Ricard's Rapier

icon-wp_physicalAttack.png
97 physical_defense-shield-icon.jpg 35.0
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
20.0
icon-firebonus.png
0
fire_defense-shield-icon.jpg
15.0
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 15.0
icon-darkbonus.png
0
icon_weight.png
20.0
critical.png
100 icon-wp_stability.png 15
icon_weight.png 2.5
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D C - -
8 20 - -
weapon_type-icon.jpg Thrusting Sword damage_type-icon.jpg Thrust
skill-icon.jpg Ricard's Lunge and Press icon_fp_cost.png 12 (-/8)

Ricard's Rapier is a Weapon in Dark Souls 3.

A strikingly decorative rapier of an Undead prince spoken of in ancient stories.

Although many of the tales surrounding the prince are questionable, this thrusting weapon suggests that the stories of his graceful technique were in fact true.

Skill: Ricard's Lunge and Press
Assume a quick stance, lunge forward, and execute a stunning chain attack. Sustain offensive with strong attack. 

Notes and Tips:

 

 

Location/Where to Find

  • Obtained from a hostile NPC in Archdragon Peak. The NPC is summoned by the man-serpent closest to the Great Belfry bonfire. The NPC uses the Rapier.

 

 

Moveset and Videos:

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Ricard's Rapier Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 194 - - - - D B - - - - - 35 20 15 15 20
Heavy +10 179 - - - - B - - - - - - 35 20 15 15 20
Sharp +10 179 - - - - E A - - - - - 35 20 15 15 20
Refined +10 174 - - - - C C - - - - - 35 20 15 15 20
Raw +10 242 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Crystal +10 92 126 - - - D C A - - - - 33.2 22 14.2 14.2 19
Simple +10 97 111 - - - D C A - - - - 33.2 22 14.2 14.2 19
Fire +10 160 - 160 - - - - - - - - - 33.2 19 18 14.2 19
Chaos +10 97 - 126 - - D C A A - - - 33.2 19 18 14.2 19
Lightning +10 92 - - 126 - D C - A - - - 33.2 19 14.2 16.5 19
Blessed +10 126 - - - - D C - S - - - 33.2 19 14.2 14.2 19
Deep +10 160 - - - 160 - - - - - - - 33.2 19 14.2 14.2 24
Dark +10 97 - - - 126 D C A A - - - 33.2 19 14.2 14.2 24
Blood +10 150 - - - - D B - - - - 39 33.2 19 14.2 14.2 19
Poison +10 150 - - - - D B - - 39 - - 33.2 19 14.2 14.2 19
Hollow +10
Luck Bonus ??   Discovery Bonus ??
184 - - - - D B - - - - - 33.2 19 14.2 14.2 19

 

Requires regular reinforcement, totalling ?? souls, ?? titanite shards, ?? large titanite shards, ?? titanite chunks and ?? titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 97 - - - - D C - - - - - 35 20 15 15 20
Regular +1 106 - - - - D C - - - - - 35 20 15 15 20
Regular +2 116 - - - - D C - - - - - 35 20 15 15 20
Regular +3 126 - - - - D C - - - - - 35 20 15 15 20
Regular +4 135 - - - - D C - - - - - 35 20 15 15 20
Regular +5 145 - - - - D C - - - - - 35 20 15 15 20
Regular +6 155 - - - - D C - - - - - 35 20 15 15 20
Regular +7 164 - - - - D C - - - - - 35 20 15 15 20
Regular +8 174 - - - - D C - - - - - 35 20 15 15 20
Regular +9 184 - - - - D B - - - - - 35 20 15 15 20
Regular +10 194 - - - - D B - - - - - 35 20 15 15 20

