This is a player-created Build for Dark souls 3.
Crated by Rashtor Nemarck (Due to Technical Issues, had to make this page with a different format)
|Rashtor The Aged Knight|
Build Name: Rashtor The Aged Knight
Build Level: 100+ (Depends of how much Str and Dex you pump)
Build Focus: PvE or PvP (More focused on PvE. Then again, if you git gud, you can use this for PvP too)
Burial Gift: Life Ring (It doesn't actually matter, since burial gifts can be obtained later, so you can actually choose whatever you want.)
Starting Class: Assassin (Yes, Assassin. I'll explain in build strategy)
Build Main Stat: Str and Dex (Quality Build, basically)
Link to Dark Souls 3 Calculator: Link here (couldn't find the rapier, so i used another weapon with the same weight)
Personal Preference (More like, how i edit my face. Replace it with whatever you like.)
Hair: Slot number nine (starting from top, from left to right)
Hair Color: White
Beard: Slot number ten (starting from top, from left to right)
Beard Color: Gray
Eye Color: Deep Blue
Alternative weapons for the Claymore (Since not all will like it):
Or, if you want to totally rekt enemies, use the Dark Sword. I hate it though, by the simple fact that almost everyone uses it. Then again, this is a suggestion build, so feel free to pick whatever weapons you want. It has been nerfed, but i don't think it supposes a problem, since it's still OP.
- Any Utility Spell (Repair, Hidden Body, Spook, Aural Decoy, etc.)
- Great Magic Shield/Great Magic Weapon (Depends of what kind of play you have, and in which hand do you have your staff)
Note: I use this armor out of Fashion Souls. Then again, it does give you decent protection.
- Head: None (To show my face, something that almost no one does.) Alternatively, use any piece of gear that you like.
- Chest: Fallen Knight Armor
- Hands: Fallen Knight Gauntlets
- Legs: Fallen Knight Trousers
Click here to see the complete set!
Alternative Armor Set: Elite Knight Set (Consider adding a little more of Vit to compensate weight)
Rings and Items:
Note: If you want some alternatives, read the Build Strategy section.
- Chloranty Ring (If you use the Claymore, you'll need this ring more than anything. It also stacks with the Grass Crest Shied!)
- Hornet Ring (This ring is... God, this ring is hideous. 30% Boost in Critical Atacks is just insane.)
- Aldrich's Sapphire (Every Critical Atack gives you some FP. Useful if you find yourself using the utility spells very often, or your weapon art)
- Carthus Bloodring (This ring boosts your rolling invincibility frames. Useful, since this build is not based on taking hits anyway)
- Alternative for Carthus Bloodring: Slumbering Dragoncrest Ring (Use this along with the spell hidden body. It will trivialize almost all the game combining these two)
- The obvious Estus and Ashen Estus Flasks
- Green Blossom (Yeah, even more Stamina Recovery)
- Elemental Bundles and Resins (If you don't ever plan on using Great Magic Weapon, or want a different source of elemental damage). Bundles for Ripostes or quick finishes, and Resins for fights.
(In case that you are indeed reading this, so that you don't get bored, search "Assassin's Creed II OST - Sanctuary" on youtube)
"After a long time, He came back.
He was a knight, but not a normal one.
The knight who linked the flame in a different time and place. He who confronted the abyss. He who defeated Four Powerful Souls. He who battled against the Black Dragon. The one with undying will. And also... The one who killed the Lord of Sunlight.
But... there was something different. He wasn't the same.
He had more experience, but his skill in practice became rusted. He had more wisdom, but less insight. He had more resolution to fight, but less to none reasons to battle. He could kill anyone if he wanted to, but had no motives to do so. What happened to him?
The answer was simple. He... was tired. He aged, like any normal person. As powerful as he could be, he couldn't defy the natural course of his body. He, who did all kind of feats, was getting old and weary. And as such, his capability started to get rusted.
But once again, he had a mission to do. It was indeed a different time, and a different place, but his mission and resolution to fight didn't change.
