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Drakeblood Greatsword

icon-wp_physicalAttack.png
89 physical_defense-shield-icon.jpg 50.0
icon-magicbonus.png
71
magic_defense-shield-icon.jpg
35.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30.0
icon-lightningbonus.png
71 lightning_defense-shield-icon.jpg 30.0
icon-darkbonus.png
-
icon_weight.png
35.0
critical.png
100 icon-wp_stability.png 35
icon_weight.png 6.0
icon-durabilitiy.png
75
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
18 16 - -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Stance icon_fp_cost.png - (17/20)

Drakeblood Greatsword is a Weapon in Dark Souls 3.



Greatsword wielded by an order of knights who venerate dragon blood.

This sword, its blade engraved with script symbolizing dragon blood, inflicts magic and lightning damage.

Skill: Stance
While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.



Notes and Tips:

  • Can be Infused and Buffed.
  • Reinforced with Titanite.
  • This weapon's physical damage will scale with STR and DEX however its Magic and Lightning damage do not.
  • If infused with Dark or Chaos, the Magic and Lightning damage will scale with Intelligence and Faith, respectively.
  • If Infused with Fire or Dark it's possible to have 4 different damage types on this weapon.
  • This weapon has the same two-handed normal attack chain as the Hollowslayer Greatsword.
  • Despite the high AR when infused with lightning or magic at 40 INT/FTH, the actual damage of this weapon is considerably less. This is because each of the multiple damage types of the weapon are reduced by the enemy's respective resistances and damage absoorption.
  • Deals massive damage when buffed with Lightning Blade or Darkmoon Blade.
  • The lightest Greatsword weapon, but also the shortest.



Location/Where to Find




Moveset and Videos:

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Drakeblood Greatsword Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 178 142 - 142 - D D - - - - - 50 35 30 30 35
Heavy +10 164 142 - 142 - B - - - - - - 50 35 30 30 35
Sharp +10 164 142 - 142 - D C - - - - - 50 35 30 30 35
Refined +10 160 142 - 142 - C C - - - - - 50 35 30 30 35
Raw +10 222 142 - 142 - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Crystal +10 84 182 - 71 - D D B - - - - 47.5 38.5 28.5 28.5 33.2
Simple +10 89 161 - 71 - D D B - - - - 47.5 38.5 28.5 28.5 33.2
Fire +10 146 71 146 71 - - - - - - - - 47.5 33.2 36 28.5 33.2
Chaos +10 89 71 115 71 - D D C C - - - 47.5 33.2 33 28.5 33.2
Lightning +10 84 71 - 182 - D D - B - - - 47.5 33.2 28.5 33 33.2
Blessed +10 115 92 - 92 - D D - C - - - 47.5 33.2 28.5 28.5 33.2
Deep +10 146 71 - 71 146 - - - - - - - 47.5 33.2 28.5 28.5 42
Dark +10 89 71 - 71 115 D D C C - - - 47.5 33.2 28.5 28.5 38.5
Blood +10 137 110 - 110 - D D - - - - 38 47.5 33.2 28.5 28.5 33.2
Poison +10 137 110 - 110 - D D - - 38 - - 47.5 33.2 28.5 28.5 33.2
Hollow +10
Luck Bonus ??   Discovery Bonus ??
169 134 - 134 - D D - - - - - 47.5 33.2 28.5 28.5 33.2

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +1 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +2 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +3 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +4 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +5 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +6 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +7 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +8 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +9 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Regular +10 178 142 - 142 - D D - - - - - 50 35 30 30 35

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +1 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +2 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +3 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +4 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +5 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +6 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +7 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +8 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +9 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Heavy +10 164 142 - 142 - B - - - - - - 50 35 30 30 35