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 95 - - - - C - - - - - - 35 20 15 15 20
Heavy +1 103 - - - - C - - - - - - 35 20 15 15 20
Heavy +2 111 - - - - C - - - - - - 35 20 15 15 20
Heavy +3 120 - - - - C - - - - - - 35 20 15 15 20
Heavy +4 128 - - - - B - - - - - - 35 20 15 15 20
Heavy +5 137 - - - - B - - - - - - 35 20 15 15 20
Heavy +6 145 - - - - B - - - - - - 35 20 15 15 20
Heavy +7 154 - - - - B - - - - - - 35 20 15 15 20
Heavy +8 162 - - - - B - - - - - - 35 20 15 15 20
Heavy +9 171 - - - - B - - - - - - 35 20 15 15 20
Heavy +10 179 - - - - B - - - - - - 35 20 15 15 20

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 92 - - - - E B - - - - - 35 20 15 15 20
Sharp +1 100 - - - - E B - - - - - 35 20 15 15 20
Sharp +2 109 - - - - E B - - - - - 35 20 15 15 20
Sharp +3 118 - - - - E B - - - - - 35 20 15 15 20
Sharp +4 127 - - - - E A - - - - - 35 20 15 15 20
Sharp +5 135 - - - - E A - - - - - 35 20 15 15 20
Sharp +6 144 - - - - E A - - - - - 35 20 15 15 20
Sharp +7 153 - - - - E A - - - - - 35 20 15 15 20
Sharp +8 161 - - - - E A - - - - - 35 20 15 15 20
Sharp +9 170 - - - - E A - - - - - 35 20 15 15 20
Sharp +10 179 - - - - E A - - - - - 35 20 15 15 20
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 87 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +1 96 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +2 104 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +3 113 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +4 122 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +5 130 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +6 139 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +7 148 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +8 157 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +9 165 - - - - C C - - - - - 35.0 20.0 20.0 15.0 20.0
Refined +10 174 - - - - C C - - - - - 35.0 20.0 15.0 15.0 20.0
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 126 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +1 137 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +2 149 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +3 161 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +4 172 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +5 184 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +6 195 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +7 207 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +8 219 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +9 230 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Raw +10 242 - - - - - - - - - - - 33.2 19 14.2 14.2 19
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 72 72 - - - E D C - - - - 33.2 20.0 14.2 14.2 19.0
Crystal +1 74 78 - - - E D C - - - - 33.2 20.2 14.2 14.2 19.0
Crystal +2 76 83 - - - E D B - - - - 33.2 20.4 14.2 14.2 19.0
Crystal +3 78 88 - - - E D B - - - - 33.2 20.6 14.2 14.2 19.0
Crystal +4 80 94 - - - E D A - - - - 33.2 20.8 14.2 14.2 19.0
Crystal +5 82 99 - - - E D A - - - - 33.2 21.0 14.2 14.2 19.0
Crystal +6 84 104 - - - E D A - - - - 33.2 21.2 14.2 14.2 19.0
Crystal +7 86 110 - - - E D A - - - - 33.2 21.4 14.2 14.2 19.0
Crystal +8 88 115 - - - E D A - - - - 33.2 21.6 14.2 14.2 19.0
Crystal +9 90 120 - - - E C A - - - - 33.2 21.8 14.2 14.2 19.0
Crystal +10 92 126 - - - D C A - - - - 33.2 22.0 14.2 14.2 19.0