And for that purpose, he raised his sword once again. Determined to fight once more, until his body lasts. Yes...
His one and only objetive was, again, the same since the beginning: Succeed where others have failed"
Before we Start:
We have to take in mind some things before actually going in to the guide. *Click here for some soothing music*
- Originally, this build was the one i used in my gameplay for Dark Souls 1 (In Dark Souls 2 i used a different kind of character). And as such, some of the things here are for nostalgia purposes (mostly, the claymore weapon).
- This is, like is said in the beggining of the page, a quality build. DON'T expect to use your shield to block things (unless you use the Shield of Want or Great Magic Shield, or both), and don't try to tank any hits. It will not end well. You'll be rolling a lot of the time, and wait for a opening to strike your enemy (hence, why you have the Carthus Bloodring).
- The Rings have different purposes. The Chloranty rings is probably a must, since if you don't choose the grass crest shield, you'll still have stamina regeneration (and if you do have the shield, even better). The Aldrich's sapphire and the Hornet Ring are for Critical Atacks. Be it that you either do backstab or get a riposte, you'll do tons of damage and also regain some fp. And last, the Carthus Bloodring. (see point 2)
- If you really suck at parrying or getting backstabs, then replace the Aldrich's Sapphire, the Hornet Ring, and the Rapier and target shield. There is no point to have them if you can't use them to the full potential (don't feel bad about this. I do suggest tough, that you master the art of Parrying.). For the two rings, you could either use the Ring of Havel, or the Ring of favor and Protection (or both), and the ring of steel protection.
- This build is done for PvE. You can use it in PvP, but do so at your own risk. As a side note: Don't use the rapier in PvP pls, no R1 spamming pls.
- If you don't want to use the sorcery spells, you can alternatively level up faith. 15 of Faith should be enough to have Medium Heal and Replenishment (or pump 25 Faith to use the Great Heal miracle and Bountiful Light) If you do so, you could consider replacing one of the rings with the Sage Ring. This Gives you more sustain in battle, and with the ring on, you could heal if you find an opening. Useful if you aren't of the kind of dodge that much.
Random things that you may want to know (optional, don't read if you don't want):
Since i consider introductions kind of meaningless here (i mean the ones of: "Hello, i'm John Smith. I've been a Veteran DS Player since nobody *****ing knows when, and blah blah blah"), i'll just say two thing. One, that i have been playing Dark Souls since a lot of time (not when it came out, but somewhat later after that), and i'm so happy to have a third game of this Masterpiece. And second, this is my first time making a Build, so yeah, if i suck, that's probably it. Also, English is not my main language, so bear with me.
Dark Souls 3 has more features than the previous games, which makes some players wonder "What kind of approach should i take now?"
Well, more like, that was what happened to me, but i think some people wondered about it too. Don't punch me please :(
So yeah, i tought: Well, Dark Souls main feature isn't PvP anyway, so i'll make a Character that focuses more on PvE. But what kind of character should i make? Sorcerer's where way too Op, Using miracles to heal doesn't suit me, and focusing on leveling defensive stats (Health and Equipment Load) probably won't work here. Ok, i'll make a Str and Dex build (i called it like that, since i didn't remember that the community called it Quality Build), and see what happens. And surprise! It ended actually pretty well. So, i decided to share it with everyone.
Now, to the actual Build Guide:
Stats and Explaining things:
The reason why i choose the Assassin Class is simple, actually. You start with Two Attunement Slots, decent Dex, a useful spell (Spook), you get a Target Shield (the best parrying shield in terms of damage reduction and stability), and it's stats are very balanced. You can even focus in being a Sorcerer starting from this class, and is actually ok. Also, you get the Estoc weapon, a fearsome thrusting Sword that can Stunlock most of enemies. Don't use it too much pls, R1 spammers are the worst :c (Okay, use it if you want, but don't use it in PvP at least.)
