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Greatlance

icon-wp_physicalAttack.png
129 physical_defense-shield-icon.jpg 50.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
30.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
25.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 25.0
icon-darkbonus.png
-
icon_weight.png
30.0
critical.png
100 icon-wp_stability.png 25
icon_weight.png 10.5
icon-durabilitiy.png
90
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
21 16 0 0
weapon_type-icon.jpg Pikes damage_type-icon.jpg Thrust
skill-icon.jpg Charge icon_fp_cost.png 15 (-/15)

Greatlance is a Weapon in Dark Souls 3.



This lance features a long pole, and was originally intended to be used by knights for jousting.

This weapon is primarily used in charging attacks, and would require tremendous strength and dexterity to be handled by a mere foot soldier.

Skill: Charge
Hold lance at waist and charge at foe. Use strong attack while charging to extend the length of the charge. 

Notes and Tips:

  • Can be Infused and Buffed.
  • Reinforced with Titanite.
  • It and all other pike-class weapons have a slow attack speed when used one handed that becomes much faster when wielded with two hands.
  • The Greatlance was considered a very poor weapon upon launch, for it had a very slow moveset (this was worsened in one of the game's patches) and lacked poise on its attacks. However, multiple game patches have improved the slow moveset, the lack of poise and the Pike class overall. This makes it a considerably better weapon than it was before.



Location/Where to Find

  • Found in Lothric Castle near the Dragon Barracks bonfire. From the bonfire, head up the stairs and to the left to find the Greatlance next to a red-eyed Lothric Knight.




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Greatlance Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 258 - - - - C D - - - - - 50 30 25 25 30
Heavy +10 238 - - - - A  - - - - - - 50 30 25 25 30
Sharp +10 238 - - - - D B - - - - - 50 30 25 25 30
Refined +10 225 - - - - C C - - - - - 50 30 25 25 30
Raw +10 361 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +10 158 158 - - - D D A - - - - 47.5 33 23.7 23.7 28.5
Simple +10 134 140 - - - C D B - - - - 47.5 33 23.7 23.7 28.5
Fire +10 220 - 200 - - - - - - - - - 47.5 28.5 27.5 23.7 28.5
Chaos +10 134 - 140 - - D D B B - - - 47.5 28.5 27.5 23.7 28.5
Lightning +10 163 - 163 - - D D - A - - - 47.5 28.5 23.7 27.5 25
Blessed +10 158 - - - - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Deep +10 220 - - - 200 - - - - - - - 47.5 28.5 23.7 23.7 36
Dark +10 134 - - - 140 C D B B - - - 47.5 28.5 23.7 23.7 33
Blood +10 199 - - - - C D - - - - 52 47.5 28.5 23.7 23.7 25
Poison +10 199 - - - - C D - - 58 - - 47.5 28.5 23.7 23.7 25
Hollow +10
Luck Bonus ??   Discovery Bonus ??
245 - - - - C D - - - - - 47.5 28.5 25 25 25

 

Requires regular reinforcement, totalling ?? souls, 12 titanite shards, 12 large titanite shards, 12 titanite chunks and 1 titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 129 - - - - D D - - - - - 50 30 25 25 30
Regular +1 141 - - - - D D - - - - - 50 30 25 25 30
Regular +2 154 - - - - D D - - - - - 50 30 25 25 30
Regular +3 167 - - - - D D - - - - - 50 30 25 25 30
Regular +4 180 - - - - D D - - - - - 50 30 25 25 30
Regular +5 193 - - - - D D - - - - - 50 30 25 25 30
Regular +6 206 - - - - C D - - - - - 50 30 25 25 30
Regular +7 219 - - - - C D - - - - - 50 30 25 25 30
Regular +8 232 - - - - C D - - - - - 50 30 25 25 30
Regular +9 245 - - - - C D - - - - - 50 30 25 25 30
Regular +10 258 - - - - C D - - - - - 50 30 25 25 30

