Chaos Bed Vestiges is a Pyromancy in Dark Souls 3. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Chaos Bed Vestiges

Spell Type


Focus ConsumptionFocus Cost 35
Attunement SlotsSlots Used 2
Requirements 20 Intelligence/ 10 Faith
Type Ranged Attack



Traces of the tumultuous seedbed that birthed the beings known as Demons.

Hurls chaos flame that scorches vicinity.

Demons born from fire bore its smoldering essence and perished soon after. Man shares this rapport with the flames to this day.


Acquired From




  • This Pyromancy has been renamed from "Forbidden Sun" from Dark Souls II.
  • Has a better arc (more straight) but shorter range than the orb Pyromancies. 
  • Has an aoe that damages enemies it flies by. However, this damage is fairly weak (210 vs 848 main damage) and ceases once it strikes something. Despite the look, the main projectile itself has a fairly small hitbox.
  • Damage is decent for single target (848 vs 694 via chaos orb without the lava).
  • Quite effective in PvP, for catching fleeing players, punishing estus heals and hitting multiple players at once.
|  Acid Surge  | |  Black Fire Orb  | |  Black Flame  | |  Black Serpent  | |  Boulder Heave  | |  Bursting Fireball  | |  Carthus Beacon  | |  Carthus Flame Arc  | |  Chaos Storm  | |  Fire Ball  | |  Fire Orb  | |  Fire Surge  | |  Fire Whip  | |  Fireball  | |  Firestorm  | |  Flame Fan  | |  Floating Chaos  | |  Great Chaos Fire Orb  | |  Great Combustion  | |  Iron Flesh  | |  Poison Mist  | |  Power Within  | |  Profaned Flame  | |  Profuse Sweat  | |  Purification  | |  Rapport  | |  Sacred Flame  | |  Seething Chaos  | |  Toxic Mist  | |  Warmth  |


    • 16 Feb 2017 14:30  

      When I picked up this spell it is by far my favorite. It's better then chaos fire orb. Comes out quick melts oh man I had such a problem with the Lotodielies I spelled it wrong. But not any *****ing more 2 hits n bye bye this is a must have for an experienced Pryo build or some one looking to up there game plus it jus *****s bosses up

      • 27 Dec 2016 13:39  

        Although this spell is fairly predictable, how I play this spell (which works really well for me) is to punish bad spacing and to punish great/ultra weapons and Oni&Ubi and general charge attack weapon arts. It absolutely wrecks for me. I like running at opponents to bait a swing and then missile this thing at the swing happy fools. Although its labeled as being to easy to dodge, you can make or find countless opportunities to land this where they have no options but to take a 600+ hit.

        • 04 Dec 2016 19:39  

          After over 130+ hours of pyromancy play, this is by far the best pyro spell. It comes out so fast and does so much damage, it's hard to not break your game for the first few NG+'s. Word of warning though, if your a pyromancer and your still using chaos fire orb for pvp, your doing it wrong

          • 02 Nov 2016 11:59  

            Could it be that this pyromancy is totally overpowered for PVE? I've used it against many Kinghts and Mini Bosses as well as against Aldrich, Dragonslayer Armor, Nameless King (excl. the King of the Storm), Friede (first two phases) and Champion's Gravetender and his cute wolfi. And with this, all of them were pretty easy to beat. Had 24 Int and 20 FTH in the end and not sure for which ones I was using the Witch's and the Great Swamp Ring, but for sure I haven't used both of them in all fights. Anyway, just against Friede in the third phase it wasn't that useful as she always closed the gap very quickly and kicked my ass with her endless combo. So I ended up using shield and sword against her.

            • One on one pvp30 Jun 2016 15:21  

              This spell is garbage.. Easiest spell to roll through, small ass hitbox, with 40 40 int and faith and witch's ring I hit for 600 damage max<br/>Huge fp cost especially if you keep missing...<br/>Honestly I prefer this over the orbs because it hits slightly more often than those trash spells

              • Cast Speed29 Jun 2016 14:42  

                Did the cast speed increase? Or is it just my imagination? For some reason I thought it had the same cast speed as GCFO, but now it seems significantly faster.

                • best use04 May 2016 14:35  

                  "oh dear, my two phantoms got rekt, better go summon more so this invader can have a fair 1 v 4 gank attack, lots of summon signs right here by the bonfire for me to cheese... just got to stand still for a seco- *boom*<br/><br/>-unable to summon gankers-

                  • I think Forbidden Sun is a way cooler name....29 Apr 2016 20:55  

                    ...but whatever they want to call it its the same thing. It's a great spelll. Nice, straightforward fireball with decent speed and good damage, especially with fire boosting rings. Even if you get just one attack spell its a good investment.

                    • Toastie27 Apr 2016 17:22  

                      Forbidde- Chaos bed Vestiges , Chaos Ball, Fire Whip, firestorm and Sacred Flame ( THE HAND OF GOD. THAT GOD BEING GWYN. LORD OF SUNLIGHT AND FLAMING GRAB ATTACKS ) are the go to spells for me when pvp'ing as a pyromancer. <br/><br/>Forbidden Sun in particular is good for finishing off people are they attempt to get away from a fireball impact, or a Gwyn grab.

                      • Comparison25 Apr 2016 10:09  

                        The most damaging pyromancy, although it's very expensive to cast! and short range is a bummer, consider it for PvP.<br/>If you include the lava pool damage of Great Chaos Fire Orb, which is almost certain to hit they even out in damage.<br/>Lava pool frequently hits other mobs agroed by attacking. Also enemies with shield frequently mitigate direct spell damage, but they frequently drop guard and get hit full damage by lava pool.

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