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Executioner's Greatsword

icon-wp_physicalAttack.png
131 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30
icon-darkbonus.png
-
icon_weight.png
35
critical.png
100 icon-wp_stability.png 40
icon_weight.png 9.0
icon-durabilitiy.png
85
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C E - -
19 13 0 0
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Strike
skill-icon.jpg Stomp icon_fp_cost.png 12

Executioner's Greatsword is a Weapon in Dark Souls 3.



Greatsword of a debauched executioner used for beheadings.

This sword retains a keen memory of its executioner's duty, and absorbs FP from each fallen foe.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with strong attack for a spinning slash.



Notes and Tips:

  • Can be Buffed but not Infused.
  • Reinforced with Titanite.
  • Unlike most other Greatswords, does Strike damage.
  • Leeches 3 FP from enemies killed regardless if the wielder gets the kill. 

 

 

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Executioner's Greatsword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 131 - - - - C E - - - - - 50 35 30 30 35
+1 144 - - - - C D - - - - - 50 35 30 30 35
+2 157 - - - - C D - - - - - 50 35 30 30 35
+3 170 - - - - C D - - - - - 50 35 30 30 35
+4 183 - - - - C D - - - - - 50 35 30 30 35
+5 196 - - - - C D - - - - - 50 35 30 30 35
 +6  209 - - - - C D - - - - - 50 35 30 30 35
 +7 222 - - - - C D - - - - - 50 35 30 30 35
 +8 235 - - - - C D - - - - - 50 35 30 30 35
 +9 248 - - - - B D - - - - - 50 35 30 30 35
 +10 262 - - - - B D - - - - - 50 35 30 30 35

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 27 Dec 2016 19:35

      Yesterday i tried this baby for my Executioner Miralda cosplay and i must say... It rocks! I destroyed almost everybody in PVP, even R1 spammers with Dunk Swords. Even with C scaling in strength, damage for +6 sword was soooo gud.

      • 18 Dec 2016 01:28

        I can't believe this weapon despite looking like it should be a str weapon gets more damage on a 40str/40dex quality build than on a 66str build. From should either buff this weapon's str scaling to A, or allow it to be infused, because the FP leech thing is really not such a big game changer that it deserves to be neutered by not being infusable.

        • Great off-hand weapon30 Sep 2016 23:06

          As the article states you don't need to hit an enemy to get that small fp absorbtion, and it gives you that nifty strike damage as well.

          • Faith build?21 Sep 2016 22:26

            I was looking for and weapon for a heavily invested faith build but didn't want to invest too much into strength and dex. I first thought morne's hammer but the ***** thing requires so much strength. Would this sword buffed with lightning blade with minimum stats be "gud" enough? I plan on using lightning stake and lightning storm for the most part, just needed a decent back up.

            • My favorite weapon.13 Sep 2016 22:57

              I've been using this sword for ever sense I obtained it at +10 and a rounded stat set, it does just under 500 each hit. In pvp it's a beast. People attack not expecting much only to be dispatched in a couple swift two-hand strikes. In two hand mode the r1 gives it a vertical up down sweep that catches foes off guard and the r2 does a short range horizontal sweep, perfect for catching multiple targets or nailing an opponent recovering from a critical attack. Overall it's my favorite and I only wish that infusion was available on it.

              • Nice weapon23 Aug 2016 19:34

                * Has strike damage, but greatsword slashing movement. Perfect for those who are used to greatswords but need some blunt damage.<br/>* Extremely effective in Carthus Catacombs, as skeletons will fall in pieces with just one strike. If they get back up, a charged overhand swing will dispatch them for good. Saved me a lot of frustrating hours with those skeletons.<br/>* My go-to weapon for armored knights, demons... basically anything heavy and armored-plated.

                • Feels better than it looks on paper14 Aug 2016 18:53

                  While I admit I was being suboptimal by ending up using this as my mainstay in my quality run, it works surprisingly well. Granted, a Bastard Sword would probably be better, but I feel as though this has just a touch more range for about the same swing speed. I like the strike damage on it, and it's rather good at beating down greatshields - just about the easiest PvP fights seem to be the ones where the enemy decides to block and wait me out, and I break that in one stamina bar with enough left over to critical them. The FP leech can be both great and disappointing at the same time, depending on the situation.<br/><br/>I tried the Bastard, I tried Zweihander and I tried Drakeblood, but I just keep coming back to this for some reason.<br/><br/>Also, it just LOOKS cool.

                  • Very good weapon for low-mid level invasions10 Aug 2016 08:19

                    There are certain weapons in this game that may not be viable at SL 120+ pvp but they are good at low level pvp. This weapon is one of them.<br/><br/>You can invade with this weapon at level 40-80~. For level 40 you can go with 27~ vigor and 17~ endurance and also 27 str. By getting 27 str two handed you get the AR you would get with 40 str which this weapon scales best with. And of course base dexterity for the weapon. For higher levels than 40 just level endurance and vigor more and then start leveling str or dex, whichever gives you more damage, but check the damage difference in two handed form because that's how you most likely will be using it.

                    • Reference?24 Jul 2016 06:37

                      Considering you find it in the Cathedral where you can pick up the pitch black Drang armour and the enigmatic description on the side, I like to think this is a shout-out to the Book of the New Sun. It's a Western book but surprisingly popular in Japan so you never know. Shares a lot of ideas with DS too.

                      • pretty OK21 Jul 2016 00:28

                        While this weapon isn't that great anywhere else, it absolutely destroys all the skeletons in the catacombs of Carthus. I rolled through with only a +3 and i'm one-shot power hitting all the regular skeletons and knocking down all the Carthus swordsmen<br/>

                        • pls buff Fromsoft03 Jul 2016 18:00

                          This weapon has a ton of potential, but it feels like it's just not there. It seems like it desperately wants to be a str weapon, but with only B scaling there's significantly better options. You could go 40/40, but without being able to infuse it to refined, other weapons still just straight outclass it. It's a real shame, I ADORE this weapon and its design, but I feel like they should either let you infuse it, or just bump that B to an A scaling to make it truly viable. The whole FP absorb gimmick is okay, but not good enough that it makes the weapon so op it warrants not being able to be infused. In fact I would trade the FP absorption mechanic for being able to infuse it entirely to be honest.

                          • An unnecessary challenge.13 Jun 2016 08:50

                            Everyone are talking about moveset and AR, and I am here sitting and trying to decrypt the etching in this thing. I would be genuinely surprised if it does not say "Fromsoft".

                            • Pursuer's sword ?22 May 2016 09:28

                              Since we find his shield in the cathedral, and since the pursuer was an executionner...<br/>Is this supposed to be his sword ? In this timeline at least.<br/>It does look a bit like a scaled down version of it with no tip.<br/>I also find strange that From would put the shield without the sword.<br/>So yeah, maybe ?

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