Mound-Makers is a Covenant in Dark Souls 3.Mound Makers


A malformed vertebra found by the mad, with a queer symbol on its inside, proof of the shackles of the Gods. Equip to pledge oneself to the Mound-makers covenant.

The mound-makers wish only to add to their mounds, becoming mad spirits whether summoned as co-operators or invaders.

They are blithe to those around them, for in their minds, any kill might lead to another shackle.


Mound-Makers Information



  • You must obtain the item: Mound-Makers and equip it.
  • Before killing the Curse-Rotted Greatwood boss, start at the Undead Settlement bonfire and continue through the house until reaching the camp with an Evangelist near a burning pile (where you find Loretta's Bone), from here take a right and cross the wooden bridge. At the other side of the bridge there's a bunch of crates and barrels, break those and walk behind the stables insted of entering. Behind a small house with a ladder is a cage spider NPC, it will give you a hint that there's something fishy going on with a cage. Climb up the ladder of the small house, then drop off the roof on the right side. You will see a large guy with a cage on his back, approach his cage and use the action button to examine it. A cutscene will appear and you will be teleported to the area where an Holy Knight Hodrick gives you the covenant. (Does not work with summons or while being invaded).
  • After joining the covenant there is no apparent way to leave the area apart from using a Homeward Bone (Hodrick will give you one if you talk to him for the third time), but a quit/reload will spawn you back at the settlement where you entered the cage, without reviving everything you had killed up to that point.
  • If you kill the Curse-Rotted Greatwood before acquiring the covenant, go to the entrance of the boss room after having defeated Aldrich. There you can activate the summon sign of Sirris of the Sunless Realms and join in cooperation. If successful, you will acquire the Covenant. You must not have turned Sirris hostile towards you.
  • If you kill Curse-Rotted Greatwood before acquiring the covenant AND failed the questline for Sirris of the Sunless Realms for whatever reason, it will be impossible to acquire the convenant's insignia until your next journey/playthrough (Tested by DD: I've killed the Greatwood & didn't know about the Hollow Manservant (Cage Bearer "enemy") then offered a Pale Tongue to Rosaria while following Leonhard's questline and this failed Sirris's questline).


Effects of Covenant

  • How you enter a host's world dictates how you can interact with the world.  You can either be summoned via a White Sign Soapstone or invade using a Red Eye Orb.  
  • When using the summon sign you are placed in the friendly phantom slots for the host. You can kill any phantom and the host. You also can attack and kill the enemies in the hosts world. However you cannot enter a boss fog with the host. You will be sent away when the host enters the fog.
  • If you invade as a mad phantom you can only hurt other phantoms and the host. Killing the host will send you home with your reward. Regardless of how you enter the hosts world other mad phantoms can attack and hurt you as well as any phantom or host. The only thing that changes hostility based on how you enter is the pve enemies which are no longer hostile to you when you invade.  
  • The white phantom ring does not change your summon sign from purple to white.
  • Whether you use the white soap stone, red soap stone, or the red eye orb a mound maker phantom will always appear as purple as well as the signs you place.
  • Invading as a Mound Maker will prioritize worlds with many players, allowing for maximum chaos. (from officialPrima guide)
  • It is worth noting that, even if you did not obtain the covenant equip item in a playthrough, you may still turn in vertebra shackles obtained through other means for the covenants rank rewards.
  • The Matchmaking Formula is Covenant Dependent:
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 10 - (Host * 0.1) Host + 10 + (Host * 0.1)
Invasion from Mound-Maker Invader - (Invader * 0.1) Invader + 20 + (Invader * 0.15)


Rank Requirements

Players can increase their rank in the covenant by offering acquired Vertebra Shackle Items at the altar in the Pit of Hollows where you face Curse-Rotted Greatwood in the Undead Settlement. Acquire these by defeating the world host; being present for the death of up to 3 phantoms of any type, the exact number of which is determined by the existing number of non-Host players in that world; or defeating any Mound-Maker who invades you. They are also rare drops from large red-eyed skeletons in Catacombs of Carthus. Hosts who defeat a Mound-maker invader will receive a Vertebra Shackle as well, but this does not apply if the Mound Maker invaded by means of Red Sign Soapstone. A cheesey way to farm Vertebra Shackles is to have two Mound Makers summon each other repeatedly and allow the invader to kill the host. (To clarify. You need a total of 30 and not 30 extra after going to rank 1)

A slow & steady offline way to farm Shackles is to travel from the Catacombs of Carthus Bonfire, right past the ball trap & out the left hall to the two large red eye skeletons which each have ~1% drop rate. This will also net a large number of Titanite Shards & Large Titanite Shards as well as frequent Carthus Shield & Curved Sword drops.

Rank Requirement Rewards
0 Initial None
1 10 Bloodlust (Katana)
2 30 Warmth Pyromancy




Covenant: Mound-Makers

Discover Mound-Makers covenant.Bronze Trophy






    • Anonymous

      10 Mar 2018 04:49  

      I love walking into situations and just slaughtering both invaders, summons, and the host as a pyromancer.

      • Anonymous

        09 Mar 2018 08:36  

        Why does everyone want to cheese this covenant? It's the best one in the game imo. Even if you aren't great at PvP, there's no better way to learn than throwing yourself into a massive and chaotic battle. It's fun as hell.

        • Anonymous

          27 Jan 2018 07:00  

          If any would like to help on Xbox One I will be appreciate for that and offer same help.

          Gangst3r PL, SL165

          • Anonymous

            27 Dec 2017 07:56  

            This covenant is the best troll in the game. Farm souls, kill phantoms, fight on both sides, fight on no sides, get ganked. Spawn in run around pull as many NPCs as you can, find the host. Stand completely still after jumping for joy upon arriving. Wait. Follow help. Blow up any barrels near host. 10/10

            • Anonymous

              13 Dec 2017 17:42  

              After farming Blade of the Darkmoon and Rosaria's Fingers doing exclusively PvP I thought this would be very similar to Rosaria's Fingers (meaning: having to fight multiple players at once and try to evade them to kill the host, which can be kind of fun in my opinion) but actually the fact you can simply attack ANY other phantom and kill him as well makes this covenant extra funny. I love how I can just wreck havoc and gank the host or an invader or both just to get the vertebra. A very good covenant indeed. Too bad they didn't follow up with the rat king covenant which was a ton of fun as well.

              • Anonymous

                16 Nov 2017 04:08  

                best covenant imo, for the sake of freedom it allows. You can make or break alliances whenever you please, but I typically assist the underdogs in a situation. If I see someone getting ganked, I raise as much hell as I can for the guilty party. Or you can just sort of disappear into the background and wait for phantoms and spirits to die off, granting you tons of unwarranted souls, and most people won't think twice about engaging the mad spirit hiding in the corner. The moral ambiguity makes for golden opportunities.

                • Anonymous

                  05 Nov 2017 02:10  

                  This need to be updated, You cannot access the cage fella if you engaged the greatwood boss as the cage fella will turn hostile to you, I havent killed the greatword because i failed halfway.

                  • Anonymous

                    23 Oct 2017 20:03  

                    Q regarding matchmaking:
                    I'm on NG+ (SL 234) and have only now started with the Mound Makers covenant (yeah, smart, tell me more about it). Is matchmaking based solely on SL or does the NG level come into it as well? I'm thinking of starting my NG++ run to get all the rings and finally finish all achievements. And I have to wait quite some time at times to even get a match using the red soapstone (or white or even try invading using the red eye). So I wouldn't want to go NG++ if that reduces the circle of potential opponents even further.

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