Flame Fan is a Pyromancy in Dark Souls 3. It is part of The Ringed City DLC. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Flame Fan

Spell Type

Pyromancies

Focus ConsumptionFocus Cost 9
Attunement SlotsSlots Used 1
Requirements 15 Intelligence / 15 Faith
Type Melee

 

 

Pyromancy of Zoey, descendant of the desert pyromancers.
Use repeatedly to brush the fan left and right.

Zoey possessed true beauty, as did all the desert pyromancers, but hers did not poison, and so she became the unassuming queen of the feeble ones.

 

Acquired From

  • Drops from Desert Pyromancer Zoey in The Ringed City DLC. From the Earthen Peak Ruins Bonfire, go straight and hang a left. Follow this direction until you reach a respite building. From here (wall on your right) go straight and on your left hand side is a stone doorway. Go straight until you see the swamp and make a left. Keep going until you see dry land which has several poisonous ticks. From here go striaght to the tree root which you must climb, follow this root until you see another on your right hand side and jump/roll to that one. From there follow that root til the end of that stone passway and you shall see the Desert Pyromancer Zoey you must defeat to get the pyromancy. Video Example

 

 

Notes

  • Deals (spell buff x 1.55) damage.
  • Upon contact, this pyromancy will make players stagger as if their were kicked, meaning if the second hit connects, or the caster attacks with another weapon, it will deal an instability hit. This is a unique property that no other spell has.
  • It seems to have reflective properties as it can reflect arrows.
  • The spell is modeled after the Flame Fans, wielded by the Desert Sorcerers from Dark Souls 2.
Pyromancies
Acid Surge  ♦  Black Fire Orb  ♦  Black Flame  ♦  Black Serpent  ♦  Boulder Heave  ♦  Bursting Fireball  ♦  Carthus Beacon  ♦  Carthus Flame Arc  ♦  Chaos Bed Vestiges  ♦  Chaos Storm  ♦  Fire Ball  ♦  Fire Orb  ♦  Fire Surge  ♦  Fire Whip  ♦  Fireball  ♦  Firestorm  ♦  Floating Chaos  ♦  Great Chaos Fire Orb  ♦  Great Combustion  ♦  Iron Flesh  ♦  Poison Mist  ♦  Power Within  ♦  Profaned Flame  ♦  Profuse Sweat  ♦  Rapport  ♦  Sacred Flame  ♦  Seething Chaos  ♦  Toxic Mist  ♦  Warmth



Tired of anon posting? Register!
    • Anonymous

      Some guy tried popping me with a crossbow when I was cast floater and snake and it it came out fast enough to swat the bolt away super funny.

      • Anonymous

        I was just experimenting with spells and weapons I never used before. Since the Pyromancer is probably my favorite overall character, especially in PvE and co-op, I started playing around with different pyros I never used before when doing co-op with bosses like Sister Freide. Dude, when used correctly, flame fan is straight up OP. It wrecked SF with constant stagger and many enemies cannot stop your attack chain. You can literally spam them with this until you either run out of stamina or FP and then are unable to escape. And if they try to block, this does so much stability/stamina damage, it breaks their guard in 2-3 hits (4 hits great shield with over 80 stability) and opens them up to a riposte.

        And like the notes say, it also allows for quick combos into different weapons and more punishing pyros at close range like Black Flame. With a well built 40/40 pyro, wearing witch, great swamp, fire clutch, and possibly the sage (haven't trie) rings, this can be very brutal in PvP. I actually just went on a killing spree using it in 1v1s and afterwards got some surprisingly nontoxic messages from players that just wanted to know my setup, because they had never faced anyone using this before to positive outcomes. And I can't say I have ever faced anyone in PvP that has ever used it at all. However, that chick that you fight to get flame fan has always been very challenging for any non strength build. Otherwise I just club her to death.

        Crazy that I'm still learning new things about a game I have been playing regularly since 2016.

        • Anonymous

          What the **** is this pyromancy, why does it stagger and why does it combo into black flame? Complete bullshit

          • Anonymous

            This with Demon's Scar? Or maybe in the offhand with a heavy hitting weapon in the main hand, to take advantage of the instability hit.