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 72 72 - - - E D D - - - - 33.2 22 14.2 14.2 19
Simple +1 75 76 - - - E D D - - - - 33.2 22 14.2 14.2 19
Simple +2 77 80 - - - E C C - - - - 33.2 22 14.2 14.2 19
Simple +3 80 84 - - - E C C - - - - 33.2 22 14.2 14.2 19
Simple +4 82 88 - - - D C C - - - - 33.2 22 14.2 14.2 19
Simple +5 84 92 - - - D C B - - - - 33.2 22 14.2 14.2 19
Simple +6 87 96 - - - D C B - - - - 33.2 22 14.2 14.2 19
Simple +7 89 99 - - - D C B - - - - 33.2 22 14.2 14.2 19
Simple +8 92 103 - - - D C A - - - - 33.2 22 14.2 14.2 19
Simple +9 94 107 - - - D C A - - - - 33.2 22 14.2 14.2 19
Simple +10 97 111 - - - D C A - - - - 33.2 22 14.2 14.2 19
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 87 - 87 - - - - - - - - - 33.2 19 18 14.2 19
Fire +1 94 - 94 - - - - - - - - - 33.2 19 18 14.2 19
Fire +2 101 - 101 - - - - - - - - - 33.2 19 18 14.2 19
Fire +3 109 - 109 - - - - - - - - - 33.2 19 18 14.2 19
Fire +4 116 - 116 - - - - - - - - - 33.2 19 18 14.2 19
Fire +5 123 - 123 - - - - - - - - - 33.2 19 18 14.2 19
Fire +6 130 - 130 - - - - - - - - - 33.2 19 18 14.2 19
Fire +7 138 - 138 - - - - - - - - - 33.2 19 18 14.2 19
Fire +8 145 - 145 - - - - - - - - - 33.2 19 18 14.2 19
Fire +9 152 - 152 - - - - - - - - - 33.2 19 18 14.2 19
Fire +10 160 - 160 - - - - - - - - - 33.2 19 18 14.2 19
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 77 - 77 - - E E D D - - - 33.2 19 18 14.2 19
Chaos +1 79 - 82 - - E D C C - - - 33.2 19 18 14.2 19
Chaos +2 81 - 87 - - E D C C - - - 33.2 19 18 14.2 19
Chaos +3 83 - 92 - - E D C C - - - 33.2 19 18 14.2 19
Chaos +4 85 - 97 - - E D C C - - - 33.2 19 18 14.2 19
Chaos +5 87 - 101 - - E C C C - - - 33.2 19 18 14.2 19
Chaos +6 89 - 106 - - D C B B - - - 33.2 19 18 14.2 19
Chaos +7 91 - 111 - - D C B B - - - 33.2 19 18 14.2 19
Chaos +8 93 - 116 - - D C B B - - - 33.2 19 18 14.2 19
Chaos +9 95 - 121 - - D C B B - - - 33.2 19 18 14.2 19
Chaos +10 92 - 126 - - D C B B - - - 33.2 19 18 14.2 19
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 72 - - 72 - E D - C - - - 33.2 19 14.2 16.5 19
Lightning +1 74 - - 78 - E D - B - - - 33.2 19 14.2 16.5 19
Lightning +2 76 - - 83 - E D - B - - - 33.2 19 14.2 16.5 19
Lightning +3 78 - - 88 - E D - A - - - 33.2 19 14.2 16.5 19
Lightning +4 80 - - 94 - E C - A - - - 33.2 19 14.2 16.5 19
Lightning +5 82 - - 99 - E C - A - - - 33.2 19 14.2 16.5 19
Lightning +6 84 - - 104 - E C - A - - - 33.2 19 14.2 16.5 19
Lightning +7 86 - - 110 - E C - A - - - 33.2 19 14.2 16.5 19
Lightning +8 88 - - 115 - E C - A - - - 33.2 19 14.2 16.5 19
Lightning +9 90 - - 120 - E C - A - - - 33.2 19 14.2 16.5 19
Lightning +10 92 - - 126 - E C - A - - - 33.2 19 14.2 16.5 19
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 77 - - - - E D - B - - - 33.2 19 14.2 14.2 19
Blessed +1 82 - - - - E D - B - - - 33.2 19 14.2 14.2 19
Blessed +2 87 - - - - E D - B - - - 33.2 19 14.2 14.2 19
Blessed +3 92 - - - - E C - B - - - 33.2 19 14.2 14.2 19
Blessed +4 97 - - - - E C - B - - - 33.2 19 14.2 14.2 19
Blessed +5 101 - - - - E C - B - - - 33.2 19 14.2 14.2 19
Blessed +6 106 - - - - E C - B - - - 33.2 19 14.2 14.2 19
Blessed +7 111 - - - - E C - B - - - 33.2 19 14.2 14.2 19
Blessed +8 116 - - - - D C - A - - - 33.2 19 14.2 14.2 19
Blessed +9 121 - - - - D C - A - - - 33.2 19 14.2 14.2 19
Blessed +10 126 - - - - D C - A - - - 33.2 19 14.2 14.2 19
