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Pyromancer

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Pyromancer is a starting Class in Dark Souls 3.




A pyromancer from a remote region who manipulates flame. Also an adept close combat warrior who wields a hand axe.

 

 

Pyromancer Starting Equipment

Great Swamp Ring

 

 

Notes About This Class

  • Interesting attack properties and defensive properties while being able to wield pyromancy, the third form of magic in the game.
  • Pyromancies scale based on Intelligence and Faith attributes.
  • Chaos weapon refinements are particularly useful for pyromancers, due to the fire damage the weapon inflicts, and scaling with both INT and FTH.
    • However, as with all elemental upgrades, remember that the physical and elemental damage are both affected by defenses.
  • The benefit of having both INT and FTH gives you a wide armament, as you can use both miracles and spells in addition to pyromancies to your benefit, making pyromancers ideal for "Jack of All Trades" players.
  • ??

 

 

Builds That Use This Class

  • Use an axe or a sword and a shield. If you want to go battle mage, max your int/faith and put in a little bit of strength/dex to be able to wield weapon like longswords. By raising your int/faith you will increase the damage of your pyromancer spells but mostly you will be able to use a chaos infusion on your weapon, which deliver high scaling in int/faith but brings down str/dex scaling, perfect for a battlemage. Don't forget to use spells that buff your weapon with fire, or that raise damage the more you attack the enemy.
  • Pyromancy does not need to be your sole source of damage. Use chaos refinements to benefit from the stats, and use pyromancy to supplement ranged attacks and utilities.
  • Murakumo scales A with Faith and Int, wich makes it a good weapon to use as a pyromancer



    • 27 May 2017 16:02  

      A good starting weapon for the pyromancer is the Astora Straight Sword. You'll only need to invest a single point in dex to use it, which you might as well invest in dex anyways for more weapon choices and more casting speed.

      • 18 May 2017 05:21  

        Help! I would like to rearrange my stats. I'm al level 80, and looking for some advise to increase int and fth, but be capable of taking some hits. This are my current stat: vig 20, att 20, end 12, vit 20, str 20, dex 20, int 25, fth 25, luck 7. I'm also wanting to use the carthus curved great sword, but guess need to put more str.

        • 17 Feb 2017 17:28  

          The Pyromancer is after the Knight (which is by far the best class for beginners) the best class for beginners. A pyromancer is way stronger than a faith or intelligence caster, especially for the first half of the game. I will give you some great tips to make the game really easy for a pyromancer:

          - First thing to level is dex. put ONE point in dex (dont put anymore in dex or strenght 12/10 is enough for pyro!).
          - Find the Astora Straight Sword (ASS). If you don't know where it is, search it here on the wiki. Kill the crystal lizard on the roof to infuse the ASS with raw.
          - From now on, first level your vigor and endurence to level 15-20, whatever makes you comfortable. DON'T waste your time on faith/intel yet, it's not needed.
          - Once you have your vigor and endurance to where you feel comfortable you can start putting points in attunement faith and intelligence. At the end you need 24 attunement, 40 faith and 40 intelligence. When you've reached this you can start leveling vigor to 27 which is enough for NG and NG+
          - When your faith and intelligence COMBINED is higher than 45 it's time to infuse a LONGSWORD (best scaling straightsword by far in terms of total damage and has trusting and standard attacks, really good+you don't need to put points in str/dex). Don't infuse your ASS, keep it raw so you can buf it with Carthus Flame weapon for tough encounters.
          - When you feel like it, and have the DLC, you can get the Onyx Blade and raise your str to 14 and dex to 12, an alternative (if you ndont have DLC) can be Bastard sword which needs 16/10, so same total "wasted" points in str/dex. OFcourse you can also keep using the longsword if you like it. If you want to use onyx blade or bastard sword you might need some more points in endurence though, cause greatswords require a lot of stamina.
          - DONT use the weapons that have an double A infusion, even though you can be tempted. They are not worth it, the require a lot of investments in str/dex so you have less space for faith/intell. Also the most double A ifnusion weapons Murakumo and Astora greatsword requier a lot of stamina too cause they use up a lot when fighting. Winged spear has A A too but its base damage is so low that is sucks. Trust me, you want to use the weapons I listed i tried it all. For PVP Witch Lock's is really awesome though it sucks in PvE.

