saint tree bellvine

Saint-tree Bellvine

icon wp physicalAttack
52 physical defense shield icon 25.0
icon magicbonus
-
magic defense shield icon
15.0
icon firebonus
-
fire defense shield icon
10.0
icon lightningbonus
- lightning defense shield icon 15.0
icon darkbonus
-
dark defense shield icon
15.0
icon wp critical
100 icon wp stability 10
icon weight 0.5
icon durabilitiy
45
     spell buff  100
Requirements & Bonus
icon strength 22
icon dexterity 22
icon intelligence 22
icon faith 22
E - - C
3 0 0 18
weapon type icon Sacred Chime damage type icon Strike
skill icon Gentle Prayer icon fp cost 13

Saint-tree Bellvine is a Chime  in Dark Souls 3.



Sacred chime for casting miracles of the Gods. A bellvine cut from a small saint-tree that has been meticulously tended to.

Saint-tree bellvines are customary in the far north, and allow for faster casting than ordinary sacred chimes.

Skill: Gentle Prayer
Recovers HP for a period of time, albeit extremely slowly. Works while equipped in either hand.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • Spellbuff:
    • 60 Fth = 198
    • 50 Fth = 180
    • 40 Fth = 157
    • 30 Fth = 131
    • 20 Fth = 105
    • 18 Fth = 100
  • Provides a passive casting speed buff that is stronger than Sage Ring +2 (+99 Virtual Dexterity, but the cap is 50 Dexterity so it doesn't make a difference for most builds).
    • Buff applies for all spells you cast from all schools, even those cast with another catalyst in your other active slot. 
    • Buff only applies while Saint Tree Bellvine is in an active slot (ie. in your hand or on your hip).
    • You do not have to meet Faith requirements for the buff to apply.
    • Video of speed testing in comments below.
  • High casting speed and low spellbuff make this ideal for miracles that do not scale with spellbuff. eg. Replenishment, Blessed Weapon, Deep Protection, and Sacred Oath. 
  • Like all Chimes, it can be dropped in Picklepee the Crow's nest to receive the Help Me Carving item.



Location/Where to Find

  • Looted from a tree stump in Cathedral of the Deep, close to the bonefire. Exit the chapel through the entrance, turn right where 4 hollows are praying infront of an Estus Shard, and drop down into the water with the prowling maggots. The tree stump can be found outside to the right, just behind the building with the ladder shortcut.
  • Watch the Fextra Video at 1hr 7mins 2secs in




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

  • ??

 

 

Saint-tree Bellvine Upgrade Table

Requires 612 souls and 12x Titanite Shards to +3; 918 souls and 12x Large Titanite Shard to +6; 1223souls and 12x Titanite Chunk to +9 ; 510 souls and 1x Titanite Slab to +10

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon magicbonus
icon firebonus
icon lightningbonus
icon darkbonus
STR
DEX
INT
FTH
icon wp poisonbld
icon wp frost
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 52 - - - - E - - C - - - 25 15 10 15 15
Regular +1 58 - - - - D - - B - - - 25 15 10 15 15
Regular +2 65 - - - - D - - B - - - 25 15 10 15 15
Regular +3 71 - - - - D - - B - - - 25 15 10 15 15
Regular +4 78 - - - - D - - B - - - 25 15 10 15 15
Regular +5 84 - - - - D - - A - - - 25 15 10 15 15
Regular +6 91 - - - - D - - A - - - 25 15 10 15 15
Regular +7 97 - - - - D - - A - - - 25 15 10 15 15
Regular +8 104 - - - - D - - A - - - 25 15 10 15 15
Regular +9 110 - - - - D - - A - - - 25 15 10 15 15
Regular +10 117 - - - - D - - A - - - 25 15 10 15 15

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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    • Anonymous

      best use case is to have it on your back with a two-handed caster weapon like heysel pick, demon scar or immolation tinder, so you don't have to use sage ring. remember that having max cast speed allows for additional true combos like heysel r1 -> soul greatsword or demon scar r1 -> black flame

      • Anonymous

        For me, this item only takes effect when it's currently being wielded -- ie, just having it on your hip won't apply the speed buff. It has to be in hand. It *does* still apply to spells cast from the other hand, though.

        • Anonymous

          Cool (but useless) glitch:
          It seems that if you keep spamming the skill (gentle prayer), you'll be able to do it indefinitely even when you don't have enough mana anymore. And I'm talking about the actual spell being done (as if you actually had enough mana), not just the "out of mana" effect that happens otherwise.
          Dunno if this is true for all other weapon skills...

          • So I'm making a pyro build, and I've considered this for a while.
            Should I use this or sage ring+2?
            I already made my onyx blade +5, so it would kind of be a waste of a slab to make a +5 D. scar.
            But on the other hand, I could really use an extra ring slot.
            Please let me know what you guys think.

            • Anonymous

              Guys, there seems to be another passive buff that even further tips the scales on whether or not you should use this! It takes less stamina to cast miracles! If i use my yorshka's chime, casting projected heal takes all my stamina, using this i have just enough stamina to cast 2 in a row or roll out.

              • Anonymous

                This work like sage ring +2, equip it in off hand provide you ~ 40 virtual dexterity, which is very good for a Caster build. =>>This free up a ring slot.
                //
                Sorry for my bad english

                • Anonymous

                  Probably should mention the synergy that Dorthy's Gnawing has with the Bellvine chime. Given how negligible damage the spell deals, the main focus will be the bleed buildup - which of course will be fantastic to pair with a faster casting speed.

                  • Anonymous

                    Contrary to what this wiki page states, I do not believe the speed buff applies if this is worn on hip. Based on my speed tests, it has to be held in (either) hand.

                    • Anonymous

                      i Have a question, if i want to use this chime only to have high speed casting to buff spells that dont scale or scale bad with spell power and i have 15 faith (i needs 18 fth for the chime) will affect the speed? or only the spell power? if is only the spell power then i will stay at 15 instead of 18, that would save me 3 points. please someone knows?

                      • Anonymous

                        I'm not sure if anyone has ever mentioned this, but the passive speed increase for casting seems to effect other chimes/talismans/weapons on hand that can cast miracles.

                        I noticed this when I went to go test out how fast it casts compared to other chimes/talismans, so I had the Bellvine in one hand and the Rose of Ariandel in the other. For some reason, they casted miracles with the same speed. Switching away the Bellvine, the cast time for miracles with just the Rose took longer to pull off until I re-equipped the Bellvine in my offhand.

                        • Anonymous

                          Excellent catalyst for Blessed Weapon just like the page says, used this against Dragonslayer Armour when there's no point in using Lightning Weapon and there's not much time for buffing.

                          • Saint-Tree Bellvine Buffs the speed of the catalyst in the opposite hand. Fun fact. So you can rock a Yorshka's Chime with the speed of a high dex character without the need for the sage ring or actual dex.

                            • Anonymous

                              Since their Bleed buildup is not associated with Faith or spell power, it can be ideal to use this Miracle, too.

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