The first Objetive of this Build is reaching the Minimal requierements for Wielding the Claymore one handed. Which means, leveling Str to 16 (and since the Assasin starts with 14 of Dex, you don't need to level Dex for the meanwhile). Or, if you're going to use the Dark Sword, Leveling one point of dex and six of Str should be enough. Do mind tough, that if you go for the Lothric Knight Sword, you'll need 11 Str and 18 Dex, so do be careful in which points you're going to invest in early game, since you don't get to level up that much.
Either way, whatever weapon you choose, once you meet the minium requierements of the weapon you're going to use, we're going to level up the Defensive stats. Why, you ask? Well, most of the Early game can be played well by only reinforcing your weapon, and having a bit of skill for dodging atacks. So, in case you do mess up, you can have some window of error and still be alive. Useful, isn't it?
The "Defensive Stats" are more of survival than anything. Which means that Vigor, Endurance and Vitality are those stats. Since this is a Quality build, we'll level them up to 20 and that's it. (Except vitality, because you're going to wear some heavy stuff. 30 are requiered there.)
Even so, it doesn't mean that you have to put ALL of your level ups in these stats. That's actually a bad idea. You need to find a balance of knowing how much you need those defensive stats, considering by how much you actually get killed. One "gauge" that tells you that you pumped too many points in health (Vigor), is by the simple fact of how much estus do you need to fully heal yourself. If you need 3 estus flasks or more, you have overdone it. Even tough that's one "gauge", we could say that there's another one.
The Equipment load, indicating how much burden you have, has a %. You absolutely need to have under 70%, or you're going to fat roll, and that's bad. Really bad. But also, you shouldn't pump too many points into Vitality early, since most of the equipment you get in this guide is progresive, so lvl up Vitality according to the equipment that you're wearing.
You start your game, and all that, you make your character, and wake up in a grave. If you're not accustomed to parrying, you could try to do it in the mobs that are there. Remember that parrying is a bit different with small shield made for parries, than with medium shields. Is still achievable though, so don't fret over it.
If you want a quick way to get to 16 str, you'll have to do 2 things:
- Kill the Ravenous Crystal Lizard that there is in the beggining, close from the first bonfire
- With the souls obtained from the lizard, procure to not die, and kill your first boss.
If you manage to do it, you'll get the exact amount of level ups to get to 16 str and by it, wield the claymore.
Now, there's one question that you may have been pondering:
Why should i use the weapons in your build and not the alternate weapons choices mentioned above, or another ones?
Answer? Quite simple, you literally encounter them in the second area of the game, the Lothric Castle Wall. Also, to get those other weapons, you either need to farm them (Both Lothric Knight Sword and Dark Sword), or need heavy investment in str and dex to be actually useful (Let's say, for example, Vordt's Great Hammer, which needs 30 str to wield one-handed). Also, the Claymore has an amazing moveset, having thrust and standard damage (respectively done by it's strong atacks and normal atacks). One handed, it does sweeping atacks and thrust atacks, and two handed does vertical slashes and a thrust atack with slightly less range, but more damage.
Let's start with getting the weapons.
Here is the way to get our early core weapons for the build.
Target Shield and Sorcerer Staff: Starting Equipment
Longbow: From the First bonfire of the wall of lothric, go to the right. You should see some undead dogs. Kill them, and go straight. Now you'll encounter an undead with a Halberd. Dispatch it, and follow the stairs. Look to your right, and you'll fin an undead sniper with his crossbow. Before you kill him, look to his left (your right) and you'll se a hollow. Run and kill it fast, because it can become a threat if you set free the parasite inside it (If you want to kill it though, use Firebombs, or fire atacks). Dispatch the sniper, and you'll see corpse. There lies the longbow.
Claymore: On the path where the dragon that spews fire is. You'll need to wait for it to do his fire breath, and then run to the left (if facing from the stairs) to a little stairway and run straight to the other side. You should see a corpse. It contains the Claymore. Then run like a bich, since the fire hurts.
Rapier: Where you encounter the Winged Knight (The Fat Knight with the Halberd), go to the left side from the room, and you should find a corpse and a hollow. The rapier is on the corpse. Make sure to kill the Halberd guy first though, we don't want a spin to win incoming dead.
