Feast Bell

feast bell

 

Raise axe and wave to emit a solemn chime to temporarily make weapons lacerating, and to restore HP for each hit.

icon fp cost 24 ( -/ -)

Feast Bell is a Skill in Dark Souls 3.

 

 

Weapons That Have Skill Name

 

 

Notes & Information

  • Gives the weapon the ability to inflict Bleed and restores 15 HP with each hit.
  • The buff duration is 25 seconds.
  • The weapon art does not affect nearby allies (tested)
  • Luck does affect the Bleed build up.
  • Causes very short thrust counter frames at each ring of the bell.

 

 

 

Skills
Awakening  ♦  Blade of Peril  ♦  Blind Spot  ♦  Bloodlust (Skill)  ♦  Breathe Fire  ♦  Call to Stone  ♦  Chain Spin  ♦  Chained Dance  ♦  Champion's Charge  ♦  Chant from the Depths  ♦  Charge  ♦  Combustion  ♦  Crescent Blade  ♦  Crystal Blade  ♦  Dancer's Grace  ♦  Darkdrift (Skill)  ♦  Darkmoon Arrow  ♦  Demonic Flare  ♦  Dragon Breath  ♦  Dragon Roar  ♦  Earthen Wrath  ♦  Elfriede's Blackflame  ♦  Elfriede's Stance  ♦  Ember (Skill)  ♦  Falling Bolt  ♦  Feasting Branch  ♦  Flame of Lorian  ♦  Flame Whip  ♦  Flame Whirlwind  ♦  Frost  ♦  Frost Blade  ♦  Galvanize  ♦  Gentle Prayer  ♦  Guiding Light  ♦  Hold  ♦  Hurl Spear  ♦  Impact  ♦  Kindled Charge  ♦  Kindled Fury  ♦  Leaping Slash  ♦  Lifedrain  ♦  Lightning Charge  ♦  Lion Stance  ♦  Lockout  ♦  Lothric War Banner (Skill)  ♦  Mad King's Folly  ♦  Moan  ♦  Molten Perseverance  ♦  Moonlight Vortex  ♦  Neck Swipe  ♦  Oath of Sunlight  ♦  Onislayer  ♦  Pacify  ♦  Parry  ♦  Parting Flame  ♦  Perseverance  ♦  Pharis Triple-Shot  ♦  Pierce Earth  ♦  Poison Spores  ♦  Pray for Favor  ♦  Profaned Flame (Skill)  ♦  Prying Wedge  ♦  Puncture  ♦  Puncturing Arrow  ♦  Punitive Flame  ♦  Quake  ♦  Quickstep  ♦  Quill Dart  ♦  Rapid Fire  ♦  Raptor Flurry  ♦  Repeat Fire  ♦  Ricard's Lunge and Press  ♦  Sacred Light and Flame  ♦  Sacred Lothric Light  ♦  Sever  ♦  Sharpen  ♦  Shield Bash  ♦  Shield Splitter  ♦  Shield Strike  ♦  Spell Parry  ♦  Spin Bash  ♦  Spin Slash  ♦  Spin Sweep  ♦  Stance  ♦  Stance of Judgement  ♦  Steady Chant  ♦  Stomp  ♦  Stone Flesh  ♦  Storm King  ♦  Tackle  ♦  Tornado  ♦  Unfaltering Prayer  ♦  Unleash Dragon  ♦  Unseen Arrow  ♦  Warcry  ♦  Weapon Skill  ♦  Wheel of Fate  ♦  Wind Wheel  ♦  Wolf Sword  ♦  Wrath of the Gods (Skill)

 




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    • Anonymous

      Feast Bell is restoring 27 health per hit on my character with 1748 max health when embered. It restored 23 HP when I unembered, going down to 1345 max health. The health restoration scales off of maximum health.

      • Anonymous

        Feast bell adds 55 bleeding to the weapon. The luck scaling is +16% for 99 luck, you will have 64 bleeding. This is a very bad E scaling. I wont recommend to put points in LCK to increase the bleeding tho. Actually this weapon is meant to be used at the requirement stats. 20 STR/ 8 DEX. A warrior weapon. 10 LCK = 55 bleed. 20 LCK = 56 bleed. 30 LCK = 58 bleed. 40 LCK = 61 bleed. 50 LCK = 63 bleed. 90 LCK = 64 bleed.

        • Anonymous

          Any testing on if it affects other weapons. Like a right handed one while the buff is active from left handed eleonora?

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