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 87 - - - 87 - - - - - - - 33.2 19 14.2 14.2 24
Deep +1 94 - - - 94 - - - - - - - 33.2 19 14.2 14.2 24
Deep +2 101 - - - 101 - - - - - - - 33.2 19 14.2 14.2 24
Deep +3 109 - - - 109 - - - - - - - 33.2 19 14.2 14.2 24
Deep +4 116 - - - 116 - - - - - - - 33.2 19 14.2 14.2 24
Deep +5 123 - - - 123 - - - - - - - 33.2 19 14.2 14.2 24
Deep +6 130 - - - 130 - - - - - - - 33.2 19 14.2 14.2 24
Deep +7 138 - - - 138 - - - - - - - 33.2 19 14.2 14.2 24
Deep +8 145 - - - 145 - - - - - - - 33.2 19 14.2 14.2 24
Deep +9 152 - - - 152 - - - - - - - 33.2 19 14.2 14.2 24
Deep +10 160 - - - 160 - - - - - - - 33.2 19 14.2 14.2 24
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 77 - - - 77 E E D D - - - 33.2 19 14.2 14.2 24
Dark +1 79 - - - 82 E D D D - - - 33.2 19 14.2 14.2 24
Dark +2 81 - - - 87 E D C C - - - 33.2 19 14.2 14.2 24
Dark +3 83 - - - 92 E D C C - - - 33.2 19 14.2 14.2 24
Dark +4 85 - - - 97 E D C C - - - 33.2 19 14.2 14.2 24
Dark +5 87 - - - 101 E D C C - - - 33.2 19 14.2 14.2 24
Dark +6 89 - - - 106 E C C C - - - 33.2 19 14.2 14.2 24
Dark +7 91 - - - 111 E C C C - - - 33.2 19 14.2 14.2 24
Dark +8 93 - - - 116 D C B B - - - 33.2 19 14.2 14.2 24
Dark +9 95 - - - 121 D C B B - - - 33.2 19 14.2 14.2 24
Dark +10 97 - - - 126 D C B B - - - 33.2 19 14.2 14.2 24
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 87 - - - - E C - - - - 34 33.2 19 14.2 14.2 19
Blood +1 93 - - - - E C - - - - 34 33.2 19 14.2 14.2 19
Blood +2 99 - - - - D C - - - - 35 33.2 19 14.2 14.2 19
Blood +3 106 - - - - D C - - - - 36 33.2 19 14.2 14.2 19
Blood +4 112 - - - - D C - - - - 36 33.2 19 14.2 14.2 19
Blood +5 118 - - - - D C - - - - 37 33.2 19 14.2 14.2 19
Blood +6 125 - - - - D C - - - - 37 33.2 19 14.2 14.2 19
Blood +7 131 - - - - D C - - - - 37 33.2 19 14.2 14.2 19
Blood +8 137 - - - - D C - - - - 39 33.2 19 14.2 14.2 19
Blood +9 144 - - - - D B - - - - 39 33.2 19 14.2 14.2 19
Blood +10 150 - - - - D B - - - - 40 33.2 19 14.2 14.2 19
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 87 - - - - E C - - 34 - - 33.2 19 14.2 14.2 19
Poison +1 93 - - - - E C - - 34 - - 33.2 19 14.2 14.2 19
Poison +2 99 - - - - D C - - 35 - - 33.2 19 14.2 14.2 19
Poison +3 106 - - - - D C - - 36 - - 33.2 19 14.2 14.2 19
Poison +4 112 - - - - D C - - 36 - - 33.2 19 14.2 14.2 19
Poison +5 118 - - - - D C - - 37 - - 33.2 19 14.2 14.2 19
Poison +6 125 - - - - D C - - 37 - - 33.2 19 14.2 14.2 19
Poison +7 131 - - - - D C - - 37 - - 33.2 19 14.2 14.2 19
Poison +8 137 - - - - D C - - 39 - - 33.2 19 14.2 14.2 19
Poison +9 144 - - - - D B - - 39 - - 33.2 19 14.2 14.2 19
Poison +10 150 - - - - D B - - 40 - - 33.2 19 14.2 14.2 19
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 92 - - - - E C - -     - - - 33.2 19 14.2 14.2 19
Hollow +1 101 - - - - E C - -     - - - 33.2 19 14.2 14.2 19
Hollow +2 110 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +3 119 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +4 129 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +5 138 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +6 147 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +7 156 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +8 165 - - - - D C - -     - - - 33.2 19 14.2 14.2 19
Hollow +9 175 - - - - D B - -     - - - 33.2 19 14.2 14.2 19
Hollow +10 184 - - - - D B - -     - - - 33.2 19 14.2 14.2 19

