Help
Help

Sacred Flame is a Pyromancy in Dark Souls 3. To cast it, you must use one of the Flames. (The only one at release being the Pyromancy Flame.)


Sacred Flame

Spell Type

Pyromancy

FP Cost 25
Slots Used 1
Faith Required  / Intelligence Required 8 / 8

 

 

Pyromancy taught among savages. Flame burrows inside foes and ignites.

Originally used in a ceremony for cleansing sacrificial impurities, thereby lending the spell its name.

As barbaric as it seems, this may in fact be quite fitting for the savage pyromancers who consider themselves servants of the divine."

 

Acquired From

  • Found in the large lava pit in late Smouldering Lake behind Knight Slayer Tsorig. A bridge with a Black Knight stretches across the pool from above (video location).
    • Path: From Demon Ruins bonfire, proceed through the underground passages until you enter a room with two pyromancers and their floating fire orbs. Immediately turn left towards a corridor with rats in it. Follow this path until you enter an area with basilisks. When you come upon stairs leading up, take the passage to the left. Knight Slayer Tsorig will be hostile and attempt to attack you. The pyromancy is in the lava behind him closest to the shore along the left wall.
    • Use fire-resistant gear such as Knight Slayer Tsorig's equipment or Flash Sweat to survive the lava long enough to loot it. 

Tips against the lava

  • It is advised to drink estus instead of rolling through the lava.
  • Blocking while entering lava blocks the damage of lava, as long as the shield is facing towards the far wall. This makes returning to safety difficult. After picking up an item, the player can still raise their shield to block the damage.
  • Use any combination of high fire resist armor, Flash Sweat pyromancy (+30%), Red Bug Pellets (+15%), Flame Stoneplate Ring (+13%), Speckled Stoneplate Ring (+5%) Blue Tearstone Ring (+20% at 20%).
    In the End you should get around 66% resistance (73% with Blue Tearstone Ring), alltough it would be better to use Prisoners Chain (+5 Vitality) and, or Havel's Ring (+15% equip load) for more equip load.
  • Note that the more you stack up resistance, the more "diminishing returns" takes into effect, which means that you will not get the full benefit of additional resistance.  Therefore, you should not need Havel's Armor Set.

Notes

  • This attack is very slow to wind up, but pulling off a successful grab means that whatever is grabbed will generally have a lot of health taken away due to it's innate critical damage.
  • Effective against a large number of humanoid enemies both larger and smaller than you, but the long windup leaves you vulnerable to counter-attacks against enemies with short downtime between their attacks. Roughly as strong as a frontstab with a longsword-sized weapon in PvP if it connects, generally quite risky to attempt.
  • Can connect through the guard on most humanoid enemies, with some exceptions.
  • Damage does not increase with the Hornet Ring, despite doing critical damage.
  • If Aldrich's Sapphire is equipped, a successful grab will recover 15 FP.
  • In Aldrich's Ruby is equipped, a successful grab will also recover 85 HP.
  • Gives the player hyper armor in the later frames of the grab animation?
  • It is possible to catch another player out of a plunging attack with Sacred Flame. This requires you to land the hit during the hyper armor frames, be close enough to catch the player, and most importantly, tank one of the most damaging moves available to any weapon; very tricky and risky to pull off.
  • Only limited testing, but the critical from Demon's Scar appears to affect this spell's damage. (Minor testing was accomplished on the drakeblood knights, with both a +10 Demon's Scar and a +10 Pyromancy Flame and 40/40 Int/Fai.)

 

Pyromancies
|  Acid Surge  | |  Black Fire Orb  | |  Black Flame  | |  Black Serpent  | |  Boulder Heave  | |  Bursting Fireball  | |  Carthus Beacon  | |  Carthus Flame Arc  | |  Chaos Bed Vestiges  | |  Chaos Storm  | |  Fire Ball  | |  Fire Orb  | |  Fire Surge  | |  Fire Whip  | |  Fireball  | |  Firestorm  | |  Flame Fan  | |  Floating Chaos  | |  Great Chaos Fire Orb  | |  Great Combustion  | |  Iron Flesh  | |  Poison Mist  | |  Power Within  | |  Profaned Flame  | |  Profuse Sweat  | |  Purification  | |  Rapport  | |  Seething Chaos  | |  Toxic Mist  | |  Warmth  |

 




    • Anonymous

      30 Sep 2017 09:20  

      This is my favorite spell for PvP. It's just so fun to use, and the feeling you get when you land it perfectly... nice.

      • Anonymous

        07 Jul 2017 18:26  

        If you watch closely gwyn uses it in his fight against the chosen undead, that would sugest why is it called "sacred flame". And if you observe the last line of its description: "As barbaric as it seems, this may in fact be quite fitting for the savage pyromancers who consider themselves servants of the divine." you can see that it really describes gwyn after linking the flame, he did what he did to extend the age of fire believing that it was his divine duty to do it, he fought and looked barbaric and used fire instead of lightning.