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +1 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +2 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +3 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +4 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +5 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +6 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +7 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +8 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +9 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Sharp +10 164 142 - - 142 D C - - - - - 50 35 30 30 35
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +1 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +2 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +3 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +4 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +5 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +6 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +7 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +8 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +9 ?? - - - - ?? ?? ?? ?? - - - 50 35 30 30 35
Refined +10 160 142 - 142 - C C - - - - - 50 35 30 30 35
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +1 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +2 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +3 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +4 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +5 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +6 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +7 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +8 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +9 ?? - - - - ?? ?? ?? ?? - - - 47.5 33.2 28.5 28.5 33.2
Raw +10 222 142 - 142 - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +1 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +2 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +3 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +4 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +5 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +6 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +7 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +8 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +9 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 38.5 28.5 28.5 33.2
Crystal +10 84 182 - - 71 D D B - - - - 47.5 38.5 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +1 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +2 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +3 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +4 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +5 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +6 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 ?? 33.2
Simple +7 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +8 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +9 ?? ?? - - - ?? ?? ?? ?? - - - 47.5 ?? 28.5 28.5 33.2
Simple +10 89 161 - 71 - D D B - - - - 47.5 38.5 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +1 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +2 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +3 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +4 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +5 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +6 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +7 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +8 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +9 ?? - ?? - - ?? ?? ?? ?? - - - 47.5 33.2 36 28.5 33.2
Fire +10 146 71 146 71 - - - - - - - - 47.5 33.2 36 28.5 33.2
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 71 71 71 71 - E E D D - - - 47.5 33.2 30 28.5 33.2
Chaos +1 72 71 75 71 - E E D D - - - 47.5 33.2 30.3 28.5 33.2
Chaos +2 74 71 80 71 - E E D D - - - 47.5 33.2 30.6 28.5 33.2
Chaos +3 76 71 84 71 - D D D D - - - 47.5 33.2 30.9 28.5 33.2
Chaos +4 78 71 89 71 - D D C C - - - 47.5 33.2 31.2 28.5 33.2
Chaos +5 80 71 93 71 - D D C C - - - 47.5 33.2 31.5 28.5 33.2
Chaos +6 81 71 97 71 - D D C C - - - 47.5 33.2 31.8 28.5 33.2
Chaos +7 83 71 102 71 - D D C C - - - 47.5 33.2 32.1 28.5 33.2
Chaos +8 85 71 106 71 - D D C C - - - 47.5 33.2 32.4 28.5 33.2
Chaos +9 87 71 111 71 - D D C C - - - 47.5 33.2 32.7 28.5 33.2
Chaos +10 89 71 115 71 - D D C C - - - 47.5 33.2 33 28.5 33.2
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +1 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +2 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +3 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +4 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +5 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +6 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +7 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +8 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +9 ?? - - ?? - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Lightning +10 84 71 - 182 - D D - B - - - 47.5 33.2 28.5 33 33.2
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +1 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +2 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +3 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +4 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +5 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +6 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +7 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +8 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +9 ?? - - - - ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Blessed +10 115 92 - 92 - D D - C - - - 47.5 33.2 28.5 33 33.2
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +1 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +2 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +3 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +4 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +5 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +6 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +7 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +8 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +9 ?? - - - ?? ?? ?? ?? ?? - - - ?? ?? ?? ?? ??
Deep +10 146 71 - - 71 - - - - - - - 47.5 33.2 28.5 28.5 42
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 71 71 - 71 71 E E D D - - - 47.5 33.2 28.5 28.5 35.0
Dark +1 72 71 - 71 75 E E D D - - - 47.5 33.2 28.5 28.5 35.3
Dark +2 74 71 - 71 80 E E D D - - - 47.5 33.2 28.5 28.5 35.7
Dark +3 76 71 - 71 84 E E D D - - - 47.5 33.2 28.5 28.5 36.0
Dark +4 78 71 - 71 89 D D C C - - - 47.5 33.2 28.5 28.5 36.4
Dark +5 80 71 - 71 93 D D C C - - - 47.5 33.2 28.5 28.5 36.7
Dark +6 81 71 - 71 97 D D C C - - - 47.5 33.2 28.5 28.5 37.1
Dark +7 83 71 - 71 102 D D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +8 85 71 - 71 106 D D C C - - - 47.5 33.2 28.5 28.5 37.8
Dark +9 87 71 - 71 111 D D C C - - - 47.5 33.2 28.5 28.5 38.2
Dark +10 89 71 - 71 115 D D C C - - - 47.5 33.2 28.5 28.5 38.5
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +1 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +2 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +3 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +4 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +5 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +6 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +7 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +8 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +9 ?? - - - - ?? ?? ?? ?? - - ?? 47.5 33.2 28.5 28.5 33.2
Blood +10 137 110 - 110 - D D - - - - 38 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +1 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +2 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +3 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +4 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +5 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +6 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +7 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +8 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +9 ?? - - - - ?? ?? ?? ?? ?? - - 47.5 33.2 28.5 28.5 33.2
Poison +10 137 110 - 110 - D D - - - - - 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +1 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +2 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +3 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +4 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +5 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +6 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +7 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +8 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +9 ?? - - - - ?? ?? ?? ??     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +10 169 134 - 134 - D D - -     - - - 47.5 33.2 28.5 28.5 33.2

 

DaS3 - Drakeblood Greatsword


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 19 Feb 2017 00:57  

      I found this weapon good for low damage builds that I was playing around with give it a raw modifier and then dump your stats into defense to be a tank or lucky

      • 24 Jan 2017 16:12  

        "Deals massive damage when buffed with Lightning Blade or Darkmoon Blade." - Does after reflect on how good the buffs are in general, or this weapon has some hidden buff multiplier for these two specific buffs?

