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Lifehunt Scythe is a Miracle in Dark Souls 3. To cast Miracles you must use a Talisman/Chime or Special Weapons that can cast Miracles.

Lifehunt Scythe

Lifehunt Scythe
Spell Type

Miracle

Focus ConsumptionFocus Cost 20
Attunement SlotsSlots Used 1
Requirements 22 Faith
Type Melee Attack

 

 

Miracle of Aldrich, Devourer of Gods.

Steals HP of foes using an illusory scythe.

Aldrich dreamt as he slowly devoured the God of the Darkmoon. In this dream, he perceived the form of a young, pale girl in hiding.

 

Acquired From

 

 

Notes

  • This spell deals dark damage, and as such will be slightly more powerful when cast with the Sunless Talisman or Caitha's Chime with high Intelligence and Faith.
  • When cast with any other talisman or chime on a character with high Faith and no Intelligence, this spell will deal only 30-50 less damage.
    • Test w/ Sunless Talisman +0 vs Filianore's Chime +1, both spell buff 114 at 25 faith/10 int, tested on Firekeeper - damage with Sunless was 300, damage with Filianore's was 198, suggesting that dark-specialized catalysts could have a greater impact than the aforementioned 30 - 50 damage.
  • This spell has a noticable windup and short range, but the swing speed was decreased slightly in the 1.08 patch.
  • The direction in which the scythe is swung depends if you are one handing or two handing you Talisman or Chime. One handing makes it go to the left, two handing makes it go to the right.
  • As of patch 1.13, the health recovered is now dependant on the spellbuff of the catalyst used to cast it. For example, using yorshka's chime +10 at 60 faith will cause each target struck by the attack to restore 215 health.
  • This spell can hit enemies through walls.
  • The FP cost in the menu is displayed as 20, but this is wrong. The actual cost is 25.

Trivia

Miracles
|  Atonement  | |  Blessed Weapon  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Deep Protection  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Lightning Spear  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Seek Guidance  | |  Soothing Sunlight  | |  Sunlight Spear  | |  Tears of Denial  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |

 




    • Anonymous

      14 Aug 2017 07:39  

      Upon further testing, the HP leech effect seems to directly relate to the Spell Buff on the casting tool.
      Tested with same stats I listed before: 99 Faith / 25 Int

      Sacred Chime of Filianore+5 SB 211
      HP Leeched: 186

      Sunlight Talisman+10, SB214
      HP Leeched: 189

      Caitha's Chime+5, SB 243
      HP Leeched: 197

      Canvas Talisman+10, SB 234
      HP Leeched: 206

      Cleric's Sacred Chime+10, SB 247
      HP Leeched: 217

      Saint's Tailsman+10, SB 258
      HP Leeched: 227

      Yorshka's Chime+10, SB 263
      HP Leeched: 232

      • Anonymous

        14 Aug 2017 07:11  

        With 99 Faith/25Int Morne's, Sun's Firstborn, Lloyd's Sword, Dark Clutch, Blindfold Mask and Caitha's Chime+5
        I was doing 1252 damage to the undead hollows outisde the shrine. Yorshka's+5: 1136.

        However, when using the Caitha's Chime, I get 197 HP per hit, but with Yorshka's I get 232 per hit.
        So it would seem that while Caitha's is the more damaging of the two, Yorshka's will net you more hp.


        All these numbers are on Caitha's +5 on hollows outside firelink
        99 Faith / 25 Int
        Spell Buff: 243


        Without any boosting equipment: 637
        Just Blindfold Mask: 701
        With just Lloyd's: 715
        just Morne's: 730
        Just Clutch ring: 733
        Lloyd's + Blindfold: 786
        just Sun's Firstborne: 791
        Morne's + Blindfold: 803
        Clutch + Blindfold: 807
        Morne's + Lloyds: 817
        Lloyds + Clutch: 822
        Morne's + Clutch: 840
        Sun's + Blindfold: 870
        Sun's + Lloyds: 883
        Morne's + Sun's: 900
        Sun's + Clutch: 911
        Morne's + Sun's + Blindfold: 986
        Morne's + Sun's + Lloyds: 997
        Morne's + Sun's + Dark Clutch: 1036
        Morne's + Sun's + Dark Clutch + Blindfold: 1135
        Morne's + Sun's + Dark Clutch + Blindfold + Lloyds: 1252