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 126 - - - - C - - - - - - 50 30 25 25 30
Heavy +1 137 - - - - C - - - - - - 50 30 25 25 30
Heavy +2 148 - - - - C - - - - - - 50 30 25 25 30
Heavy +3 160 - - - - C - - - - - - 50 30 25 25 30
Heavy +4 171 - - - - C - - - - - - 50 30 25 25 30
Heavy +5 182 - - - - C - - - - - - 50 30 25 25 30
Heavy +6 193 - - - - C - - - - - - 50 30 25 25 30
Heavy +7 204 - - - - C - - - - - - 50 30 25 25 30
Heavy +8 216 - - - - B - - - - - - 50 30 25 25 30
Heavy +9 227 - - - - B - - - - - - 50 30 25 25 30
Heavy +10 238 - - - - B - - - - - - 50 30 25 25 30

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 122 - - - - D D - - - - - 50 30 25 25 30
Sharp +1 134 - - - - D D - - - - - 50 30 25 25 30
Sharp +2 145 - - - - D C - - - - - 50 30 25 25 30
Sharp +3 157 - - - - D C - - - - - 50 30 25 25 30
Sharp +4 168 - - - - D C - - - - - 50 30 25 25 30
Sharp +5 180 - - - - D C - - - - - 50 30 25 25 30
Sharp +6 192 - - - - D C - - - - - 50 30 25 25 30
Sharp +7 203 - - - - D C - - - - - 50 30 25 25 30
Sharp +8 215 - - - - D C - - - - - 50 30 25 25 30
Sharp +9 227 - - - - D C - - - - - 50 30 25 25 30
Sharp +10 238 - - - - D C - - - - - 50 30 25 25 30
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 122 - - - - C C - - - - - 50 30 25 25 30
Refined +1 132 - - - - C C - - - - - 50 30 25 25 30
Refined +2 143 - - - - C C - - - - - 50 30 25 25 30
Refined +3 153 - - - - C C - - - - - 50 30 25 25 30
Refined +4 163 - - - - C C - - - - - 50 30 25 25 30
Refined +5 174 - - - - C C - - - - - 50 30 25 25 30
Refined +6 184 - - - - C C - - - - - 50 30 25 25 30
Refined +7 194 - - - - C C - - - - - 50 30 25 25 30
Refined +8 205 - - - - C C - - - - - 50 30 25 25 30
Refined +9 215 - - - - C C - - - - - 50 30 25 25 30
Refined +10 225 - - - - C C - - - - - 50 30 25 25 30
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 167 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +1 183 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +2 198 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +3 214 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +4 229 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +5 245 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +6 260 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +7 270 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +8 291 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +9 307 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Raw +10 322 - - - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 89 89 - - - E E C - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +1 91 95 - - - D E C - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +2 95 102 - - - D E C - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +3 96 108 - - - D E B - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +4 98 115 - - - D D B - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +5 101 121 - - - D D B - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +6 103 128 - - - D D B - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +7 105 138 - - - D D A - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +8 108 141 - - - D D A - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +9 110 148 - - - D D A - - - - 47.5 28.5 23.7 23.7 28.5
Crystal +10 113 154 - - - D D A - - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 89 89 - - - D D D - - - - 47.5 28.5 23.7 23.7 28.5
Simple +1 92 94 - - - D D D - - - - 47.5 28.5 23.7 23.7 28.5
Simple +2 95 98 - - - D D C - - - - 47.5 28.5 23.7 23.7 28.5
Simple +3 98 103 - - - D D C - - - - 47.5 28.5 23.7 23.7 28.5
Simple +4 101 108 - - - D D C - - - - 47.5 28.5 23.7 23.7 28.5
Simple +5 104 113 - - - D D C - - - - 47.5 28.5 23.7 23.7 28.5
Simple +6 107 117 - - - D D C - - - - 47.5 28.5 23.7 23.7 28.5
Simple +7 110 122 - - - D D B - - - - 47.5 28.5 23.7 23.7 28.5
Simple +8 113 127 - - - D D B - - - - 47.5 28.5 23.7 23.7 28.5
Simple +9 116 132 - - - C D B - - - - 47.5 28.5 23.7 23.7 28.5
Simple +10 119 136 - - - C D B - - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 107 - 107 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +1 116 - 116 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +2 124 - 124 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +3 133 - 133 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +4 142 - 142 - - - - - -- - - - 47.5 28.5 23.7 23.7 28.5
Fire +5 151 - 151 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +6 160 - 160 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +7 169 - 169 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +8 178 - 178 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Fire +9 187 - 187 - - - - -- - - - - 47.5 28.5 23.7 23.7 28.5
Fire +10 196 - 196 - - - - - - - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 95  - 95  - - E E D D - - - 47.5 28.5 23.7 23.7 28.5
Chaos +1  97 - 101  - - E E D D - - - 47.5 28.5 23.7 23.7 28.5
Chaos +2 99  - 107  - - D E C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +3 102  - 113 - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +4 104  - 119  - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +5 107  - 124 - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +6 109  - 130 - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +7 111  - 136  - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +8 114  - 142  - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +9 116  - 148  - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Chaos +10 119  - 154  - - D D C C - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 89 - - 89 - E E - C - - - 47.5 28.5 23.7 23.7 28.5
