Fume Ultra Greatsword

149 physical_defense-shield-icon.jpg 80
- lightning_defense-shield-icon.jpg 60.0
100 icon-wp_stability.png 55
icon_weight.png 25.5
Requirements & Bonus
A E - -
50 10 - -
weapon_type-icon.jpg Ultra Greatsword damage_type-icon.jpg Strike
skill-icon.jpg Stomp icon_fp_cost.png 10 ( -/18)

Fume Ultra Greatsword is a Weapon in Dark Souls 3.

This twisted sword, the heaviest of all ultra greatswords, resembles black slate.

This weapon, said to belong to a traitor from long ago, was so heavy that it found no owner, and became a forgotten relic of history.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with a crushing strong attack.

Notes and Tips:

  • Can be Buffed but can't be Infused.
  • Upgrades with Twinkling Titanite.
  • Patch 1.03 nerfed base damage. At +5 the base damage was reduced from 330 to 260.
  • At 60 Strength and the mininal amount of Dexterity required to wield every Ultra Greatsword, it is the strongest out of all the Ultra Greatswords. However, at very high stats (60+ in STR/DEX/LCK) its AR is lower than the Farron Greatsword.
  • The heaviest UGS in the game. 
  • Main weapon of  Raime, the Fume Knight  from Dark Souls II.
  • Blocks attacks during Stomp. Each blocked attack will drain stamina as if blocking normally.
  • Can serve as a pseudo-shield when blocking, with passable damage reduction and stability; although the lack of 100% physical absorbtion does limit it's uses.
  • It's two-handed R2/RT oddly deals Strike damage instead of Thrust despite looking like it would do so.

Location/Where to Find

  • Dropped by Knight Slayer Tsorig underneath the Smoldering Lake.  He can be found beyond the areas with the rats and the basilisks, but before the exit that goes up to the ballista. Go to the left of the stairs to the exit and you will find him in front of a pool of lava. A good strategy to take him out is to use a heavy hammer to knock him down so he can't attack you.

Moveset and Videos:

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Fume Ultra Greatsword Upgrade Table

Requires ?? souls and 15 Twinkling Titanite to +4, ?? Souls and 1 Titanite Slab to +5.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 149 - - - - A E - - - - - 80 55 65 60 65
Regular +1 166 - - - - A E - - - - - 80 55 65 60 65
Regular +2 178 - - - - A E - - - - - 80 55 65 60 65
Regular +3 208 - - - - A E - - - - - 80 55 65 60 65
Regular +4 234 - - - - A E - - - - - 80 55 65 60 65
Regular +5 260 - - - - S E - - - - - 80 55 65 60 55


Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

    • 11 May 2017 13:43  

      'It's two-handed R2/RT oddly deals Strike damage instead of Thrust despite looking like it would do so.' Have u ever seen the 'point' of thea sword? Man some people are stupid af.

      • 08 May 2017 17:41  

        I know its niche nowadays is that it has high strike damage which is nice, but that really doesn't explain how much less AR this 50 str, 25.5 weight sword has than Greatsword and Lothric. If it were just slightly less I'd understand, but its a pretty significant difference. Especially now that Ledo's Hammer is in the game which basically negates that niche unless someone REALLY wants to use an Ultra Greatsword with strike for the style of it.

        They wouldn't even necessarily need to improve damage though, imo If they increased its use as a shield and improved upon its defense and stabiity, make it maybe even just a shield in general with 100.00 physical (but 49 stability and not so great in elemental defenses to balance it out.). I think that'd be a really interesting niche for this sword to have along with its strike damage. Its too bad they seem to be a bit afraid to take another look at this weapon for fear of making it op again, when there's ways to make it stand out more without doing that.

        • 08 May 2017 00:05  

          My god the recovery time is trash the hyper armor is trash the *****ing hit box on PvP is trash overall this weapon is some pretty good trash 1/10 would use as rubbish replacement but seriously i agree with the two comments below me this thing is bad and needs to be fixed

          • 08 May 2017 00:00  

            This thing is trash now and most likely will stay trash.Yhe weapon art sucks and nobody gets hit by it in PvP hell this thing never hits in PvP because the way the game plays the enemy will just roll through the attack even if the blade hit them.Next the strike damage doesn't even help because LITERALLY any other ugs will catch up and out damage it.Lastly people say to buff it to make it better a weapon shouldn't have to rely on buffs to make it good the ONLY good thing about this weapon is the range.The

            • 06 May 2017 18:52  

              Don't forget the weapon art also blocks like 95% of damage, in pvp when you and an opponent have 1 hit till death throw it out there, they might get cocky and r1 spam to their death

              • 23 Apr 2017 19:26  

                Fume Ultra GS is a PvE beast because of the strike damage buffed to a bosses weakness it is easily over 1000 damage without any scaling! with scaling not tested it yet but have a feeling it would be over 3000 making pontiff a joke if you get the first parry nameless king joke if you stagger him but it still stands no chance against midir unless it is buffed with lightning you are running a STR/Faith build then you just will win.

