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Cleric

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12

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7

9

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7

 13

Cleric is a starting Class in Dark Souls 3.




A traveling cleric who collapsed from exhaustion. Channels high faith to cast many and varied miracles.

 

 

Cleric Starting Equipment



 

 

Notes About This Class

  • Has the highest Faith of all the classes and has a good Strength.
  • Comes eqipped with the miracles Heal and Force. This makes this class along with the Herald the only two classes to have a miracle at the start, and have another healing source other than Estus Flasks early on.

 

 

Builds That Use This Class

  • Str/Fth builds.
  • Fth builds.
  • ??



    • Cleric May Take More Fall Damage Due To Less Vitality26 Aug 2016 12:40  

      I was totally naked as cleric, 0.0%, and tried the jump down to the road of sacrifice from where flame stoneplate ring is off the rock. I always make it as deprived. But, at 7 vitality, I think less physical defense causes you to die. I increased vigor to 18, even though I know fall damage is supposed to be percentage based, and at 18 vigor I still died. So, the 3 extra vitality points as a deprived may be why you survive more almost death falls as some starting classes and not with others.

      • Way of Blue?12 Apr 2016 22:05  

        Is it possible that this cleric was in the way of blue? (Based off color) <br/>Regardless, this class is harder to play than the herald, but is still very good and can get some great gear thanks to its high luck.

        • Will From Neuter Us12 Apr 2016 14:41  

          I want to Faith build, as it is supreme. But sorcerers and Pyromancer always complain and get us neutered to the point of irrelevance

          • Cleric or Herald?05 Apr 2016 12:34  

            I wanna play as a paladin (str/faith). But I cant't decide which class I should choose: Cleric or the Herald. Which one would you choose?<br/><br/>Advantage Cleric: - the soul level is 7 instead 9<br/>- much higher attunement and faith<br/>- the clerics chime seems to be better than the heralds talisman<br/><br/>Advantage Herald: - the kite shield seems to be very great for the first few hours of the game and much better than the clerics shield<br/>- vitality is much higher<br/>- vigor is slightly better

            • Liking Cleric29 Mar 2016 15:29  

              Was thinking about Herald but here's some thoughts on that:<br/><br/>- Cleric starts a SL 7, and Herald is SL 9. So, they can have comparable Dex/Str as Herald once the Cleric catches up to the Herald's starting SL at 12 STR and 10 DEX. <br/><br/>- Clerics Chime is superior <br/><br/>- Force is just a fun spell, especially on tight ledges.<br/><br/>- The extra starting faith and attunement is actually good for a hybrid build, because you can ignore those stats for a while and focus on building up your STR or DEX. Then slowly build up faith and attunement once you start accumulating some offensive spells. <br/><br/>- MACE... FACE<br/><br/>I plan to just go STR/FAI on my first run through. Faster casts be *****ed. My one question is, why does pyro and sorc get a ring to boost spells but Cleric does not?

              • The Starter15 Mar 2016 14:47  

                Ofensive and Defensive, also some magic, although a good start class, if you´re going melee best using knight or warrior, if you´re going mage, best using assassin, dex is going to count a lot for spellcasters.

                • Trust Issues12 Mar 2016 23:49  

                  Why would you choose this class? You really wanna be one of those uppity types so convinced of their own righteousness that they practically just walk off cliffs to show faith? Honesty, how many clerics have we seen dropped off a shear ledge so clearly because of their own doing?

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