Lothric Knight Sword (If you want to get it): Every Lothric Knight with a Sword and a shield has a chance to drop it. It can take quite a while, so there are two ways to farm it.
The first one is at the Second bonfire of the area. Go down the stairs, kill FIRST the bandit with the dagger, and THEN go out and kill the knight. Rinse and repeat.
The second way is on the Bordt of the Boreal Valley Bonfire, in which you have to take down more enemies (i don't suggest this one, but it works too).
Tip: These enemies are quite susceptible to being parried. If you can, bait it's first atack, but don't roll, just retreat a little so it doesn't hit you, and he'll do the second atack. That's your chance. Be careful if they get to a stance with their sword on both hands though, one atack from that is deadly as F**k.
Geting the Refined Gem *Click here for some action BGM*
Ok, this one can get a little tricky. At some point in the Lothric Castle Wall, you'll reach a place with two Lothric Knights, one with Shield and Spear, and another with shield and sword. Then you'll see some kind of... chapel? Church? Whatever is it, on the left of the building, there are some little stairs. You'll see a blue lothric knight. He's the one who drops the Refined Gem. Easy, right?
F*** no, is not easy. I still remember the pain of doing everything all over again to kill the bastard *Coff* Anyway, this guy is a hard nut to crack (the conventional way, at least). You can either do the High Risk-High Reward Mode (parrying and riposting the hell out of him), or you can play it safe, rolling everytime he atacks and try to go for a backstab (You need to be quick, all lothric knights tend to shield bash you if you try to go behind them, and this one is no exception). You'll be in for a shower of pain if he manages to buff his weapon (quite obvious, he stands and slides his hands over his sword, and it starts to glow). I can only give you two tips.
First: When you see him, don't go running straight at him. Instead, walk slowly to him (or use the spook spell, since it silences the noise of your footsteps). When you are close to his back, attack and you should backstab him. Mind that when you get close to ANY enemy's back (while walking), they'll turn around to see what the f*** is that noise behind them (i would do that too). So if you hace quick reflexes, just at the tiny moment you see that they start to turn around, press your atack button, and BAM! Free backstab. This gives you an upper hand, and any advantage against this guy is honestly a blessing.
Second: So, you see that he is buffing his weapon, right? Your best option would be run, since at this point it can one-shot kill you unless you have high health. But alas, we aren't a chicken that's going to get decapitated, so instead, if you see he's buffing his weapon (you need to be somewhat close to him), quickly run behind him and get another free bacsktab. Who knows, depending on the damage you have already dealt, you might even kill him!
Killing this guy nets you the obligatory drop: The Refined Gem, plus whatever else the knight could drop you (if you're lucky). Good luck, May the sun be with you.
Note: I'll make a Explicit Section on how to get the Chloranty Ring below.
So, you got the weapons, you have put your spells to good use netting you free bacsktabs and such. At this point, things are getting harder. Some enemies just can't be parried and/or backstabbed (or punish you heavily if you fail to do so), so you'll need to roll a lot more, and using your Claymore to weaken them and Rapier for quick finishes (it's fine if you use only one, but we have to be careful). Our next "power curve" (though more than "power", it will be "protection", but however you call it is fine), is on the Farron Keep, specifically, the swamp (not the poison one, i'm not THAT crazy). On here, we get the Fallen Knight Set, and the Grass Crest Shield, who are as important as our weapons (so we can have some margin of error).
Fallen Knight Set: There will be a corpse somewhat near to two hostile NPCs, and a Great Crab. All of the pieces can be looted from a corpse. You don't have to fight, so you can just run, grab them, and run again.
Grass Crest Shield: On the Crucifixion Woods bonfire it's easy to see a crab from there. Drop down to the right of the large crab towards one of the large trees. Loot the corpse on the right side of the tree. Tip: The stamina regen buff is on effect even when using your weapons Two handed!