                • 23 Apr 2017 04:03  

                  I find that the Greatsword (Tarkus' Sword) actually now pretty fairly stands up to Fume Ultra GS, I have a pure STR build (Only three things I've leveled are Vigor Endurance and Strength) and at 61 Strength Heavy GS +10 dishes out 294+365 and Fume Ultra gives out 260+371. Two handed that's Greatsword dishing out 659 and FUGS dishing out 631. Fume Ultra, decidedly, deals more damage at 65-70 STR, which can be attributed to the simple fact that Strike Damage is almost always the lowest resilience an armor piece has, which goes for Enemies, NPC's, and other players... Dat S-Scaling on Fume tho...

                  • 18 Apr 2017 06:57  

                    I love how people diss the FUGS's AR and weight, and completely ignore that it has strike damage (The BEST physical damage type), it can be buffed, has a fantastic movepool between 1-handed/2-handed, and it has longer range than 90% of spears/pikes.

                    Yeah, Ledo's has more raw damage for only 2.5 more units of weight. Ledo has 85% Physical block to the FUGS 80% (Though the FUGS has 55 Stability to Ledo's 50), and while Ledo has the best movepool for Greathammers, the best movepool of the Greathammers can't compete with FUGS's movepool.

                    Not to mention, maximum AR on Ledo's is 732 at 99 STR and the WA buff. Depending on your miracle and catalyst, the FUGS's max AR on 50 STR/40 FTH builds can exceed 800 AR.

                    So keep whining about the FUGS's stats. In the meantime, I'll just keep using the FUGS to slay Ledo wielders. See you wankers at a Pontiff Sulyvahn fight club.

                    • 16 Apr 2017 02:50  

                      Weight is too high,
                      Hyper armor only kicks in as the attack is hitting you,
                      Damage constantly nerfed to nothing, Slower than most UGS. I guess you can buff it?

                      • 06 Apr 2017 05:35  

                        I'm not sure how it happened, But this thing managed to get me into Lothric Castle early, and from there I have sequence broken so hard through Ashes of Ariandel, so I have a +5 FUGS before Wolnir.

                        • 02 Apr 2017 02:26  

                          2-Handed AR at +5 66, STR, and 18 DEX is 650. Lorian's GS is 714 at identical wielding/stats/WA buff. Yet strangely, the Fume tends to hit HARDER. Probably has to do with the Fume's AR being "straight" physical, whereas Lorian's AR is split between physical and fire. Oh, and you can buff this thing 745 AR with Human Pine/Gold Pine Resin. 770 AR with Gold Pine Bundle. So not only is the Fume more versatile than Lorian's GS, but also more powerful overall. Still, Lorian's GS does weigh 11.5 units less...

                          • 28 Mar 2017 22:25  

                            Odd... I get 721 damage from a fully charged r2 for the cathedral Knight greatsword but this thing has WAY lower ar and I hit 1090 with the charrged r2

                            • 21 Mar 2017 07:42  

                              According to the new patch notes UGS swing speed has been increased and stamina consumption been reduced! The Fume is back bois!! And so is the Bass Cannon!

                              • 20 Mar 2017 03:32  

                                So many dex apologists saying the nerf was fine. This is the heaviest weapon in the game, why doesn't it have the highest AR when on a 66 STR build? Good lord the Great Club has 9 less AR, with warcry, and weighs 12 GODDAMN units when compared to 648 AR and 25.5 units. Even Yhorms has 707 AR and weighs 6.5 units less...absolutely ridiculous FromSoft.
                                Buff it by 30-40 AR and it would be fine. Which means on a dedicated 66 STR build it would have 688 AR AND can be buffed. If that happened I guarantee more people will be using STR builds because of this thing. Strike damage, gigantic, buff capability, second highest physical AR when compared to Yhorms (which can't two hit combo when two handed) this thing would be put into light again.

                                Until then? Only way to make this thing usable is by buffing it with bundles or miracles...which any kind of STR build shouldn't be relying on. They'll nerf this thing by 70 AR but nerf the Follower Sabre by 17 AR...sigh. A-team can't do anything right.
                                Make the FUGS great again. Keep Raimes memory alive.

                                • 02 Mar 2017 18:36  

                                  wtf people say this sucks now?
                                  at 50 str 10 dex it has 604 ar 2hand while while the greatsword has 540 ar at the same stats or 621 at 40/40

                                  thats 604 at 50/10 vs 621 at 40/40, you save 20 levels for the fume and get a bigger sword that blocks on its stomp, and the extra 5.5 weight is nothing

                                  you can also buff it
                                  stop crying smh

                                  • 13 Feb 2017 19:21  

                                    people say this thing sucks, disagree, I love this bad boy buff it with lightning blade currently I get 711 AR and if I land a Charged R2 dear god good luck surviving

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