        • 14 Dec 2016 19:10  

          After a little bit of testing i think Darkmoon or Lighting blade builds are not that good.
          I dont know what i'm doing wrong, but the damage is simply not as good as i thought it would be. I used Clutch rings, tried to get 50+ faith and best catalyst but its just not working.

          What worked better for me instead (even though only by 10-20-30 points of damage) is to go 40/40 quality build (refined infusion) and then just buff thing with resins (magic or lighting, whatever you like more).
          Its should be specially good with Bundles which got buffed recently, but since out of the two damage types we seek only Lighting Bundle exist - he's the only candidate.

          Interesting is that this build dealt more damage than Darkmoon Blade even though i used Clutch Ring in the latter case, but didn't in the former. With the ring effects are probably even more devastating.

          Besides quality build with resins is simply more... Versatile. Darkmoon and Lighting blades eat a lot of FP and you'll probably want to invest into attunement to be able to use the buff more than 2 times, not to mention that you have to carry the catalyst around.
          With resins you are capable of fighting for much, MUCH longer. You can have: 20 lighting bundles and 10 of both lighting and magic resin piles. The fight will have to continue for a LONG time for you to ran out of all of them.
          The only downside is that you'll need to actually stock up on those, but thankfully Handmaiden sells them in infinite amounts if you find the right ashes and farming souls is not that hard (not to mention that resins are surprisingly cheap).

          So there we go. A viable alternative to faith builds.
          I don't know, maybe SL plays a role in here, but at meta levels "buffed quality" works for me better.

          • 12 Nov 2016 10:09  

            Fighting the NPC Drakeblood knight invader today I realised I need much longer to recover from hits. Is this a effect of lightning? It's like you a rooted in the ground.

            • 26 Oct 2016 23:46  

              Could someone please explain how split damage is bad? For example, if you have 100 physical, magic and lightining damage, and someone has 20% resistances to all of those (hypothetical example), it would still do the same damage as having 300 physical damage. Sure its just a hypothetical and armors don't give the exact same amount of resistances for each stat, but still, a lot of armors end up giving up some physical defense for elemental defense and vise versa.

              Is it just the fact that many enemies have elemental resistances? Or is it some other reason like certain resistances scaling with soul levels because I really just cant figure this out. I'm pretty sure that on ripostes you get 100% damage ignoring resistances anyway, and since split weapons have some of the highest AR's in the game wouldn't that make it superb for ripostes? If someone could quick sum this up for me that would be great.

              • Split damage09 Sep 2016 08:23  

                Greatsword wielded by the order of kinghts who venerate split damage.<br/>(seriously the three way split damage is pretty, use a different greatsword if you really want to)

                • Opinions about Drakeblood Greatsword and elemental weapons09 Aug 2016 00:36  

                  Reply if you have any interesting thoughts on this topic.<br/><br/>As one of the only elemental weapons in the game that can be buffed by a spell or resin, NOT a weapon art buff, it potentially has the strength to match the hardest hitting “meta” weapons so far. With Lightning Blade, Darkmoon Blade, or Crystal Magic Weapon, this weapon does quite a lot of damage to many enemies in the game and does well in the PvE environment.<br/>Now begs the question, “Does this weapon hit hard with the above mentioned buffs in PvP as well as it does in PvE?” Also, if you buff the other elemental weapons that can be buffed, the Dragonslayer’s Axe and the Lothric Knight Greatsword, they also hit respectively, if not impressively, hard for split damage. Which brings me to the final point.<br/>If more elemental weapons could be buffed, let’s say five more for a nice number of eight, would they be overpowered in PvP? Would people even use them considering the “meta level” is 120 and would have to use points more wisely? Would it expand the variety of weapons, and possibly play-styles, in the PvP environment?<br/>From a person who cannot go online on PS4, I would really love to hear some respectable replies if you are interested.<br/>

                  • Stamina use30 Jul 2016 12:57  

                    This sword may have the least stamina consumption of all the great swords. At 15 endurance it can be swung 5 times both one handed and two. The Bastard Sword can be swung 5 times one handed, but only 4 times two handed

                    • What would give better damage for this weapon?27 Jul 2016 03:26  

                      This with gold pine resin with the lightning clutch ring or this with the charcoal pine resin with the fire clutch ring. This would also be refined.

                      • Better then people think26 Jun 2016 01:45  

                        If you use 2 clutch rings with either lightning, magic or dark moon buff with fllyns ring and refined infusion the damage is actually very high (great sword damage). The sword also has a weird property where it shield breaks a lot easier then most other weapons. This weapon also is extremely viable in pve as most enemies have a weakness which makes up for split damage.

