Riposte is a combat mechanic in Dark Souls 3. It is a follow up critical attack that can be landed after a successful parry, while the opponent is in a stagger animation. Ripostes can also be used after a blocking enemy's guard is broken (kicking is especially effective for this strategy).  Some larger enemies, such as bosses, can be hit with a similar attack after dealing high damage in quick succession to certain body parts.




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    • Anonymous

      Criticals after guard breaking with Great Combustion/Black Flame is still bugged sometimes. (PS4) If I had to guess it's caused do to iframes inflicted by the spell damage which make the opponents immune to damage for a milisec. And the lower the FPS the longer the immunity what leads to zero riposte damage.

      • Anonymous

        I have a question so you know when you riposte attack after parrying/poise breaking (npc enemies or during pvp), how to you perform the extended version of it coz sometimes I see a normal riposte which is like a backstab except in the front but then I see an extended version of it like lets say you wielding a club or an axe and you riposte an enemy to the ground, then for a finishing touch you hit them again while they on the ground like a heavy attack or something... that's what I want to know how to do coz I've tried and that extension doesn't happen

        • Anonymous

          Do ripostes just not work in pve? I'm parrying attacks all the time and I try to riposte but the enemy just continues with there attack like nothing happened.

          • Anonymous

            Had something weird happen when testing riposte damage on Drakeblood Knight...
            Hornet ring.
            Sharp Drakeblood Greatsword +10 with Darkmoon Blade, 134 Spell Buff.
            18 STR, 30 DEX, 30 FTH.
            A dozen riposte attempts with the EXACT same setup resulted in 3 different damage outcomes:
            -629 damage
            -819 damage
            -656 damage
            What the heck is going on?

            • Anonymous

              I was a veritable master of riposting in DS 1, but the parry animation is so much slower in DS 3, so I am having trouble getting into it. Probably only a matter of time though...I feel weak now.

              • Anonymous

                Do backstab and riposte ignore armor or something? I believe it's highly unlikely I should be getting 1 shotted with 45 absorb, 300 defense, and 50 vitality.

                • Anonymous

                  Ho usate anello del calabrone ma non riesco a fare attaccon in caduta :( sapete per caso se serve qualche statistica o tipi di armi please?

                  • Anonymous

                    I'm running a 27/40 (STR/DEX) build with a Rapier on it for ripostes, but the problem being is I want to maximize my riposte damage over standard poke damage and seeing that you have two different weapon attack ratings (One for 1H and a bonus for 2H) I have no idea what riposte/backstab damage is based off of. Is it 1H, 2H, or the difference of both? I have three choices: No infusion, refined, or sharp; what'd be best?

                    • Anonymous

                      How do I see many videos where they'll be using an UGS and get 3 critical hits? Does it do the same amount ot damage than a normal 2-hit critical or more?

                      • Anonymous

                        I've seen two different kinds of riposte, a normal riposte and one where it's an attack followed up by a falling stab. How do you perform the second?

                        • Anonymous

                          I've seen people do a riposte after a parry and then they follow up with pushing down the enemy to the ground and also pushing down the sword further in for another tick of damage and I also did it -somehow- with my chaos blade katana. How do you do this exactly? Cuz I got no clue..

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