          I hope this all made sense, any questions? Just ask!

          • Strong Start?22 Jul 2016 00:39  

            If I got through Gundyr with 8000 souls should I go for Faith and Int first or Strength and Dex? The page says Faith and Int but I want to be sure.<br/>

            • Jebus scaling..01 Jul 2016 06:53  

              Look pyromancies scale with both int and faith, it dosent matter how you level them...in ds2 it was the same. The idiot bellow stating it took the lowest of em is thinking of dark spells.<br/><br/><br/>Max faith first or max int first same results..been tested proven and put to rest..<br/>Leveling both equaly is prefered forr obvious reasons. You may have periods dur to odd scaling youll be slightly below but overall its the same

              • scaling18 Jun 2016 03:38  

                in dark souls 2 it scaled with the lower of faith or int, but in 3 it scales the same with either stat. raising one over the other causes your damage to go up higher than spreading it out among both though.

                • Most burdened class!17 May 2016 23:06  

                  If you only want to use pyromancy as main magic that means you must invest in both int & faith? Plus there are other stats which need to be invested... so it will only mean this class is the most investment consuming class!

                  • the truth behind the scaling23 Apr 2016 07:15  

                    Ok people to finally put all this misinformation to rest. a +10 pyromancy flame with 10 int and 40 faith deals 180 +111 damage. a +10 pyromancy flame with 40 int and 10 faith deals... you guessed it, 180 +111 damage. Since im using a total investment of 30 points (for a deprived starting class) i tried 25 int and 25 faith as well. the resulting damage was... 180 +111. However, 20 intelligence and 20 faith was only +78 compared to 30 int and 10 faith or 10 int and 30 faith which was +86. so the difference in damage if you put all your points into one at first or spread them out is not that big of a deal. 25/25 = 40/10 so after a total investment of 25-30 points into faith and/or intelligence your damage will be the same anyway. this means instead of increasing both at the same time you could pump int first and use sorceries and pyromancies until you bring your faith up to par with your intelligence. or you could up your faith first and bring heals. the world is your oyster.

                    • Pyromancer Weapons22 Apr 2016 21:40  

                      So I just got Dark Souls 3, and i noticed that my Pyromancer couldn't use swords the right way (there was a red X on the weapon). How would I use these weapons?

                      • Scale15 Apr 2016 05:20  

                        The person saying that if you only level either intellegence or faith is INCORRECT. I tested doing it both ways. It is a cumulative effect but does not take from the lowest stat. I am below level 50 so maybe this changes after a time but on the most recent build. I had my int at 19 and my faith at 15. Moving my int to 20 was giving me 126 damage, while moving my faith to 16 was only giving me 124 damage. so take that for what you will.

                        • pyro14 Apr 2016 15:58  

                          I don't think puromancies scale with faith and int... in Dark souls 1 and 2 you just needed to upgrade you're pyro glove inorder for spells to get stronger... you also had the dark flame glove... why would it be faith and int scale in DS3??

                          • Damage?14 Apr 2016 10:51  

                            So, I have 20 points in faith and pyromancy doesn't seem to be scaling with it at all. I tested a fireball on an enemy when I was at 16 faith then tested it on the same enemy when I was at 20 faith however there was no increase in damage at all. Am I missing something?

                            • Good build?13 Apr 2016 04:58  

                              I'm fairly new to dark souls and I'm wondering how to properly build the pyromancer for basically a battle mage. I think I need high dex/intel/faith/attun, aside from endurance and vigor idk what else if at all to place my points into!

                              • Very Rugged looking12 Apr 2016 22:07  

                                This class looks like it comes from some kind of mountainous, cold, and tundra-like area, where he probably used his pyromancy for survival (Frigid valley maybe).

                                • Wrong ring.09 Apr 2016 02:41  

                                  I would gladly edit it to be the right ring but I don't know how. The right ring that the Pyromancer starts with is the Great Swamp Ring, the image shown is of the Estus Ring

                                  • Piromancy scalling02 Apr 2016 05:19  

                                    Can somebody tell me if pyromancy scalles with int/faith, or we just need the stats in order to equip the spells and the scaling comes mostly from upgrading the flame?

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