                        • Buffing or Infusing29 May 2016 17:40  

                          I see a lot of interest in the Drakeblood Greatsword because of its unique nature: 3 damage type weapon that is infusable/buffable. To answer current and future questions regarding how best to use this sword, I'm going to break down how damage and defense works for this weapon. I'm going to mostly be using numbers for PvP because it's popular and the numbers are going to be more consistent than in PvE (i.e., bosses have way higher defenses than random hollow villagers).<br/><br/>At SL120 (where a lot of PvP happens), players will generally have defense rating in the 120-140 range. Note I mean the number next to the absorption value on your character sheet not the absorption value (absorption comes from armor while defense rating comes from leveling up). You want a weapon's attack rating to be higher than your target's defense rating (even if just by a little). This is important because each of the DBGS's damage types are compared against your target's DR to that damage type. This causes the DBGS to do much less damage than you would think just by looking at its combined AR. This means you want as many of the sword's damage types to be above 140ish as possible.<br/><br/>So now question 1: how do you infuse the DBGS? Any elemental infusion on the DBGS is going to lose major damage on one or more of its damage types because of the huge hit to base AR for each damage type. To get the most out of an elemental infusion, you need to capitalize on an already existing elemental type. That means the DBGS can work well infused with crystal or lightning for high Int or Fth builds. Even though the lightning and magic damage will scale with your stats when you infuse with dark or chaos, you shouldn't infuse this sword with dark or chaos. This is because each individual damage type will still have such a low AR that they will do significantly less damage. If you're a Str/Dex specialist, feel free to use whichever physical infusion works best for your build. Physical infusions will not affect the elemental AR on the DBGS at all (well hollow dings it a little but not much)!<br/><br/>Question 2: What buff works best on the DBGS? This weapon works phenomenally well with crystal magic weapon, lightning blade, or darkmoon blade because they stack with the DBGS's already existing elemental AR (similar results for the appropriate resins). You can still buff this sword with carthus flame arc or dark blade, but it doesn't perform any worse or better than any other greatsword with these buffs (or equivalent resins). In fact, it's usually better for casters to infuse this weapon raw and buff it. This works especially well for Fth specialists with access to both lightning blade and darkmoon blade for the added versatility. <br/><br/>While I wrote the above with PvP in mind, it still has application in PvE. Infusing with chaos or dark is usually suboptimal. Having 4 damage types can be a boon at times in PvE if the enemies have elemental weaknesses you can exploit.

                          • Stats23 May 2016 07:18  

                            Please can a fee people state what stats you are using to get the best out of this weapon. Currently using the dragon slayer greataxe. Lvl161 strength 45. Dex35 faith45<br/>What would you recommend Im after 1000 plus apr

                            • 938 AR!12 May 2016 18:19  

                              At the min with a +10 heavy drakeblood greatsword i am able to get 938 AR at level 103 using three miracles, lightning blade, sacred oath, deep protection and the lightning clutch, Llyod's sword, Knight rings. Of course the miracles dont last forever but even then its at 614 AR at full health and 558 without. Using the hornet ring i am able to backstab silver knights for 1466 damage when all buffs are active and 937 without any buffs. I havent tried to build any kind of perfect build for the sword yet but currently i have these stats with 40 faith, 32 strength and 16 dex. Perhaps knocking 10 off faith, adding 10 to dex and making it refined could lead to even higher AR!

                              • Regarding the weapon itself12 May 2016 13:43  

                                This is by far one of the best Greatswords in the game, in my humble oppinion, it has arguably one of the best movesets (the best 3 would be the Hollowslayer Greatsword, the Claymore, and this one), it has three sources of damage which may seem bad at first, but translates well when you actually use it on enemies, and it can be buffed and infused. Also, if you infuse this weapon with physical damage only gems, like Heavy, Sharp, Raw, Refined or Hollow, it will never lose elemental damage, however, the damage for infusing is not actually all that good to begin with.<br/><br/>It also has a very low weight (6 units), i think it's the lowest weight out of all GS's, however, this comes at the price of having the shortest range. Finally, going back to the moveset again, but regarding PVP efficiency, (this also works with the Hollowslayer's GS) if you get the first two attacks on an enemy player, his/her instinct will be to roll either behind you for a rolling attack or roll away to safety. If they roll towards you or behind you, you can delay the third attack just enough to catch them off their rolls and hit them again twice with the 3rd attack which is a wide horizontal slice and then cram the 4th attack in. <br/><br/>THIS CAN KILL PLAYERS MOST PLAYERS WITH FULL HEALTH. (at least with a fully upgraded one at level 80-100 PVP)

                                • Chaos and Dark08 May 2016 22:35  

                                  With either Chaos or Dark infusions, the lightning and magic damage types gain scaling of their own, apparently with similar modifiers. This makes the weapon particularly effective for pyromancers and hexers.

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