Sage's Crystal Staff is a Staff in Dark Souls 3.
Crystal catalyst presented as a gift from the Crystal Sages to their favorite pupil, Kriemhild.
Crystal spheres devour the will of the user, and this staff increases the potency of sorceries at the cost of increased FP consumption by Skills.
Skill: Steady Chant
Boost the strength of sorceries for a very short period. Works while equipped in either hand.
Notes and Tips:
- Cannot be Infused or Buffed.
- Reinforced with Titanite Scales.
- This staff will deal more damage with sorceries than any other staff while its Steady Chant skill is active, but is much weaker without it.
- Steady Chant increases Sorcery damage by 40% (more than any other staff using this skill) for an increased FP cost. This does not affect the FP cost of following Sorceries.
- At 60 INT it has a spellbuff of 207.
Location/Where to Find
Moveset and Videos:
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Requires ?? souls and ?? ore to + ?? (upgrade information here)
|Attack ValuesBonus||Parameter Bonus||Auxiliary Effects||Damage Reduction (%)|
|Requirement||Parameter Bonus||Attack Values||Damage Reduction %||Auxiliary Effects||Others|
| Spell Buff
Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X".
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped.
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)