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Rapport is a Pyromancy in Dark Souls 3. To cast a Pyromancy you must use a Flame or Special Weapons that can cast Pyromancies.

Rapport

Spell Type

Pyromancy

Focus ConsumptionFocus Cost 30
Attunement SlotsSlots Used 1
Requirements 15 Intelligence / 0 Faith
Type Pyromancy

 

 

Advanced pyromancy of Quelana, a daughter of the Witch of Izalith.

Charms the enemy, making them a temporary ally.

The living are lured by flame, and this tendency is elemental to the art of pyromancy.

 

Acquired From

 

 

Notes

Pyromancies
|  Acid Surge  | |  Black Fire Orb  | |  Black Flame  | |  Black Serpent  | |  Boulder Heave  | |  Bursting Fireball  | |  Carthus Beacon  | |  Carthus Flame Arc  | |  Chaos Bed Vestiges  | |  Chaos Storm  | |  Fire Ball  | |  Fire Orb  | |  Fire Surge  | |  Fire Whip  | |  Fireball  | |  Firestorm  | |  Flame Fan  | |  Floating Chaos  | |  Great Chaos Fire Orb  | |  Great Combustion  | |  Iron Flesh  | |  Poison Mist  | |  Power Within  | |  Profaned Flame  | |  Profuse Sweat  | |  Sacred Flame  | |  Seething Chaos  | |  Toxic Mist  | |  Warmth  |

 




    • Anonymous

      15 Jan 2018 16:25  

      It would be even funnier if they just went on a rampage and started killing everything in their path, more aggressively than normal with buffed stats, including attacking us and random nearby breakable things, then jumped to their death when the effects were at an end, or fell asleep.

      • Anonymous

        15 Jan 2018 16:15  

        Love Jedi Mind Trick, or Bezerker Darts in Assassin's Creed. Great stuff. Some of the best game play around.

        • Anonymous

          14 Jan 2018 06:10  

          Such a broken spell. You know those powerful knight-cleric that has a huge ass weapon (and AR) like 1000 HP and about 50% resist to everything? Yeah just hit him with this, which is since the spell range is longer than his aggro range, in one quick cast.

          Now change your equipment (as he patiently stands there) to either farming gear or recovery gear (IE focus regen on critical hit) and stab him to bits. Turns the toughest non-boss enemies into pinatas.

          And that's not even taking into account pitting them against each other! Normally facing 2 Lotric Knights at once is nigh-hopeless, but cast this, then hit the survivor with a feather and GG you win.

          It's like From accidently incorporated a cheat code into pyromancy.

          • 21 Nov 2017 17:22  

            A very solid utility spell. Very useful against the knights in lothric castle and Duke's Archives. Also against millwood knights in the DLC. I kind of wish the casting time was quicker, but still a fun gimmick.

            • Anonymous

              15 Aug 2017 02:59  

              The red eye elite you encounter after you kill the dragon on the bridge and raise the gate in lothric, will not become friendly, it will become frenzy and attack every *****ing thing that moves including you. Just tried it 5 times to confrim.

              • Anonymous

                13 Jun 2017 04:42  

                I really want to make a Serah Farron (final fantasy 13-2) cosplay/build using this. I'd use this, a bow and i'd occasionally two hand a straight sword since she uses a bowblade. Naturally i'd try to make a character that looks like her, though unfortunately her haircut isn't an option... I can imagine summoning in a friend who is doing a Noel cosplay and taming a random monster to form the ff 13-2 party.

                • Anonymous

                  28 Dec 2016 01:18  

                  Does not work on .
                  Thought it's worth mentioning even though there are only 3 of them in the game; because it works on the Flame Demons and they are even fewer. :p

                  • Anonymous

                    05 Dec 2016 01:29  

                    So you know the Gertrude knights ( the big gold ones on top of lothric castle)? Ya they are pretty much at your mercy with this spell.

                    • Anonymous

                      16 Nov 2016 15:57  

                      It seems to fire an invisible projectile that is blocked by walls and other obstacles. I tested it on the Golden Winged Knight in Grand Archives by trying to rapport him with the railing between us. He didn't get rapported. Then I moved sidewise so that the path between us was clear and it worked. Anybody confirm this?

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