can also sit at the bonfire and this will reset the boss' HP but it will also make the fog wall disappear. With dragonslayer greatbow I could hit the gravetender twice, if you boost with power within + RSTR at 40/40 you can reduce his health by 33%. I wonder if it's possible to cheese him this way if you can deal at least 50% damage with one hit.

                    • Anonymous

                      16 Aug 2017 16:24  

                      Hi! I don't know if this is a bug/ glitch or not, but:
                      - I beat the big wolf the 1st time it showed up
                      - Beat it again the 2nd time it showed up
                      - Did Not rest at bonfire
                      - Went to Champion's Gravetender, smashed his face in, then the Greatwolf came to the fight at half (i.e. 50%) HP.

                      ---
                      ---

                      Did anyone experience this as well?
                      - Mikko

                      • Anonymous

                        14 Aug 2017 07:15  

                        So I guess this boss is prone to glitches, because the first time I beat these two the wolf just walked around me in a circle as I was attacking it, and didn't stop until it was dead.

                        • Anonymous

                          10 Aug 2017 21:37  

                          The first part of the fight is just like a parry tutorial. Although it's kind of bugged because sometimes you still take damage even if you successfully parry. Good way to cheese through the first half regardless.

                          • Anonymous

                            14 Jul 2017 03:00  

                            Can't believe anyone had a hard time with this boss. I didn't even have to apply strategy or specialized gear. First time was the feeling out process, and I died. 2nd time I killed the swordsman before the wolf even appeared (he was spawning but didn't show up yet), then it was just like a rematch with an easier Sif. Tears of Denial DID save me once, tho. All you have to do is use the big ice pillars to create separation and give yourself time to heal. Took me 7 flasks. Only easier boss IMO is Deacons.

                            • Anonymous

                              13 Jul 2017 10:48  

                              How are so many people complaining that this boss is unfair? I bought the season pass yesterday, and accessed this DLC, first time, on NG+, with a SL70 strength/vit based character maining a Heavy Bastard Sword +10 and Wolf Knight Greatshield.

                              I got to this boss before Friede, and beat it at my second attempt.

                              The boss isn't a gank: the NPC is a joke, dies really quickly, and barely does anything once the wolf spawns. Maybe i was just lucky, but when the greatwolf appeared, the NPC would just hold back, casting sorceries from time to time, but that's it.

                              The wolf fight by itself made my jaw drop. It was like seeing an unarmed supersonic version of Sif, and i loved it. Didn't bother blocking, just dodged his amazing attacks, some of which clipped me at times, but didn't feel unfair at any moment. He is hard to hit cause he won't stop moving at any moment, but some hits to the head, which he exposes a lot if you fight him head on, open it for a critical, which absolutely obliterates him.

                              I felt this boss was more epic and fair than Friede, whose third phase can go straight to hell. And the soundtrack? Don't even get me started on that violin...holy*****.

                              • Anonymous

                                14 Jun 2017 23:16  

                                Maybe this boss fight like the one from the RC DLC was originaly meant to be a PvP boss fight but they dropped that idea for some reason. That the Gravetender was orignaly meant to be a placeholder just like Halflight. It has that feeling at least to me.

                                • Anonymous

                                  11 Jun 2017 09:23  

                                  Greatwolf, which appears during fight can be encountered twice - at entrance to place with tower with Milkwood Knights

                                  Milk wood knights are the best

                                  • Anonymous

                                    02 Jun 2017 09:30  

                                    One of my favorite fights that From has made in this game! I don't mean to put others down but this is a very safe fight. You have enough time to take out the wolves then champion and then you can just use the pillars to your advantage in the big pup part of the fight. At least for me it was easy on NG+3 SL 130 with +10 Crow Talons and +10 Bandit Knife but different bosses are tougher for different people. Just please quit calling it unfair.

                                    • Anonymous

                                      19 May 2017 09:48  

                                      This boss is one of those god-awful bosses that can only do nothing but run around the entire time. The minute it's 12000 stamina bar drops the boss dies instantly, lol. Bad boss is bad.

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