            • Anonymous

              A better idea would have been “Flame Bombardment” like what the Desert Sorceresses in DS2 had. Toss a flame up into the air where it blows up and sends down a rain of fireballs that can knock people down as well as cause decent damage.

              • Anonymous

                Just as a note for people in covenants that summon you. I was being summoned as a blue and killed her at the same time. Didn't recieve Flame Fan. Reloading the area does make it appear close to the top of the pat where she spawns however, so it's not lost.

                • Anonymous

                  Black serpent > flame fan > black flame, true combo if they aggro/panic roll into you when casting serpent. Instagibs phantoms, my favorite way to***** on gankers.

                  • Anonymous

                    This does NOT reflect bolts. Have not tested with arrows, but wouldn't make sense to reflect one and not the other. Can anyone confirm this?

                    • Anonymous

                      “Her beauty did not poison...” I’m guessing this means her beauty didn’t drive people into a murderous frenzy to get her attention and that she was the ugly duckling of the sect.

                      • Anonymous

                        To bear her the fastest way is to seal her magic with the miracle "vow of silence". At which she will continue to try to use her spells while you can close in and deal damage. Fall dmg has no affect and the poison swamp has no affect on her. The angel, if not killed, may deal damage to all parties involved but runs high risk. Thus it's best to jjust kill the angle and then seal her spells with "vow of silence"

                        • Is it me or is flame fan just awful?
                          On the sword hollows outside of the firelink shrine I tested it against an Onyx Blade +5 with Witches ring a Swamp ring, and a sages ring

                          Pyro Flame +10 did 301 damage

                          Onyx Blade +5 UNBUFFED did 404 damage

                          Onyx Blade +5 BUFFED did 519 Damage

                          Why am I expected to use an attunement slot, a Witches ring, a Swamp ring, a Sages ring, and 9 FP per swing when I can use Onyx for more damage, more ringslots, about equal range and stamina cost, a better moveset, and the same swing speed? This issue is shared throughout most other Sorceries/Pyromancies/Miracles/"Hexes" and It's really disheartening because of how much I love magic in the Souls series.

                          Its just awful. At least Farron Flashsword is faster and has an actual moveset. Am I missing something? I know Pyro's Parting flame does more (with contact) and I'm too lazy to test it but that involves almost halving the range on the attack.

                          • Anonymous

                            Pair with straight sword/curved sword, use spell > r1 for instability damage. Is a true combo and generally does a hefty amount of damage. Haven't tested with greatswords yet, but it should be a true combo as well.

                            • Anonymous

                              Very good spell when combo's with Carthus Beacon/Pontiff's right eye, amazing when stacking rings/hyper mode. This might be the best spell in the game in terms of FP>damage

                              • Anonymous

                                Wish this was a dagger that could be infused or buffed or had a focus recovery instead. It's like the paper fan of the dark souls as it is....

                                • Anonymous

                                  Might be able to be parried. Was able to parry NPC version, but need someone else to test if player version can be parried as well.

                                  • Anonymous

                                    This thing can slap arrows out of the air if you time it correctly. Not sure if you can do it with other things like firebombs or spells... but it would be good to find out.

                                    • Anonymous

                                      Good spell if you are not using the Demon Scar, and amazing with the Parting Flame! Can rollcatch quite effectively, does decent poise damage, can usually hit twice before the opponent rolls away.
                                      It depletes stamina real quick tho.

                                      • Anonymous

                                        Tried testing this to see if it works with Parting Flame, but I can't seem to get the extra damage to hit. Has any one had any luck getting the free combust to work while using this spell?

                                        • Anonymous

                                          Wow, this one looks very cool and helpful: do you remember that "Magic Mirror" held by Fyre Pyromancer in DS II? Now it's called Flame Fan, and it's a Pyromancy. You can watch it in the last gameplay video of IGN. When you cast it, the "Mirror" appears and you can swing it like Farron Flashsword.

                                          • Anonymous

                                            Just watched IGN gameplay of an NPC using this spell. It IS the Farron Flashsword of Pyromancy. In fact, it looks even better due to its deceptively wide swings. And if you use the Parting Flame with this spell, you'll get an extra combustion with every swing! Very promising...

                                            • Anonymous

                                              To me, flame fan looks like a weapon, not a spell. The weapon skill is probably just the swatting of fire back and forth.

                                            Load more
                                            ⇈ ⇈