Help
Help


longsword.png

Irithyll Straight Sword

icon-wp_physicalAttack.png
124 physical_defense-shield-icon.jpg 50.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35.0
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30.0
icon-darkbonus.png
-
icon_weight.png
35.0
critical.png
100 icon-wp_stability.png 35
icon_weight.png 4.0
icon-durabilitiy.png
80
Aux 55    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
12 14 - -
D D - -
weapon_type-icon.jpg Straight Sword damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Stance icon_fp_cost.png - ( 17 / 20 )

Irithyll Straight Sword is a Weapon in Dark Souls 3.



Straight sword bestowed upon the Outrider Knights of the Boreal Valley. This weapon is enshrouded in frost, and causes frostbite.

Every Outrider Knight one day devolves into a beast, constantly hounded by Pontiff Sulyvahn's black eyes.

Skill: Stance
While in stance, use normal attack to break a foe's guard from below, and strong attack to slash upwards with a forward lunge.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite.
  • The sword causes Frostbite, and is also one of the few weapons that does so.
  • A decent early game that can carry you all the way until Irithyll of the Boreal Valley, since a lot of enemies early on have a weakness to Frost.
  • Irithyll Straight Sword +5 has 388 AR at 40 Strength and 40 Dexterity. 



Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

Irithyll Straight Sword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 124 - - - - D D - - - 35 - 50.0 35.0 30.0 30.0 35.0 35
Regular +1 138 - - - - D D - - - 35 - 50.0 35.0 30.0 30.0 35.0 35
Regular +2 147 - - - - C D - - - 35 - 50.0 35.0 30.0 30.0 35.0 35
Regular +3 172 - - - - C D - - - 35 - 50.0 35.0 30.0 30.0 35.0 35
Regular +4 194 - - - - C D - - - 35 - 50.0 35.0 30.0 30.0 35.0 35
Regular +5 216 - - - - C D - - - 35 - 50.0 35.0 30.0 30.0 35.0 35

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 26 May 2017 15:49  

      This weapon is exceptional, especially when duel wielded. Perfectly balanced for both PvE and PvP (of course, since it's a straight-sword). Its running attack is great for catching people off guard, and the rolling attack has a pretty good range. Overall a good weapon, however it doesn't have good heavy attacks, and the weapons art for it isn't too special.

      (New Players):
      Having trouble acquiring this weapon? Simply run past the Knight and open the door behind him. There is a bonfire on the other side, and you can use the doorway to employ guerrilla tactics until it has died :)

      • 03 May 2017 15:42  

        I nearly killed Slave Knight Gael solo yesterday with Vordt's great hammer and no shield but was a little too slow. I think I would get him with a faster weapon than Vordts, and it's either this or the rapier, I suppose....

        Is this a good idea to use on him in NG?

        • 22 Apr 2017 14:18  

          If you use this offhand with pontiff scythe and armor set not only will you notice how impressive the combo is but the scythe weapon art will give you a classy cheap finish the the frost cloud rolls so it catches even milkring rollers

          • 19 Apr 2017 14:45  

            I love this sword, it is a good back-up weapon. I also noticed if one uses this sword with pontiff's right eye ring that frost status is easier to inflict on pve enemies, can anyone verify if this is true bc I actually hear an ice breaking sound when a get three consecutive hits on non-boss enemies ( I use turtle beach headset and play dark souls trilogy xbox one).

            • 18 Mar 2017 07:07  

              I dont get it, this is literally the best weapon i have and i have 15 slabbed weapons and i have to go back to this thing to be completely effective, it swings as fast as the estoc with more damage and less stamina use.

              • 30 Jan 2017 10:54  

                For pvp the damage is too low (tested with 40/40). Could come in handy if used it to inflict frostbite and then switch to a better weapon. That could be its niche in pvp I think. But I doubt frostbite is worth it. If people can land multiple hits they want usually the most damage out of it.

                • 04 Nov 2016 22:09  

                  When some Dragonslayer Armor need smacking up, this is my go-to. Might be better things to use (the Rapier variant, for one) but it was good to me early game, and could always use some love.

                  • 27 Oct 2016 19:24  

                    has this weapon been buffed yet with any recent patches since the game launch? itd be nice if it created frostbite faster. id hit the ***** out of people in pvp with this thing and they would never receive the frostbite debuff

                    • Advantages24 Aug 2016 01:24  

                      * Very useful from early to mid-game.<br/>* In the late game, will be slightly outclassed by other weapons, except when enemies are weak to frost.<br/>* Good for unarmored enemies especially hollows.<br/>* I usually rely on this weapon if I need long-reach quick slashing. My boss-slaying weapon for most.<br/>* Graphic effects are cool to look at :)

                      • PVP Lag Build19 Aug 2016 05:38  

                        Double Irithyll Straight Sword<br/>Life supply Prism Stones<br/>Havel Set<br/><br/>All you need to do is throwing Prism Stone everywhere and swing that sword<br/>Such action will cause intense lag and make your opponent rage quit

                      Load more

                      Chat