Lightning +1 91 - - 95 - D E - C - - - 47.5 28.5 23.7 23.7 28.5
Lightning +2 94 - - 102 - D E - B - - - 47.5 28.5 23.7 23.7 28.5
Lightning +3 96 - - 108 - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Lightning +4 98 - - 115 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Lightning +5 101 - - 121 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Lightning +6 103 - - 128 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Lightning +7 105 - - 135 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Lightning +8 108 - - 141 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Lightning +9 110 - - 148 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Lightning +10 113 - - 154 - D D - A - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 95 - - - - D D - C - - - 47.5 28.5 23.7 23.7 28.5
Blessed +1 101 - - - - D D - C - - - 47.5 28.5 23.7 23.7 28.5
Blessed +2 107 - - - - D D - C - - - 47.5 28.5 23.7 23.7 28.5
Blessed +3 113 - - - - D D - C - - - 47.5 28.5 23.7 23.7 28.5
Blessed +4 119 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Blessed +5 124 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Blessed +6 130 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Blessed +7 136 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Blessed +8 142 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Blessed +9 148 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Blessed +10 154 - - - - D D - B - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 107 - - - 107 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +1 116 - - - 116 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +2 124 - - - 124 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +3 133 - - - 133 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +4 142 - - - 142 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +5 151 - - - 151 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +6 160 - - - 160 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +7 169 - - - 169 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +8 178 - - - 178 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +9 187 - - - 187 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Deep +10 196 - - - 196 - - - - - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 95 - - - 95 E E D D - - - 47.5 28.5 23.7 23.7 28.5
Dark +1 97 - - - 101 E E D D - - - 47.5 28.5 23.7 23.7 28.5
Dark +2 99 - - - 107 D E D D - - - 47.5 28.5 23.7 23.7 28.5
Dark +3 102 - - - 113 D E C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +4 104 - - - 119 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +5 107 - - - 124 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +6 109 - - - 130 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +7 111 - - - 136 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +8 114 - - - 142 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +9 116 - - - 148 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Dark +10 119 - - - 154 D D C C - - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 116 - - - - D D - - - - 33 47.5 28.5 23.7 23.7 28.5
Blood +1 124 - - - - D D - - - - 33 47.5 28.5 23.7 23.7 28.5
Blood +2 132 - - - - D D - - - - 34 47.5 28.5 23.7 23.7 28.5
Blood +3 141 - - - - D D - - - - 35 47.5 28.5 23.7 23.7 28.5
Blood +4 149 - - - - C D - - - - 35 47.5 28.5 23.7 23.7 28.5
Blood +5 158 - - - - C D - - - - 36 47.5 28.5 23.7 23.7 28.5
Blood +6 166 - - - - C D - - - - 36 47.5 28.5 23.7 23.7 28.5
Blood +7 174 - - - - C D - - - - 36 47.5 28.5 23.7 23.7 28.5
Blood +8 183 - - - - C D - - - - 37 47.5 28.5 23.7 23.7 28.5
Blood +9 191 - - - - C D - - - - 37 47.5 28.5 23.7 23.7 28.5
Blood +10 199 - - - - C D - - - - 38 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 116 - - - - D D - - 33 - - 47.5 28.5 23.7 23.7 28.5
Poison +1 124 - - - - D D - - 33 - - 47.5 28.5 23.7 23.7 28.5
Poison +2 132 - - - - D D - - 34 - - 47.5 28.5 23.7 23.7 28.5
Poison +3 141 - - - - D D - - 35 - - 47.5 28.5 23.7 23.7 28.5
Poison +4 149 - - - - C D - - 35 - - 47.5 28.5 23.7 23.7 28.5
Poison +5 158 - - - - C D - - 36 - - 47.5 28.5 23.7 23.7 28.5
Poison +6 166 - - - - C D - - 36 - - 47.5 28.5 23.7 23.7 28.5
Poison +7 174 - - - - C D -- - 36 - - 47.5 28.5 23.7 23.7 28.5
Poison +8 183 - - - - C D - - 37 - - 47.5 28.5 23.7 23.7 28.5
Poison +9 191 - - - - C D - - 37 - - 47.5 28.5 23.7 23.7 28.5
Poison +10 199 - - - - C D - - 38 - - 47.5 28.5 23.7 23.7 28.5
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 122 - - - - D D - - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +1 134 - - - - D D - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +2 147 - - - - D D - - --  - - - 47.5 28.5 23.7 23.7 28.5
Hollow +3 159 - - - - D D - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +4 171 - - - - C D - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +5 183 - - - - C D - - --  - - - 47.5 28.5 23.7 23.7 28.5
Hollow +6 196 - - - - C D - - -- - - 47.5 28.5 23.7 23.7 28.5
Hollow +7 208 - - - - C D - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +8 220 - - - - C D - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +9 232 - - - - C D - - - - - 47.5 28.5 23.7 23.7 28.5
Hollow +10 245 - - - - C D - - - - - 47.5 28.5 23.7 23.7 28.5