        • Anonymous

          14 Aug 2017 06:33  

          This needs to be edited. The direction of the scythe does not depend on if you are 1 or 2 handing your chime/talisman, but rather which hand you have it equipped in. In right hand it goes to the right, and vice versa.

          • Anonymous

            22 Apr 2017 00:28  

            Use sunless talisman's poise buff with this spell and u can get a good trade on all the running katana poke weebs

            • 12 Apr 2017 20:18  

              Updated page to reflect change found in patch 1.13. I included some numbers to serve as an example of the change. Yorshka's chime maxed out with 60 faith will steal 215 health from each opponent struck. Hitting four opponent with the chime causes this spell to have a heal to fp ratio of 34.4 h/FP, which means that Lifehunt Scythe can achieve the best healing ratio in the game under correct circumstances.

              • Anonymous

                12 Apr 2017 18:29  

                Patch 1.13: With 45int/45fth using Caitha's Chime +10, miracle rings, dark clutch ring, and blindfold mask, I can hit the jobbers outside firelink for 1187 damage and it heals 150 per target hit. That means every 4 targets hit is equivalent to one chug of +10 estus.

                • Anonymous

                  10 Apr 2017 19:50  

                  "Fixed a bug where the amount of healing received from the miracle “Lifehunt Scythe” would always be dependant on the Faith value of the weapon equipped in the right hand slot." Patch 1.13
                  This game continues to surprise me.

                  • 07 Apr 2017 03:16  

                    Great when combined with Evil Eye ring and other recovery miracles for a sustain build in PvE. Let's not only look at the spell by itself only but what else it can be combined with to bring out its full potential. Amazing spell when used just right!

                    • Anonymous

                      17 Mar 2017 10:50  

                      Wish you could get Aldrich's actual spear. It could be similar to the Twin Princes' Greatsword with a weapon art that does two types of magic.

                      • Anonymous

                        17 Feb 2017 07:51  

                        just tested it out. the direction depends on which hand your chime/talisman is in. it will always swing left to right when two handing cus its related to the button you have to press. r1 swings right l1 swings left.

                        • Anonymous

                          19 Jan 2017 05:49  

                          I really like this spell. It has been noticeably sped up in recent patches, and now seems to share it's casting time with sunlight spear. The health restored is meager, but decent when hitting multiple targets. That said, hitting multiple targets is quite the issue with this miracle due to it's pitful range, along with the awkward manner in which the scythe is swing. FROM should seriously consider giving this miracle a range increase. Other weapon-based spells have much greater range by comparison, such as Dark Edge or Soul Greatsword. That is something which Lifehunt Scythe should have too, albeit less so due to the nature of Unfaltering Prayer.

                          • 01 Jan 2017 21:06  

                            Used on Firekeeper (Firelink Shrine) with Caitha's Chime +5 ( INT:36 FTH:36 ), dealt 601, healed for 68. (Max health 1300, lowered to 1000). Relatively good for damage only for mix-ups that give slight headway in battle due to the health healed. 68 is not a lot but still relatively good when someone is trying to rush you down a lot and you hit them more than once. Mostly the downside is not being able to hit on the right side. Suprisingly good for a lower int fth amount, but I highly recommend sticking with using Caitha's Chime when using this spell.

                            • 08 Dec 2016 19:12  

                              Morne's + Ring of the Sun's First Born + Dark Clutch + Lloyd's + Caitha's (+5) + Rose of Ariandel Buff + Sacred Oath + Deep Protection= 1711 Dmg on hollows at Cemetery of Ash.

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