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      39dex/60faith
      buff it with anything
      and its L2>R2 nearly if not one-shots players
      this thing is a beast
      when it lands tho

      • Anonymous

        I need to make a build with this...I think I’ll name him
        Inigo Montoya...I’ll search from kingdom to kingdom looking for the 6 fingered man, then when I meet Gael I’ll utter “you killed my father, prepare to die”

        • Anonymous

          That's quite the Faith scaling for the Blessed version. Honestly most of the Int/Faith scaling on this weapon is quite good. Curious.

          • Anonymous

            Something i noticed is that the weapon art does WAY more damage when the weapon is buffed, not very surprising considering the amount of hits, but a jump from 400 damage to 1000 is shocking for me. Im not sure if infusions count as flat damage, like dark or crystal, but ill test it out and see if the damage is really high or not. Also this weapon can buffed by onyx blade, unlike other rapiers, so thats nice.

            • Anonymous

              this with literally any buff on a sharp infusion shreds things, if you can land the WA. like seriously my CMW version does over 1k damage vs heavily armored players, its a beast...... if you can land it. lol

              • Anonymous

                Makes for a decent twink weapon. Buffing it with a gold bundle and catching someone with the weapon art can deal upwards of 500 damage on just a +1 reinforcement. Also since it's a thrusting sword and has low recovery on the r1s it's quite hard to get punished by big weapons.

                • Anonymous

                  For those confused about simple and crystal scaling, simple DOES have better scaling, but has less base. so its kind of like yorshkas chime, where even though its scaling is 50% better then other miracle catalysts, it will be weaker until much more investment is made. but the damage difference between crystal and simple is minor at high stats.

                  • Anonymous

                    Actually the simple infusion indeed gives B for dex and S for int. However its damage is still lower than crystal even though the letters in crystal are C and A respectively. Even tested it for 60 dex and 60 int and still crystal is better. I suppose the simple will surpass the crystal on very high attributes like 99/99 dex/int which is silly. Perhaps a flaw in the design of this weapon, or a good example why a letter in scaling doesn't always reveal everything?

                    • Anonymous

                      I m pretty sure table has wrong values.. I remember it being a B in dex and S in int with simple infusion.

                      • Anonymous

                        Fun Fact: Doesn't have a kick attack. Instead has a backstep and poke, like how Curved Swords don't have a kick. Not sure with other rapiers, but still neato

                        • Anonymous

                          I remember when the fast multi-stab attack of this thing was the coolest thing ever in DS1. In DS3 it's nothing special when compared to many other attacks, it really gives you an idea on how the movesets evolved... not that I'm complaining :^D

                          "Not influenced by bloodborne" -Miyazaki

                          • Anonymous

                            It seems i'm just incapable of using rapiers right. They are so inconvenient for me. I like nothing about them besides fashion.
                            - R1 attacks have a very low reach and wonky hitbox / target tracking making it extremely hard to hit people unless going point blank.
                            - The damage is not that good.
                            - Backstep-slash that replaces the kick is useless, you are now incapable of dealing with shield users unless swaping to another weapon (or two-handing the shield)
                            - Weapon art is dumb because of how well telegraphed it is. They could've at least give it hyperpoise but no, you can easily be interrupted. Only a very stupid person would get caught by that.

