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Neck Swipe

 

This attack aims for the scruff of a foe's neck, and when successful, functions as a head shot, inflicting heavy damage.

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Neck Swipe is a Skill in Dark Souls 3.

 

 

Weapons That Have Neck Swipe

 

 

Notes & Information

  • This battle skill now consume stamina (tested on patch 1.03).
  • The animation was made significantly faster in patch 1.08.
  • Provides a surprisingly great amount of hyper armor, so it can successfully trade with smaller weapons such as Straight Swords, Axes, Daggers, Fists, and even a greatsword two-handed regular attack.
  • As the description says, if hit just right it will function as a headshot, stunning the opponent for a short time allowing for extra follow-ups.

 

 

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    • Anonymous

      14 Sep 2017 09:39  

      lol this WA is average in PVE but worse than a broken straight sword in PVP. It has poise and can be used for trading in very niche situations, but the strike at the neck is specifically inaccurate. It always aims for the neck and since attack animations of most attacks make the target do a crouch or something, this WA will miss 90% of the time.

      • Anonymous

        Not really good09 Jun 2016 06:35  

        Tested it against the respawning zombies at cleansing chapel.<br/>If you miss the head, you deal around as much damage as a non charged 2H R2.<br/>If you hit it (if you're at the correct distance for the sweet spot), you'll deal around 1,5x the damage and stagger the enemy.<br/><br/>A fully charged 2HR2, which takes around as long as that weapon art, deal 2x the damage, if you're NOT at the sweet spot.<br/><br/>It might be usefull if you're against an enemy that doesn't get staggered by a 2HR2. Otherwise, it's just for fashion...

        • Anonymous

          Type of damage03 May 2016 11:43  

          It does good damage against the Hollow Cage enemy of the Undead Settlement, making me believe it either goes through defense or does some other damage type.

          • Anonymous

            Hmm19 Apr 2016 00:14  

            Has anybody gotten any informational input on this skill? If used correctly, it sounds like it could be useful.

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