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Dragonrider Bow

icon-wp_physicalAttack.png
110 physical_defense-shield-icon.jpg -
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
-
icon-firebonus.png
-
fire_defense-shield-icon.jpg
-
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg -
icon-darkbonus.png
-
icon_weight.png
-
critical.png
100 icon-wp_stability.png -
icon_weight.png 6.5
icon-durabilitiy.png
75
50    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D E - -
19 15 0 0
weapon_type-icon.jpg Bows damage_type-icon.jpg None
skill-icon.jpg Puncture icon_fp_cost.png -(9/9)

Dragonrider Bow is a Weapon in Dark Souls 3.



Longbow of the Dragonriders, who served the Old King of Want.

The Dragonriders were the Old King's royal guard, and great strength was demanded of them. Merely drawing this bow calls for inhuman strength. The worthy few who can master this bow, however, use it to devastating effect.

Skill: Puncture
Pull the arrow even further back for a more powerful shot that can also pierce shields.



Notes and Tips:

  • Cannot be Buffed or Infused.
  • Reinforced with Titanite Scales.
  • The "Old King of Want" referenced in the Bow's description is most likely King Vendrick from Dark Souls 2. The Dragonriders were his elite guard.
  • Cannot running attack or roll attack.
  • Does pure physical damage unlike Dark Souls 2 where it had split magic damage.
  • On a 40/40 build, this is the strongest bow in the game, with 305 AR.



Location/Where to Find

  • Found at Smouldering Lake, on a ledge at the end of the ruins where you fight the Black Knight and up to the ballista cliff's two ladders. The lootable corpse is off a ledge to the right at the top of the ladders.




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

  • ??
  • ??

 

 

Dragonrider Bow Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 110 - - - - D E - - - - - - - - - -
Regular +1 128 - - - - D E - - - - - - - - - -
Regular +2 146 - - - - D E - - - - - - - - - -
Regular +3 164 - - - - D E - - - - - - - - - -
Regular +4 182 - - - - D E - - - - - - - - - -
Regular +5 200 - - - - D D - - - - - - - - - -

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Anonymous

      11 Jul 2017 10:31  

      Going through my first playthrough and I didn't see this bow above the Knight at the end of the walkway. Is it in NG+ only?

      • It's a cool bow but...18 May 2016 19:35  

        ...every time I look at it or even use it I immediately think of that first Dragonrider boss you could trick into dashing off the stage immediately, for an instant win. It's like, anything Dragonrider is stained with that memory for me for the rest of time. lol

        • Anonymous

          Does it have more range than pharris?03 May 2016 13:43  

          Pharris has bad range imo even with hawk ring. Hoping this one is better? not sure if I should respec

          • Anonymous

            Dragonrider v Pharis16 Apr 2016 18:13  

            Anyone have input on which would be the better choice? At max pharis caps at 134, dragonrider hits 200. Of course pharis has better scaling but i can't decide

            • Stat requirements a little off16 Apr 2016 03:45  

              The stat requirements are incorrect on this, it requires 19 str and 15 dex. Great job on getting info on the wiki as fast as you have btw, many thanks.

              • Anonymous

                These guys.......still love their bows in the previous titles11 Apr 2016 12:15  

                The king really have a tight budget to hire better guards than these guys.

                • Oh those Dragonriders...26 Mar 2016 05:17  

                  Too fat to even ride a dragon, and whose weaknesses included getting punk'd by gravity, strafing, or in the case of the bowman, just poking him a few times which quickly killed him. No wonder the kingdom of the "Old King of Want" collapsed so quickly, and so badly (I have read the actual non-boss Dragonriders in Scholar of the First Sin, as in the one guarding Velstadt's fog gate and the one guarding the room to the King's soul and armor set, are much tougher than their "boss" variants, or at least have a lot more health).

                  • Anonymous

                    Even though i enjoyed dark souls 225 Mar 2016 20:37  

                    I did not like aldia that much, but hearing the description "old king of want" i think that would of been an excellent true final boss name for that game

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