                            For comparison - Lothric Straight Sword does everything better: higher damage, better reach, aoe, a viable kick to deal with shields, extremely useful weapon art.
                            I guess that's just me but this particular rapier is just a big bag of *****s and doesn't work in my hands.

                            • Anonymous

                              Carthus Milkring does wonders for this weapon. Roll a few times to completely disappear and hide the incredibly telegraphed salute before the multi thrusts. Best used with a WA shield and untrue dark ring to slightly disguise your visibility more during invasions or jolly co-op.

                              • Anonymous

                                On a 50 int 40 dex with a crystal infusion the weapon art hits for 1200 on most people it's hard to land but if you can bait people in with spells it will instantly kill most phantoms/invaders.

                                • Anonymous

                                  Its quite good, excellent weapon for any glass cannon mage type build with 60 INT or FAITH. It will hit an AR of 450+ when buffed and the battle art hits hard, managed to get 1000+ damage out of it around lvl 99. When you want a rapier, use this one or the regular rapier.. I'm not an Estoc hater ( Straight Swords are the evil in this game imo )but you'll feel just better using this against people..

                                  • I'm surprised how good simple infusion is with this weapon. Sure, the weapon art is better if you can buff weapons and simple infusion takes that out but its still a very good option for a pure caster build. 20 dex isnt that high of a req, deals minmal damage diference with cristal or any other infusion that puts elemental damage and restores skillpoints with a weapon that you want to use it. Can't be buffed but that leaves open more slots for spells for a caster.

                                    • Anonymous

                                      With the pontiffs right eye and lightning blade on a quality build and 60 faith it makes everyone onehit.Highest dmg was 1600 dmg in the whole combo.Lg

                                      • Anonymous

                                        The Lunge and Press with the Leo Ring is truly a crushing blow, given the follow-ups the Press brings. Mind your timing with countering, though. Shield of Want works best.*Simple in sword and shield*

                                        • Anonymous

                                          I went ahead and tested the weapon skill of this move on a pyromancer against the drakeblood knight in Archdragon Peak:Unbuffed at 221 AR: 176 total damageChaos infused at 368 AR: 245 total damageBuffed at 402 AR: 457 total daamgeAll other basic hits scaled as expected, with a smooth curve based on AR, but the weapon skill is indeed applying the buff AR multiple times for some pretty disgusting total damage. On less resistant enemies, it was easily hitting for 900+ per weapon skill use. I found that the same is true of Gotthard's weapon skill, which was 166/236/330 for the same tests at similar ARs, but its regular dual attacks (and roll dual attack) only benefited from the buff once.Notably this isn't true for the regular Rapier, which had weapon skill damage results of 133/167/188, scaling smoothly with AR.

                                          • Anonymous

                                            Looks like the auxiliary effect values for the blood and poison version of the weapon are in the wrong columns; Blood + 10 is showing its aux effect value in the poison column, and Poison + 10 is showing its aux effect value in the frost column. Fix pls?

                                            • Unless i'm missing something, this thing got nerfed hard. Buffed it, and used Carthus pyro to boost damage even more. It fails miserably. I even had it at +10... Was really looking forward to repeat experiences from DS1. Guess i'll stick with my +10 WP.

                                              • Anonymous

                                                So I tested out how the multi hit move of Ricard's (L2) applies buff damage.I found that it applies the same damage to each hit of the multi hit move as it would to a single hit move (like DS1). Basically, Ricard's is really good at applying buff damage.

                                                • Anonymous

                                                  ricards rapier is basically like a easter egg item now with the face its main move in ds1 and ds2 is the focus skill of the rapier

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