Crystal Chime

73 physical_defense-shield-icon.jpg 25.0
- lightning_defense-shield-icon.jpg 15.0
100 icon-wp_stability.png 10
icon_weight.png 0.5
Aux - Spell Buff  20
Requirements & Bonus
E - D D
3 0 18 18
weapon_type-icon.jpg Chimes damage_type-icon.jpg Strike
skill-icon.jpg Gentle Prayer icon_fp_cost.png 13 (-/-)

Crystal Chime is a Weapon in Dark Souls 3.

A sacred chime, once the possession of Gertrude, the Heavenly Daughter, and defiled by the scholars of the Grand Archives.

The power of crystals granted the scholars a degree of success. In this case, their work enabled this chime to be suitable for casting both miracles and sorceries.

Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Can be used to cast both Miracles and Sorceries.
  • Reinforced with Twinkling Titanite.
  • This chime gets dual Intelligence and Faith scaling on all magic sorceries and all lightning miracles, but the physical miracles will only scale with Faith. It does give dual Intelligence and Faith scaling to dark spells, however it doesn't give boosted damage to these like the Izalith Staff, Caitha's Chime, or Sunless Talisman do.
  • Weapon buff spells do not gain dual scaling with the Crystal Chime. All sorcery weapon buffs will scale with only Intelligence, and all miracle weapon buffs will only scale with Faith, including Dark Blade.
  • This chime's softcap is 45 Intelligence and 45 Faith, reaching 223 spell buff. The scaling beyond those points is unusually low, even for a softcap.
  • At 60 INT and 60 FTH it has a spellbuff of 227.
  • at 40 Intelligence and 40 Faith, this chime does about 13%-18% less damage with all magic, lightning, and dark spells than the Court Sorcerer's Staff at 60 Intelligence and Yorshka's Chime at 60 Faith. At 45 Intelligence and 45 Faith, those numbers change to 8%-13% lower.
  • The chime has to remain active in your hand for the weapon art to continue regenerating health.
  • Weighing 1.5 less than a Sorcerer's Staff, it is the lightest sorcery catalyst in the game.
  • As it can be used without meeting its own INT/FTH requirements, it is ideal for casting spells that do not rely on scaling, such as Blessed Weapon, Force, Spook, or Snap Freeze.

Location/Where to Find

Moveset and Videos:

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Crystal Chime Upgrade Table

Requires 2048 souls and 15 Twinkling Titanite to +4, 960 Souls and 1 Titanite Slab to +5

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Spell Buff
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 73 - - - - 20 E - D D - - - 25 20 10 15 15
Regular +1 81 - - - - 20 D - C C - - - 25 20 10 15 15
Regular +2 87 - - - - 20 D - C C - - - 25 20 10 15 15
Regular +3 102 - - - - 20 D - C C - - - 25 20 10 15 15
Regular +4 115 - - - - 20 D - C C - - - 25 20 10 15 15
Regular +5 128 - - - - 20 D - C C - - - 25 20 10 15 15


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • 01 Mar 2017 13:32  

      Added new info, clarified some old info.

      It's only ever weaker than other options with an equal level cost by about 5%-13%, but its versatility makes up for this. Unlike, say, the White Hair Talisman which can be anywhere from 25% to 50% weaker than other miracle or pyromancy options depending on what you're trying to cast.

      • 01 Mar 2017 08:28  

        This thing is absurd! Not only does it catalyze both miracles and sorceries, which is really convenient, but if you're got really high fth/int, it'll out-perform every other catalyst in terms of spell buffing as far as i can tell. Really damn good!

        • 31 Jan 2017 01:02  

          At 50 int and 45 faith, this chime at +4 does 564 Damage Soul Spears and 501 Damage Sunlight Spears Against the Silver Knights of Anor Londo. The Sorcerers Staff +9 Does 517 with Soul Spear and the Canvas Talisman +9 does 415 damage Sunlight Spears. Definitely a worth while investment to use this chime if you don't plan on using any Dark Spells

          • 26 Jan 2017 13:32  

            Seems like you can still use this chime, even if you dont fullfill the requirements. Atleast when it comes to "utility" spells/miracles.

            I'm at 10 Int and 10 Faith, have Chameleon and Force attuned. Cant use either of them, but when I equip Scholar and Priestess ring (+5 Int and +5 Faith respectively) I can use the spell/miracle I have attuned. I tried it out, and with Chameleon/Scholar at 10 Int, I could use this chime to make myself into an inanimate object, despite not having enough for the lowest requirements to use the chime, and with Force/Priestess at 10 Faith, I managed to send a Hollow flying.

            So it seems that while you dont actually fullfill the requirements to use the Chime, *utility spells and miracles* actually is possible to use like normal.

            • 30 Dec 2016 18:59  

              I suppose this is good for pyro builds who want to dabble in sorcery. I plan on upping my father to 12 to use a immolation tinder, what is the spell buff on this with 60int/18fth?

