Help
Help

Handmaid's Dagger

icon-wp_physicalAttack.png
77 physical_defense-shield-icon.jpg 30.0
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
20.0
icon-firebonus.png
0
fire_defense-shield-icon.jpg
15.0
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
0
icon_weight.png
20.0
critical.png
120 icon-wp_stability.png 15
icon_weight.png 0.5
icon-durabilitiy.png
40
Aux 0 None  
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E E - -
4 8 0 0
weapon_type-icon.jpg Dagger damage_type-icon.jpg Slash / Thrust
skill-icon.jpg Blind Spot icon_fp_cost.png 10

Handmaid's Dagger is a Weapon in Dark Souls 3.



Dagger used by handmaids of the Profaned Capital. Each successful attack replenishes a slight amount of FP.

It is said that these women took pleasure in wounding others.

Skill: Blind Spot
Use against shielded foes to break through their guard by attacking from the side. 




Notes and Tips:

  • Cannot be Infused or Buffed
  • Reinforced with Titanite.
  • This dagger restores 1 FP for each succesful hit.
  • If equiped in off-hand, it will have a unique moveset and restores 2 FP for each succesful hit.
  • The FP replenish effect works even if the enemy (player or AI) is blocking.



Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Handmaid's Dagger Upgrade Table

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 77 - - - - E E - - - - - 30 20 15 15 20  
Regular +1 84 - - - - E E - - - - - 30 20 15 15 20  
Regular +2 92 - - - - E E - - - - - 30 20 15 15 20  
Regular +3 100 - - - - E E - - - - - 30 20 15 15 20  
Regular +4 107 - - - - E E - - - - - 30 20 15 15 20  
Regular +5 115 - - - - E E - - - - - 30 20 15 15 20  
Regular +6 123 - - - - E E - - - - - 30 20 15 15 20  
Regular +7 130 - - - - E E - - - - - 30 20 15 15 20  
Regular +8 138 - - - - E D - - - - - 30 20 15 15 20  
Regular +9 146 - - - - E D - - - - - 30 20 15 15 20  
Regular +10 154 - - - - D D - - - - - 30 20 15 15 20  

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






Load more