        • Anonymous

          18 Apr 2017 22:10  

          sacred flame is a chaos pyromancy and i learned that from observing the flame animations between regular pyromancies and chaos pyromancies

          • Anonymous

            19 Mar 2017 23:14  

            Fun Fact: You can't roll through this. If you try, it'll still grab you. Really good for Rolling R1 people.

            • Anonymous

              26 Jan 2017 06:02  

              Should add in acquiring it from the lava that equipping the Dragon Crest Shield and holding it up to block will negate most damage as you run to get it. Still recommend Flash Sweat on top of that and the bug pellet things.

              • 18 Nov 2016 19:10  

                For Sister Friede... Sacred flame tactic. Even after figuring out how to find her while she was invisible, I had a hard time backstabbing her. Maybe I just need to git gud with my parries and backstabs (this is my first DS game). But if you offhand the Sacred Flame with the new Pyromancer Hand (it's actually weaker than the regular Pyromancer hand while chucking fireballs, but stronger with the Sacred Flame for some reason), track her down when she goes invisible, you can Sacred Flame her from any place on her body, not just her back. And it can do some damage. Furthermore, it knocks her down, allowing you to begin attacking. And a lot of times, you can actually pull of the Sacred Flame again immediately after. And again, and again... https://www.youtube.com/watch?v=KUUY9oNME1w

                • Anonymous

                  14 Nov 2016 19:34  

                  So gay that sacred flame doesn't count as a crit (even though it has the same effect). If it did then it would be a guaranteed kill with hornet ring. As is its great for 1v1s if you can follow it up with a chaos fire ball fast enough or against gank squads if you can land a fire ball right before or after contact. Anyway, how to win pvp: sacred flame + iron flesh + enemy doesn't realize what you are doing (which, I have found, 99% don't).

                  • 23 Oct 2016 02:28  

                    Naturally don't do this in Duels, but the most effective use of this spell is to run away from your opponent, round a corner and cast turning back to where they were coming. It'll take a little bit to get used to the timing, but I can't tell you how often you'll catch someone doing this especially if they don't know you have the spell; they'll hear the cast and not think it's Sacred Flame. I've had someone chase after me with 800 health when I have 200 or so overconfident in that last hit.

                    • Anonymous

                      Pure badass spell07 Oct 2016 15:53  

                      This spell is the most badass spell in the game, and I get such an amazing feeling when I land this on those dark sword, carthus sword, and all those wizards who spam crystal soul spear.

                      • Anonymous

                        Bait and switch for PVP26 Sep 2016 05:28  

                        Use a pyro spell like chaos vestiges continuously to bait your opponent. When they go in to attack you (they'll think you're spamming,) quickly switch to sacred flame and catch them by surprise. You'll need to have good timing to be able to pull this off but if you have a high pyro damage you can pretty much kill your opponent in one hit.

                        • Anonymous

                          Sages ring + dex14 Aug 2016 05:04  

                          Have high dex will certainly help make this more viable as well as the sages ring, with that there is a significantly great impact on how much you can hit people with this. For example after landing one hit from an attempted running attack in pvp I was able to start the thing again and grabbed them as they rolled away, they died... Like a *****

                          • Anonymous

                            using on mobs wakeups02 Aug 2016 10:52  

                            Be wary ashen one when using this pyromancy on mobs after backstabbing or riposting because until they are completely up they will one take the pryo glove punch damage<br/><br/>Well it is still a maybe but when using on cathedral knights and black knights that seems to be the case

                            • Anonymous

                              This pyro should be buffed29 Jul 2016 10:15  

                              It s pretty slow, also the damage isn t enough to 1 shot kill phantoms on invasions. it needs to hit be 1k damage in a 40/40 or cast faster. <br/>

                              • Anonymous

                                White hair talisman10 Jul 2016 05:01  

                                It can cast both pyromancies and miracles, but article only mentions Pyro Flame being able to cast this

                                • Anonymous

                                  I hit! sort of... (PS4)03 Jul 2016 03:59  

                                  Hey, can anyone explain why I got 3 damage and no grab upon contact on some rolling/running person? I replay my videos to try to make sense of it but there is none to be found!

                                  • Anonymous

                                    Dem Grabs02 Jun 2016 21:13  

                                    This spell is very good against players who roll into you when you cast pyromancies. <br/>After using fireball 2 times, using sacred flame will skip your opponent's invincibility frames because of the longer windup and has a high chance to connect.<br/>Its also funny against the Dark Sword users when you combine this spell with iron flesh, since they are used to stagger everything they walk into

                                    • Anonymous

                                      cheap for pvp but good for farming02 Jun 2016 00:39  

                                      this saves so much time farming for the concords in anor londo, even if i have to give up the slot that had the crystal rapier buff, but with luck respeced, the extra 12-15 seconds this saves makes it go so much faster

                                    Load more

                                    Chat