              • 12 Dec 2016 08:19  

                On a standard pyro build (40 intelligence, 40 faith), and assuming all catalysts are at max upgrade: with MAGIC sorceries: this chime outdamages the Cleric's Candlestick, Heysel's Pick, the Court Sorcerer Staff, the Izalith Catalyst and the Sage's Crystal Staff, even when considering Steady Chant (followed by Court Sorcerer without Chant, and Sage's with Chant). with DARK sorceries: this chime outdamages the Cleric's Candlestick, Heysel's Pick, the Court Sorcerer Staff, and the Sage's Crystal Staff, even when considering Steady Chant, and is outdamaged by the Izalith Catalyst, with or without Chant. It's worth noting that this chime DOES enjoy the benefits of an offhand Scholar's Candlestick, just like any staff. This testing was done without one, and I didn't see the point in doing a separate test which considered the Scholar's Candlestick, since the playing field would remain equal and the staves wouldn't have any more of a leg-up over the chime.

                • 12 Dec 2016 07:51  

                  On a standard pyro build (40 intelligence, 40 faith), and assuming all catalysts are +5: with LIGHTNING miracles, this chime outdamages the Sunless Talisman, the Canvas Talisman, the White Hair Talisman, the Cleric's Sacred Chime, Yorshka's Chime, and Caitha's Chime, with Caitha's Chime in second place. With DARK miracles, this chime outdamages the Canvas Talisman, the White Hair Talisman, the Cleric's Sacred Chime, and Yorshka's Chime, and is outdamaged by the Sunless Talisman and Caitha's Chime (Caitha's first place, Sunless second place). With PHYSICAL miracles, this chime is outdamaged by all of the above catalysts, with Yorshka's Chime in first place and the Cleric's Chime in second place.

                  • 28 Nov 2016 18:08  

                    I have a FTH/INT build of 44/44 and STR/DEX of 46/46 and I like to use greatswords and miracles and sorceries and pyromancies what is the best recommendation in terms of weapons and spells?

                    • 18 Oct 2016 22:46  

                      My plan for Dark Souls 3 is to make a pyromancy build, but use the faith and intelligence required to use a pyro build to also use sorceries and miracles. Is the Crystal Chime viable for this, or should I equip a catalyst and a talisman instead?

                      • Idol's Chime Dark Souls 231 Aug 2016 12:00  

                        Hmm if you took away the crystals from this chime I think it looks like Idol's Chime from Dark Souls 2. Idol's chime was also a unique faith/int dedicated chime that interestingly enough belonged to Licia of Lindelt. Licia herself was in possession of the Soothing Sunlight miracle, a miracle of Gywnevere..although how she obtained it may be questionable as it's implied she stole it. That being said, she came from Lindelt, a place known for it's clerics and dare I say, the Way of the White, which is dedicated to Gywnevere. Lindelt was even run by a royal family who held possession of the ring of restoration, a sun ring with the ability to heal people continually, not unlike Gywnevere's ring. The really interesting part is that Lindelt is in possession of the Monastary Set of armor. If you google this armor you will find it is identical to the Painted Guardians Set from Ariamis. So Lindelt is connected to Gywnevere and Ariamis/Velka ,and in turn all of these are connected back to Gertrude's Chime.

                        • Farron Flashsword24 Aug 2016 13:18  

                          Looks just like a lightsaber. Using it against the Abyss Watchers(especially phase 2) was the most fun I've ever had, even if the damage isn't amazing.

                          • Tiny parry?28 Jul 2016 22:53  

                            Is worth using/upgrading if your only gonna really use it for soulsword/flashsword or is the extra damage worth the extra parry risk in PvP when usng a proper staff?

                            • Really Good12 Jul 2016 07:47  

                              Since this chime can cast both sorceries and miracles,I can use Magic,Blessed and Lightning Weapon Sorceries/Miracles at only the price of one weapon slot

                              • Scaling24 Jun 2016 07:03  

                                So maybe this is a noob question, but the wiki page says that the softcap is at 45/45, would the bonus be same if I had 48/42 Int/Fth? I want to be able to cast CSS if I use this catalyst but I don’t want to waste levels.

                                • ...15 Jun 2016 01:47  

                                  When you have a good Int/Faith (40/40), this chime seems to be the best for casting Normal Sorceries and Lighting Miracles.<br/>Very low damage with spells that deals Physic or dark damage.

                                  • very high damage13 Jun 2016 03:58  

                                    This chime seems to be very usefull for those that simply put enough numbers to wield it. My character has 18 int and fth for using utility spells and using this catalyst since it is very light and my equip liad is very low . Surprisingly with proper items great heavy soul arrow cast with this catalyst deals high damage. When aiding a friend in coop i used that spell on the first giant in cathedral of the deep, and with all of the sorcery boosting items equipped the spell dealt 1099 dmg per hit. I killed the nameless king with the same item and spell without equipping the scholars candlestick and magic clutch ring, dealin 320 dmg per cast.

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