The Chloranty Ring (and some spells)
Chloranty Ring: Ok, i'll actually be lazy, just go here and read how to get it. It's more clear than what i could say anyway.
This ring is one of the main core points of the build. The amount of stamina you consume per atack with the claymore is no joke, and stamina management is always the key to a sure victory. Faster stamina regen can give you some unexpected results (a.k.a saving your ass from getting killed). Stack it with a grass crest shield, and almost no stamina issues here.
Choose one. Both can be bought from Yoel of Londor, or alternatively, Orbeck of Vinheim.
Magic Weapon: Since we don't have Great Magic Weapon spell yet, this is our replacement on the meanwhile. This is useful for adding damage and saving your Resines and Bundles for other situations. Mind that this spell is mainly for the Rapier. The Claymore won't benefit as much with this spell, since our int scaling is so low, and it gives you set amount of magic damage, benefiting more with fast atacks to apply more times per second the spell.
Magic Shield: Since we don't have the Great Magic Shield spell yet, this is our replacement on the meanwhile. Sometimes, Blocking may be the best option, but having shields that don't give you 100% damage reduction on block is a bad idea. This is so that flaw can be fixed for some time, and give you more versatility to fight. It also adds some Stability, meaning that every atack recieved with the shield will cost less stamina per hit! Be mindful of it's duration though, or you'll find yourself in a pinch.
Since now we have (almost) all of our primary items, we'll progress along. Make sure that you stay under 70% equip load (lvl up your vit accordingly), and upgrade your weapons. In farron keep, you can found the Dreamchaser Ashes, which is a determinating item in getting Titanite Shards, thus upgrading our weapons (and thus, dealing more damage). Use all of your weapons to your advantage, Longbow to poke from distance and weaking enemies, spells for more damage/protection, target shield if an enemy is parryable, rapier and claymore to kill them.
Getting Some Rings
Aldrich's Sapphire: Found in Cathedral of Deep. On a vast room, with some Thralls (the hooded little guys wih axes), you'll see a Knight with a Shield and a Mace. Use your Claymore Weapon's Art to break his guard if he has it's shield up, and riposte him. Once you kill him and the thralls, you'll see a doorway, and another vast room, with an item. Enter, BUT turn around after walking 3 steps and return from where you came. Wait, and you'll see some giant spider mothafacka. Stay out of the doorway, and snipe him with your bow. He'll drop the ring.
Carthus Bloodring: Found in Cathacombs of Carthus. In a room with a lot of rats (and a giant one), on a hallway, there are some skeletons with Wheels. You'll want to snipe them... or not. Look above, and you'll see lots of slimes on the ceiling, awaiting to drop on you. Snipe the hell out of them, and kill them (Tip: Use fire. Firebombs works very well). With most of the slimes killed, now snipe ONE skeleton at a time. When they are somewhat close to you, they'll start to roll upon yourself. Raise your shield, and walk aside. If they miss you, quickly run and hit them with your Claymore. Rinse and repeat for the rest. On the end of the hallway, you'll see a corpse to your left. Look at the ceiling again, slimes, kill with fire, etc. The corpse contains this ring.
Slumbering Dragoncrest Ring (if you plan to use it): Obtained from Orbeck of Vinheim. You have to buy a total of 15 spells, and then use the talk option. Some dialoge, and you'll get another ring (if you haven't talked with him before). Talk again, and he'll give you a Gesture, and the ring. To buy 15 spells, you'll need to search for scrolls and give them to him. (Make sure to give him at least one scroll before killing the Abyss Watchers).
And with all that done...
Progress the game normally. Upgrade the weapon that you use most. Remember to lvl up Vigor and Endurance to 20, no more no less. You may want to start leveling Str and Dex, since upgrading your weapons starts to fall of in damage. Also, it's important to buy Resines for diferent kinds of enemies, giving you some extra damage and versatility.
If you're using the setup that i said, you'll roll a lot. The Carthus Bloodring can be dangerous for it's damage amplification done to the player. Sometimes you'll want to unequip it, and it's okay.