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Hollowslayer Greatsword

Hollowslayer Greatsword

icon-wp_physicalAttack.png
145 physical_defense-shield-icon.jpg 50.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30.0
icon-darkbonus.png
-
icon_weight.png
35.0
critical.png
100 icon-wp_stability.png 35
icon_weight.png 8.5
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
14 18 - -
D C - -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard / Thrust
skill-icon.jpg Stance icon_fp_cost.png - (17/20)

Hollowslayer Greatsword is a Weapon in Dark Souls 3.



Greatsword used for a lifetime by a masked knight. Harbors the fears that lurk within the mind of Hollows, and is particularly effective against them.

Bestowed to a proper Mirrah knight long ago. Two-hand to execute special sword techniques.

Skill: Stance
While in stance, use normal attack to break a foe’s guard from below, and strong attack to slash upwards with a forward lunge.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite Scale.
  • Hollowslayer Greatsword +5 has 516 AR at 40 Strength and 40 Dexterity.
  • Deals 20% bonus damage against Hollows; effective against a wide number of hollowed enemies, and even some bosses, throughout the game.
  • This weapon's bonus damage does not affect hollowed players in PvP.
  • When two-handed executes the same moveset as in Dark Souls 2.
  • A reference to Lucatiel of Mirrah, a NPC in Dark Souls 2 whose mask and armor set are also available in Dark Souls 3. The Sunset Shield available ingame also matches the appearance of Lucatiel's shield from Dark Souls 2 exactly.
  • Hyper Armour begins earlier each consecutive 2 handed R1, up until the first animation repeats. 

Location/Where to Find



Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Hollowslayer Greatsword Upgrade Table

Requires 7,600 souls and 15 Titanite Scale to +4, 4,000 Souls and 1 Titanite Slab to +5 (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 145 - - - - D C - - - - - 50.0 35.0 30.0 30.0 35.0
Regular +1 168 - - - - D C - - - - - 50.0 35.0 30.0 30.0 35.0
Regular +2 192 - - - - D C - - - - - 50.0 35.0 30.0 30.0 35.0
Regular +3 216 - - - - D C - - - - - 50.0 35.0 30.0 30.0 35.0
Regular +4 240 - - - - D C - - - - - 50.0 35.0 30.0 30.0 35.0
Regular +5 264 - - - - D C - - - - - 50.0 35.0 30.0 30.0 35.0





Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






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