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Anonymous

      18 Aug 2017 04:20  

      Okay so my friend was using this and he back stabbed me with and without a hornet ring and riposted with and without a hornet ring. Both times the non hornet crit did more. I would like ot know if anyone else can replicate this cause it makes 0 sense.

      • Anonymous

        02 Jun 2017 07:17  

        This is the only pike that can combo into a second hit when left handed. It can also combo into the heavy attacks of fast weapons like straight swords and curved swords.

        • Anonymous

          18 May 2017 04:46  

          Anyone feel that this weapons hitbox is small? Even for a thrust attack it seems for you to be very accurate on hitting your targets

          • Anonymous

            24 Apr 2017 06:43  

            Like its real weapon counterpart in real life, it should be used with heavy armor (albeit in real life the armored knight in tournament armor was on horseback). I suggest to use it with heavy armor like Lapp's armor set, and Lapp's armor set is tournament armor, so it fits. I mean, I use it the greatlance with Lapp's armor and I've been beating people with it easily. Also, play patiently with the weapon. Let the opponent attack first then attack. That or play tricks with them. Make them lose patience and then attack. This weapon is quite good for players who likes to use patience to their advantage.

            • Anonymous

              16 Apr 2017 17:06  

              why is nobody talking about buffs if the damage is so mediocre? DMB? Crystal weapon? Suddenly not existing anymore when using the great lance? Wouldn't a hybrid build not be the natural answer to push the damage?

              • Anonymous

                10 Apr 2017 16:07  

                I don't think a lot of its attacks are even parriable, I've found that when I do charged r2s they are unable to parry them along with the normal r1s

                • Anonymous

                  04 Apr 2017 03:25  

                  You need to have REALLY high poise if you want to trade using this weapon's R1s, but the WA can actually hyperarmor through almost everything if you wear the right gear. After the patch imo it's viable on tanky quality/strenght builds: definitely not the strongest weapon, but with the leo ring on you will murder people after some practice :D

                  • Anonymous

                    03 Apr 2017 16:16  

                    it has a hyper armor modifier of 14.3 and the hyper armor starts late
                    disgusting.

                    should have at least 21 like greatswords as its slower than them too

                    • Anonymous

                      03 Apr 2017 02:38  

                      Testing the hyper-armor of the greatlance, please reply if you have any information.

