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Millwood Knight

Enemy Type Humanoid Undead
Weakness Poison/ Toxic, Dark, Frost
Resistances Bleed
Immune n/a

Millwood Knight is an Enemy in Dark Souls 3.

 

Enemy Description

  • Tall, tough enemies, which appears only in Ashes of Ariandel DLC.
  • They came to Painted World from Millwood Forest.
  • Often met in groups or/and with wolves.

 

Combat Information

  • Axe and shield variant can use Warcry.
    • Becomes much more aggresive when buffed.
  • Quakestone hammer variant uses the Quake weapon art alot.
  • Millwood Greatbow variant always has Piece Earth weapon skill active. During close encounter they will use either Millwood Battle Axe or Quakestone Hammer.
  • The Shield variant seems to have a slow health regen, this is due to the Eternal Oak Shield having health regen effect.
  • There are 2 Millwood knights with red eyes - one can be met inside a tower ruins, while second is near Ethernal Tree "surogate" protecting a corpse with Quakestone Hammer. These knights use Milwood Greatbow with Piece Earth weapon skill on long range and Quakestone Hammer during close encounter. 
  • Attacks deals Standard, Strike or Thrust damage.
  • Can be lured.
  • Can be Rapported.
  • Weak to Poison/Toxic, Frost and Dark damage.
  • Resistant to Bleed.
  • Can be backstabbed, parried and riposted.
  • Can be lured.
  • Can be Rapported.
  • Despite their size, they can easily be staggered. 

 

Notes & Trivia

  • Millwood Greatarrow description says, that Millwood knights were fightning an Abyss Dragon. Result of that battle is unknown.
  • They are in large group near lone white tree. It is probable, that due to not being able to come back from where they came, that tree "surogates" an eternal oak.
  • Bear some similarities to Vikings.
  • Millwood Chieftain is a variant, which carries Earth Seeker.
  • Their attacks looks alot like the ones the players use.

 

Variations

Quakestone  Hammer

Location Drops
       Large Titanite Shard (Common)
 Snowy Pass  1824  1600  

Titanite Chunk (Rare)

     

 Heavy Gem (Semi-common)

Axe and Shield

Location Drops
   

 1600 (NG)

3000 (NG+)

 Large Titanite Shard (Common)
      Titanite Chunk (Rare)
       Heavy Gem (Semi-common)

Millwood Greatbow

Location Drops
     1600  Large Titanite Shard (Common)
   

 2400 (Red-eye version) (NG)

3500 (Red-eye version) (NG+)

Titanite Chunk (Rare)
       Heavy Gem (Semi-common)

 

 

Enemies
|  Ancient Wyvern (Mob)  | |  Angel  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Knight  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Cleric  | |  Demon Statue  | |  Desert Pyromancer Zoey  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Serpent-Man  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Great Crab  | |  Greater Crab  | |  Hand Ogre  | |  Harald Legion Knight  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Cleric  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Iron Dragonslayer  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Judicator  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Murkmen  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Ringed Knight  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Ghru  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Turtle Clerics  | |  Winged Knight  | |  Wolf  | |  Wretch  |

 




    • Anonymous

      30 Jul 2017 23:48  

      These guys must be considered hollows, because they are pretty clearly vulnerable to the extra damage of the Hollowslayer GS. Mine says AR is 533 two handed, but my R1s are doing well over 700 damage per hit, and seem to stagger them easily after the setup swipe.

      • Anonymous

        18 May 2017 16:48  

        Millwood Greatarrow description says they fought an Abyss Dragon, not that they came to Ariandel to do it. Supposedly, they fought him(Midir?) while still at home, in Millwood Forest.

        • 29 Nov 2016 23:03  

          The Axe and Shield variant appear to have a constant health regen going on. Noticeable when trying to cheese them with arrows or backstabs where they walk away.

          • 12 Nov 2016 06:54  

            They're heavily weak to fire, which staggers them most of the times (tested with buffed and unbuffed Firelink Greatsword)
            With a fire buff on an heavy weapon, such as the Firelink Greatsword weapon art, they can be stunlocked pretty easily

            And, just tested, they can be parried/riposted. Tested only with the axe/shield ones, though

            • Anonymous

              05 Nov 2016 11:19  

              They can be Rapported, poisoned, toxified, backstabbed, and easily staggered by greatswords when they are not attacking (though this only lasts for 2 swings at most).

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