Crystal Sage's Rapier

55 physical_defense-shield-icon.jpg 40
- lightning_defense-shield-icon.jpg 15
100 icon-wp_stability.png 15
icon_weight.png 2.5
Requirements & Bonus
E E C -
13 18 - -
weapon_type-icon.jpg Thrusting Sword damage_type-icon.jpg Thrust
skill-icon.jpg Stance icon_fp_cost.png - (15/15)

Crystal Sage's Rapier is a Weapon in Dark Souls 3.

Thrusting Sword with tiny crystals scattered across its blade, used by the Crystal Sages for self-defence.

The crystals boost the magic damage inflicted by the sword, and the item discovery of its wielder, fruit of the lifetime of research conducted by the sages.

Skill: Stance.
From stance, use normal attack to back step and execute a surprise attack, or a strong attack for consecutive thrusting.

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Upgraded with Titanite Scales.
  • Increases Item Discovery by 50 (the effect occurs even if the stat requirements are not met so long as the item is equipped in an active slot).
  • Wielding two will provide full item discovery bonus from both of the weapons, granting a total bonus of 100 item discovery. 
  • Can be used efficiently together with Symbol of Avarice, Covetous Gold Serpent Ring, and either a Rusted Coin or a Rusted Gold Coin.
  • If this item is equipped in one hand, while two-handing a weapon in the other hand, the item discovery bonus will still be active.
  • Is the longest Thrusting Sword in the game.

Location/Where to Find

Moveset and Videos:

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Crystal Sage's Rapier Upgrade Table

Requires ?? souls and 15 Titanite Scale to +4, ?? Souls and 1 Titanite Slab to +5 (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 55 82 - - - E E C - - - - 40 30 15 15 20
Regular +1 64 96 - - - E D B - - - - 40 30 15 15 20
Regular +2 73 109 - - - E D B - - - - 40 30 15 15 20
Regular +3 82 123 - - - E D B - - - - 40 30 15 15 20
Regular +4 91 136 - - - E D B - - - - 40 30 15 15 20
Regular +5 100 150 - - - D D A - - - - 40 30 15 15 20


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • Anonymous

      27 Feb 2018 01:04  

      Im usin it for the black knight greatsword and the staff that u need to give to pickle pee for solaire's stuff so im not gonna bother upgrading it instead im gonna hornet ring the***** out of EVERYTHING!!

      • Anonymous

        31 Jan 2018 18:29  

        Hate or not, it's useful anyway as a farming tool so pretty much any class would want it for farming rare items.

        • Anonymous

          12 Jan 2018 08:12  

          meh so much hate for this weapon. pvping between 60 and 125 I've had my best percentage with this. In case you didn't know, lock off and track the other two weapon or thrust with your camera. alot of people have died confused at the hands of me doing that.

          • Anonymous

            10 Jan 2018 17:11  

            A crystal Estoc outdoes the damage of this joke. The Sword of Searching was practically a godsend compared to this piece of utter trash. Useless, useless, and even more redundantly useless. Just another piece in the puzzle that shows why Dark Souls 3 is a cacophony of poor choices in design and gameplay.

            • Anonymous

              05 Jan 2018 23:18  

              My item discovery stat is 110
              When I go to equip this weapon in the active weapon slot it shows my item discovery stat will be 110.
              After equipping the weapon my item discovery stat is 110.
              Anyone else have this bug?
              Playing on PS4 current version as of 05/01/18

              • Anonymous

                29 Sep 2017 11:32  

                Anyone done farming with these and have 1 or 2 crystal rapiers that they don't need anymore? I need them to farm Human Dregs and Proof of Concords. I'm in NG and accidentally used my Sage soul for the sorcery. I'd like to farm all covenant items before NG+. Please end my suffering! PSN: AdrianTheDork505

                • Anonymous

                  27 Sep 2017 08:41  

                  This can be used for parrying in your offhand, so you get a tool that boosts item discovery and parries attacks.

                  • Anonymous

                    09 Aug 2017 03:19  

                    I hate when a boss-tier weapon is reduced to a mere trinket you carry purely due to Miyazaki's*****s-n-giggles.

                    Since this weapon can be swung horizontally by the boss, why not let the players do the same with it? And if it has Crystals on the blade, that only makes the poor physical damage inexcusable along with the poor magic damage this weapon gets. The R1s can poke, but let the R2s be swings for Slash damage if nothing else.

                    • Anonymous

                      06 Aug 2017 23:48  

                      An active slot means I'd have to hold it to get the stat gain, correct? I'm farming Swordgrass at so 196, and it's a pain.

                      • Anonymous

                        16 Jul 2017 17:31  

                        Imgine if its weapon art was that horizontal swipe that the actual boss does with it. Kinda like a shorter version of the pontiff knight curved sword's weapon art, but maybe a bit faster to compensate. Its a shame that a cool looking weapon like this is only being used for farming items.

                        • Anonymous

                          27 Jun 2017 18:19  

                          288 magic damage and 126 physical damage at 60/40 dex/int.
                          Compared to a Sharp Rapier that can reach 350 AR (40 dex) before even being buffed, this thing is useless for attacking enemies.

                          • Anonymous

                            20 May 2017 02:09  

                            Wow ***** you stat requirements says my sorceress - I'm playing around with CMW vs my +10 Crystal Dagger on the Lothric Knights at the castle bonfire before going onto NG+ (farming spec - 99 luck, 70 int, no str or dex) and this thing at +4 does comparable damage to CMW-buffed +9 Raw Rapier. 700ish vs 800ish back stab, 435 vs 451 charged r2, and nearly the same damage on Stance attacks. Obviously the Rapier is the stronger one in each of these instances but holy *****ing*****. Just the int scaling alone on this early game weapon *with stat penalty on the physical* is enough to nearly match an endgame sorcery cast from an endgame staff? And yeah it's fkn ridiculous, like 364 crystal sage AR vs about 540+ buffed raw rapier AR

                            • Anonymous

                              23 Apr 2017 08:08  

                              I planned a build that uses this weapon in offhand to parry. Turns out it can't. Learn the weapons before making harsh decisions, my friends

                              • Anonymous

                                22 Apr 2017 05:19  

                                Anyone have an extra one of these that they'd be willing to trade me for? Farming covenant items is driving me insane and I only need to farm Silver Knights and Deacons, but it's taking me years!!! PSN: AdrianTheDork505

                                • Anonymous

                                  03 Apr 2017 11:36  

                                  It is a pity it doesn't have a better critical, 130 would have be perfect. Only thing I don't like about this weapon is it doesn't allow "kicking." Because of this it isn't a good weapon to use against shield barring foes.

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