                      **Tested with poise of 28.91**
                      In testing the hyper-armor of this weapon I have found some interesting results. The frames of hyper-armor seem to start during the attack animation instead of the last few frames of windup. Where hyper starts relatively fast on "great" weapons, the greatlance's hyper is lacking in terms of relativity (only about 4-5 frames or so, maybe). When testing on enemies in NG+, even more striking results were found. When tested on enemies that had daggers, straight swords, hand sickles, spears, and great-hammers, the greatlance could only hyper through weapons of straight sword size and less, with the strange exceptions of Lothric Knight swordsmen where it cannot and Lothric Knight spearmen where it could.
                      In conclusion, the hyper-armor is lacking in comparison to the "great" classes and seems to be extremely weak when, once again, compared to "great" classes. Do I think it is a good idea? Yes, the weapon needed love and having the new heavy infusion scaling really helps. Do I think it is good enough? Unfortunately, no; if the weapon had hyper-frames similar to those of "great" weapons where the frames start about half way during the animation, I think that the weapon would be used even more. I understand that with the Leo Ring this weapon can hit for absurdly high damage, but I just don't think the hyper frames in its current state are good enough. If it could tank large weapon hits, like the "great" weapons can, I can say that the weapon is great; however in its current state the greatlance is only O.K.

                      • Anonymous

                        29 Mar 2017 23:29  

                        The hyper armor implemented in the 1.11 patch appears to be applied on the actual 2-handed attack animation. The hyper armor will not be applied on the wind up, only the animation where the character starts to lunge forwards.

                        I'm not sure, but I believe the hyper armor may be applied sooner with uncharged heavy attacks.

                        • Anonymous

                          29 Mar 2017 19:48  

                          this + leo ring, holy*****.. I recommend poking next to unlocked targets tho, the hits are hard to land otherwise. I just poked over 850 on a counter hit 2H R1, with 27/40 str & dex

                          • Anonymous

                            25 Mar 2017 15:16  

                            Still*****, like any non-estoc, curved sword, katana running attack, straight sword, and Great-notlance with phantom range. ***** it, I'm going back to 2.

                            • 13 Mar 2017 15:24  

                              There's an overwhelmingly large amount of bad mouthing this weapon (it mostly deserves it, to be honest.) However!! I find it QUITE amusing to be hacking at someone with a battle axe, only to dodge backward into some bow shots. Do this a few times, anybody with half a brain will recognize the pattern. Then, when they try to close the distance, swap to this really quickly and catch em of guard with r1, r1, weapon art + extension. How the curved sword trash will fall before you!

                              • Anonymous

                                30 Jan 2017 07:23  

                                It's sad how this is the only lance in dark souls 3 as in two it was quite powerful even in pvp but here there is just one and it is terrible compared to ds3 and isn't even worth getting the strength and dex to use it. Over all it is practically poise in weapon form, useless

                                • Anonymous

                                  27 Oct 2016 03:33  

                                  It seems like most people here don't seem to understand that the R1 combos into the full weapon art, which deals massive damage. It's not the best, but it's certainly not bad, you just have to be cautious.

                                  • Anonymous

                                    Don't let the comments scare you off from even touching this weapon09 Oct 2016 15:57  

                                    The lance is certainly bad, there's no doubt about that, and using it in PvP is a recipe for disaster. But it's also an absolute blast to use in PvE, and if you like challenging yourself unnecessarily, fighting bosses with this thing is incredibly fun. And it's stylish as *****, too. It's worth noting that while the R1s and R2s are horribly slow, as has been pointing out, the running, rolling, and shield-poke attacks, as well as the weapon art, appear to have the standard speed shared by all spears and pikes - that is to say, MUCH faster than its regular moveset, which is a useful thing as the greatlance boasts the highest AR of its class. You'll want to rely on those unless you're prepared to be VERY patient and careful with your spacing.

                                    • Anonymous

                                      Attack speed09 Oct 2016 03:17  

                                      So i'm trying to make this build right so i'm trying to figure out if I should use this or the Lothric Long Spear. Do they have the same attack speed I can't really tell but I might just be stupid?

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