Rusted Gold Coin is an Item in Dark Souls 3. It is one of the Burial Gifts available to players.

 

Rusted Gold Coin

rusted gold coin

A rusty old gold coin that surely has no currency.

Crushing the coin gives a large, if temporary, boost to item discovery.

A rich man lost his fortune, but it returned to him twofold. He was swift to squander his retrieved fortune, smugly confident that it was bound to double once again.

Rusted Gold Coin Effect

  • Increase Item Discovery by 100 points, for 60 seconds.
  • No. Held limit: 10

 

Where to Find Rusted Gold Coin

 

Notes

  • Effect stacks with Symbol of AvariceCovetous Gold Serpent Ring, and Crystal Sage's Rapier.
  • Discussion of "optimal" Item Discovery often mentions the Gold coin, but this can be misleading. The Gold coins are minor and limited, especially endgame when Item Discovery gear and unlimited normal Rusted Coins are available. The "difference" a Gold coin makes might be having 400 instead of 350 Item Discovery, a handful of times. (Or even less than that.) It is not important. Their best use is early-game, for help farming weapons needed for a build. But even then, the early-game difference between 110 and 210 Item Discovery is less than double, for a very short time. It's never very important.
  • Does NOT stack with Rusted Coin.
  • The symbol on the coin, as in Dark Souls II, is of an angel, although what implication this has in the lore, again like Dark Souls II, is indecipherable.
  • In reality, gold does not rust (although it does tarnish, losing some of its shine and darkening slightly), making such a coin impossible.  Much of gold's value derives from this fact, meaning gold that could rust would, as the item description states, have no currency or value, even were souls not the currency.

 

 




Tired of anon posting? Register!
    • Anonymous

      Such a strange item. It's too good to use, but only useful in a situation where you'd want to be constantly using them.

      Maybe casinos could take a lesson from this. Give everyone some slot tokens that have an extra 0.25% chance of a 3-in-a-row. 5 per day per person.

      • Anonymous

        thers one missing: when you enter irithyll dungeon, in one of the cells you unlock with the Jailer's Key Ring near the Bonfire.

        • Anonymous

          Was it really necessary that shrine handmaid ONLY sells 3 of these? They're not exactly game-breaking, especially considering they aren't sold until you start The Ringed City. All they really do is shorten the grind for offline covenant rewards, and even then it's only the difference between killing 900 silver knights or 750 silver knights. Idk, just seems harsh. Then again, this is Dark Souls lol

          • Anonymous

            I always take these when I know I am gonna be farming a weapon/armor that I need for my build. Extremely efficient too, you get just as many as you find in the whole game together

            • Anonymous

              It might sound weird, but I think these're a subtle lesson in time/resource management. You're tasked early on with making the most of the few you receive, cause they're clearly not worth farming and most people probably don't know they can be. Looking them up, you'll find out they're rare, regret wasting any you've spent (I did), and find advice from other players on where to use them.

              • Anonymous

                Interesting how after you use your limited supply of these in a cycle you have to farm for them from handmaids. You have to farm an item that helps you farm items, why?

                • Anonymous

                  this things are insane in the fact that it doesnt get reset by a bonfire, so if ur on a route that is fast enough might be able to squeeze in 2 runs (e.g. farming bless gem via the lothric castle bonfire - extremely terrible just an example doh, dont know which machosist would try like 4hrs just to test drop rates)

                  • Anonymous

                    Very overlooked starting gift. Never hurts to have that extra discovery boost to help you get some good weapons/armor etc. early game.

                    • Should've had some way of buying them late game, maybe even the stone humped hag in the Ringed City since, by that point, you either made it to the last area or you beat Ashes of Ariandel.

                      • Anonymous

                        It can have one use, to farm mimic with undead hunter charms early game for symbol of avariance. As it takes really small amount of time to put a mimic to sleep and wake it again, giving you a chance to get the head ware. You also don't need to rest at a bonfire so time save there. Just have to make sure to have enough undead hunter charms.

                        • Anonymous

                          I think these are actually cookies wrapped in gold paper, hence the player is able to "crush" them with bare hand.

                          • Anonymous

                            A farming assist item that has a tiny supply that can be replenished only by farming. What were you smoking, Miyazaki?

                            • Anonymous

                              Resting at the bonfire seems to give the cold coin back sometimes, and other times not? I've used a bone after popping a coin and it goes from 9 back up to 10...Not sure what causes that?

                              • Anonymous

                                "But even then, the early-game difference between 110 and 210 Item Discovery is less than double, for a very short time. It's never very important."

                                That's a major difference but okay then.

                                • Anonymous

                                  there is one missing right on the way to irithyll dungeon from the previous bonfire on the platform above the hollows.

                                  • Maximum item discovery is actually 599 if you hold two of the Crystal Sage's Rapiers. Some enemies have extended death animations, so you can switch to the second Crystal Sage's Rapier before they completely die.

                                    • Anonymous

                                      Not sure if it was an update or balance change recently, but Coins no longer clear when resting at a bonfire, they run on a timer, I can do 2 Anor Londo Silver Knight runs (2 Knights, not the red eyes) and open my stat sheet and watch it run-off after a few seconds, so 2 kills > bonfire rest > 2 kills > Coin runs-off.Though I'm pretty sure Homewarding or Coiling (lol) still clear ALL active effects, buffs and debuffs.

                                      • Anonymous

                                        On the page for Greirat it states that there's no way to save him from his Lothric trip, yet this page seems to imply that not only can Greirat survive but his upgraded inventory will also include rusted gold coins. Which of these two articles are correct?

                                        • Anonymous

                                          Unbreakable Patches will give you one if you don't forgive him for locking you in the tower at the Firelink Shrine.

                                          • Could it be that this item increases the chance of slain enemies to drop rare stuff(like armor or titanite)? Sounds pretty logical to me if you think about the describtion.

                                            • Anonymous

                                              Unbreakable Patches sells these coins 200 souls a piece upon him becoming a vendor (be it after the Shrine Tower incident or the Cathedral of the Deep incident). He will re-locate to Firelink Shrine after both occasions.

                                              • Anonymous

                                                will it be purchasable in the early game?because if it is then i will choose the fire gem, if not i will choose this coins

                                              Load more
                                              ⇈ ⇈