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Millwood Knight

Enemy Type Humanoid Undead
Weakness Poison/Toxic, Dark, Frost
Resistances Fire, Bleed
Immune n/a

Millwood Knight is an Enemy in Dark Souls 3.

 

Enemy Description

 

Tall, armored warriors that appear in the Ashes of Ariandel DLC.

The Millwood Knights come from the fabled Millwood forest, and are a group of nature and earth worshipping warriors.  This worship appears to be centered around the Ethereal Oak, as much of their equipment is adorned with depictions of it.  The Millwood Knights had a close relationship with the earth and would fight using both weapons and the power of the earth itself.  They lost their forest home, as it now lays abandoned and in ruin with the Ethereal Oak slowly rotting away.  It is unclear what caused them to leave, however it is suggested that it has something to do with their sworn enemy, the Abyss Dragon, with which they had a great battle.

After leaving their home, they began a long journey.  After traveling for so long that they forgot their true home and their sworn enemy, they eventually found and settled in the Painted World of Ariandel.

Combat Information

 

Notes & Trivia

  • One group is located near a large white tree. Some believe that this is a sort of substitute for the Ethereal Oak of their lost home.
  • Their armor, weapons, and culture appear to be inspired by vikings and Norse mythology.
  • The Millwood warrior carrying the Earth Seeker is known as the Millwood Chieftain.
  • Their society is one of religious ceremonies and rites.  The Millwood Chieftan would be more accurately described as a High Priest, as stated by the Earth Seeker item description.  The Earth Seeker even has a small Faith requirement and Faith scaling.
  • It is speculated that the Ethereal Oak that the Millwood Knights worship is, in fact, a Spirit Tree.
  • Some speculate that the Abyss Dragon they battled may be either Midir from The Ringed City DLC, or Black Dragon Kalameet from Dark Souls.
  • Their equippment is obtainable.  The Millwood Knight Armor Set and Millwood Greatarrows can be obtained via the Shrine Handmaid once you give her the Captain's Ashes, and the Millwood Greatbow, Ethereal Oak Shield, Millwood Battle Axe, Quakestone Hammer, and Earth Seeker are all scattered around Ariandel as loot.

 

Variations

Standard

Location Drops
 Snowfield  1824 (NG)  1600 (NG)

Titanite Shard (Common)

Large Titanite Shard (Common)

Heavy Gem (Uncommon)

Titanite Chunk (Rare)

 Snowy Mountain Pass  1824 (NG)  1600  (NG)

Titanite Shard (Common)

Large Titanite Shard (Common)

Heavy Gem (Uncommon)

Titanite Chunk (Rare)

Red-Eyed Version

Location Drops
 Snowfield  (N/A)

 2400 (NG)

3500 (NG+)

Titanite Shard (Common)

Large Titanite Shard (Common)

Heavy Gem (Uncommon)

Titanite Chunk (Rare)

 Snowy Mountain Pass  (N/A)

 2400 (NG)

3500 (NG+)

Titanite Shard (Common)

Large Titanite Shard (Common)

Heavy Gem (Uncommon)

Titanite Chunk (Rare)

 

 

Enemies
|  Ancient Wyvern (Mob)  | |  Angel  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Knight  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Cleric  | |  Demon Statue  | |  Desert Pyromancer Zoey  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Serpent-Man  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Great Crab  | |  Greater Crab  | |  Hand Ogre  | |  Harald Legion Knight  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Cleric  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Iron Dragonslayer  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Judicator  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Murkman  | |  Murkmen  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Ringed Knight  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Ghru  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Turtle Clerics  | |  Winged Knight  | |  Wolf  | |  Wretch  |

 




    • Anonymous

      11 Dec 2017 22:31  

      could they be a reference of the Guild Wars 2 race the "Norn"? They too have a viking-like culture and fled from a dragon, Jormag, their arch enemy. One of their spirit animals is the wolf.

      • Anonymous

        30 Jul 2017 23:48  

        These guys must be considered hollows, because they are pretty clearly vulnerable to the extra damage of the Hollowslayer GS. Mine says AR is 533 two handed, but my R1s are doing well over 700 damage per hit, and seem to stagger them easily after the setup swipe.

        • Anonymous

          18 May 2017 16:48  

          Millwood Greatarrow description says they fought an Abyss Dragon, not that they came to Ariandel to do it. Supposedly, they fought him(Midir?) while still at home, in Millwood Forest.

          • 29 Nov 2016 23:03  

            The Axe and Shield variant appear to have a constant health regen going on. Noticeable when trying to cheese them with arrows or backstabs where they walk away.

            • 12 Nov 2016 06:54  

              They're heavily weak to fire, which staggers them most of the times (tested with buffed and unbuffed Firelink Greatsword)
              With a fire buff on an heavy weapon, such as the Firelink Greatsword weapon art, they can be stunlocked pretty easily

              And, just tested, they can be parried/riposted. Tested only with the axe/shield ones, though

              • Anonymous

                05 Nov 2016 11:19  

                They can be Rapported, poisoned, toxified, backstabbed, and easily staggered by greatswords when they are not attacking (though this only lasts for 2 swings at most).

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