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longsword.png

Preacher's Right Arm

icon-wp_physicalAttack.png
109
25
icon-magicbonus.png
0
 
25
icon-firebonus.png
0
10
icon-lightningbonus.png
0
icon-durabilitiy.png
10
icon-darkbonus.png
0
icon_weight.png
15
           100       10
           2.0       50
          60 
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
E - A -
12 0 14 0
Staves Strike/Thrust
Feasting Branch 5

Preacher's Right Arm is a Weapon in Dark Souls 3. It is part of The Ringed City DLC.



The dessicated right hand of a white-faced locust that rose from the abyssal swamp, that happens to perform as a catalyst for sorcery.

The white-faced locusts were meant to beckon men to the dark with sermons, but most of them are unable to think past their own stomachs, the unruly mob!

Skill: Feasting Branch
Use souls to weave a sharp branch to fillet prey. Can be used repeatedly.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite.
  • Has 229 spellbuff at 60 Intelligence.
  • Has slightly lower spellbuff than the Court Sorcerer's Staff and lacks Steady Chant. This makes it a bad choice for mages whose playstyle depends on these two things. It is more suited for battle mages however due to its Weapon Art.
  • Works well with Farron Flashsword for expanding its melee movesets.
  • The damage of the Weapon Art appears to scale with strength rather than intelligence.



Location/Where to Find

  • The Ringed City: From the Ringed City Streets bonfire head into the swamp and head straight. Head past a few Locust men and head to the right of the HUGE enemy in the middle. There will be a corpse hanging from a structure here. Be careful as it is surrounded by hidden Locust Men.




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Preacher's Right Arm Upgrade Table

Requires ?? souls and ?? ore to + ?? (upgrade information here)

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
   icon-wp_darkdef.png
  
Regular 109 - - - - E - A - - - - 25.0 20.0 10.0 10.0 15.0 10
Regular +1 121 - - - - D - A - - - - 25.0 20.0 10.0 10.0 15.0 10
Regular +2 130 - - - - D - A - - - - 25.0 20.0 10.0 10.0 15.0 10
Regular +3 152 - - - - D - A - - - - 25.0 20.0 10.0 10.0 15.0 10
Regular +4 171 - - - - D - A - - - - 25.0 20.0 10.0 10.0 15.0 10
Regular +5 190 - - - - D - S - - - - 25.0 20.0 10.0 10.0 15.0 10

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 29 May 2017 07:45  

      Use this weapon, and exercise your right to bear arms. If you use it, you're armed pretty well, but be sure to keep your enemies at arm's length with it. You should use heavy arm-or with it as well.

      • 20 Apr 2017 20:52  

        How I think this went down: Miyazaki lifts his head from a Thai hookers ass covered in cocaine and screams "Severed arm of an insect PREACHER of the dark, stupid weapon art does MAGIC damage not DARK damage for reasons, usable as a CATALYST to cast SORCERY SPELLS and zero ability to perform MIRACLES or DARK spells because Preachers, outperforms a SORCERER'S CATALYST casting sorceries because Japan is best, zero scaling with FAITH that a PREACHER would actually have because the bugs haven't leveled up faith... MAKE IT HAPPEN! BANZAI!!!", then dives back into the cocaine. And nobody in the company has the heart to tell him it's a stupid idea because they've made so much money in spite of the stupid ideas he's already had...

        • 02 Apr 2017 02:02  

          When offhanding the Preacher's Arm, one can buff their mainhand weapon and the Skill will benefit from the Buff; Feasting Branch becomes really quite lethal. Only tested this with Crystal Magic Weapon, haven't checked whether it will apply Poison/Bleed as well.

          • 01 Apr 2017 22:56  

            For everyone wondering what the NPC flies say when using this:
            They quickly say ''I SHALL PARTAKE'' and with that they mean the ''and let the feast begin''.
            I don't know what they mean by that, but apparently they want to eat stuff / humans / everything and thats why they shout ''i shall partake''.

            • 01 Apr 2017 17:23  

              Fun fact: Instead of the normal 2 hits combo, this thing's weapon art can actually hit your opponent 3 times before they can roll away. Good to know c:

              • 31 Mar 2017 16:03  

                A lot of people are gonna hate this comment.
                So I was helping my bud through the pontiff area and it was the average coop souls experienced besides me making hand puns the hole time. I not even a soccer but I used this bloody weapon because its funny killing something with a decapitated arm, of course it was hard to get kills. Even harder because some reason has a summon My health was only like 500-600 (thats how it was even when I had a ring of favor +3 on) and I basically would get two shooted by everything meanwhile my friend has a full bar to 1100-1200. I'm confused why my health is so low did the recent update change the health for summons or some stupid*****. Did the ganking of low levels finally hit or is the game making it harder for me since my character I was using was soul level 198 and on new game plus 2. If someone knows why my health was so low let me know because I don't want to helping him out with aldrich with soul level 20's health bar.

                • 30 Mar 2017 10:52  

                  Is this staff better for casting hexes than the Murky Longstaff? I sortav assumed it was a hexing staff because its the arm of those nightmare fuel abominations in an abyssal swamp

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