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Smoldering Ghru

Enemy Type ??
Weakness Bleed
Resistances Fire & Blunt
Immune ??

Smoldering Ghru is an Enemy in Dark Souls 3.

 

Enemy Description

  • A Ghru utilizing pyromancies and a giant machete.
  • This beast has different horns, 4 arms and wears a beak mask.

Combat Information

  • They have quite a bit of health and poise.
  • They are armed with a giant machete and a pyromancy flame.  They use a similar moveset to Yhorm's Great Machete (1-handed downward chops, 2-handed slam attacks). With the flame, they can use spells similar to Fire Orb, Fire Whip, and what seems to be the Floating Chaos spell from the Ashes of Ariandel DLC.
    • Their balls of fire can spawn on various heights, some of them will be unreachable by all but the furthest-reaching vertical melee attacks.
    • Balls of Fire do not have a lot of health, making bows and crossbows an excellent ranged solution even for non-DEX builds (through observation, they die after inflicting >/= 100 damage).
    • Balls of Fire take no damage from fire-based attacks.
    • If the Ghru is killed, all their spawned balls will dissappear.
  • Can be lured?
  • Can be Rapported?
  • Very weak against bleed. With barbed straight sword(Fully upgraded)+Carthus Rouge, every second hit caused huge bleed damage. Made it easy 4 hit killl on NG+.
  • Can be parried and riposted.

 

Notes & Trivia

  • When they are about to create another floating fireball sentry, they will telegraph this with a high-pitched whine.  Use this opportunity to backstab them before they can finish making the sentry.
  • The horns and the noises they make seems closer to Ghrus than Demons. This can be proven by looking at the other Ghrus in the Demon Ruins and compare their horns and noises.
  • The description of the Floating Chaos spell suggests that it may be the same as the fireball turret sentries used by these enemies. With that in mind, these Ghrus may actually be clerics.

 

Variations

Variation Name

Location Drops
 Smouldering Lake      Titanite shard (Common)
       Chaos Gems (Rare)
Enemies
|  Ancient Wyvern (Mob)  | |  Ascended Winged Knight  | |  Basilisk  | |  Black Knights  | |  Boreal Immolator  | |  Boreal Outrider Knight  | |  Burning Stake Witch  | |  Cage Spider  | |  Carthus Sandworm  | |  Carthus Swordsman Skeleton  | |  Cathedral Evangelist  | |  Cathedral Grave Warden  | |  Cathedral Knight  | |  Church Guardian  | |  Clawed Curse  | |  Consumed King's Knight  | |  Corpse-Grub  | |  Corvian  | |  Corvian Knight  | |  Corvian Settler (Enemy)  | |  Corvian Storyteller  | |  Crystal Sage (Mob)  | |  Dark Rotten Flesh  | |  Darkwraith  | |  Deacon  | |  Deacon of the Deep  | |  Deep Accursed  | |  Demon Statue  | |  Devout of the Deep  | |  Drakeblood Knight  | |  Elder Ghru  | |  Farron Follower  | |  Flame Demon  | |  Gargoyle  | |  Gargoyle Lancer  | |  Ghru Cleric  | |  Ghru Grunt  | |  Ghru Leaper  | |  Ghru Shaman  | |  Giant Avelyn  | |  Giant Fly  | |  Giant Slave  | |  Grand Archives Scholar  | |  Grave Warden  | |  Gravewarden Skeleton  | |  Great Crab  | |  Greater Crab  | |  Hand Ogre  | |  Havel Knight  | |  Hollow  | |  Hollow Assassin  | |  Hollow Cage  | |  Hollow Manservant  | |  Hollow Priest  | |  Hollow Slave  | |  Hollow Soldier  | |  Hound-Rat  | |  Infested Corpse  | |  Irithyllian Slave  | |  Jailer Handmaid  | |  Jar Wielding Undead  | |  Large Hollow Soldier  | |  Lesser Crab  | |  Lothric Knight  | |  Lothric Wyvern  | |  Lycanthrope  | |  Lycanthrope Hunter  | |  Man-grub  | |  Man-Serpent Summoner  | |  Millwood Chieftain  | |  Millwood Knight  | |  Minor Skeleton  | |  Monstrosity of Sin  | |  Peasant Hollow  | |  Poison Brumer  | |  Poisonhorn Bug  | |  Pus of Man  | |  Rapier Champion  | |  Ravenous Crystal Lizard  | |  Reanimated Corpse  | |  Rock Lizard  | |  Root Skeleton  | |  Rotten Flesh of Aldrich  | |  Rotten Slug  | |  Serpent-man  | |  Sewer Centipede  | |  Silver Knight  | |  Skeleton Ball  | |  Skeleton Elites  | |  Skeleton Wheel  | |  Skeletons  | |  Smoldering Rotten Flesh  | |  Starved Hound  | |  Sullyvahn's Beast  | |  Sulyvahns Beast  | |  Thrall  | |  Tree Woman  | |  Winged Knight  | |  Wolf  | |  Wretch  |

 




    • Drops11 Jul 2016 05:56

      They drop three items as far as I know (I grinded one just outside the bonfire for 30ish minutes to see)<br/>Most common: titanite shards drop almost every time<br/>Sorta rare: Large titanite shards seem to drop every 5-20 deaths<br/>Very rare: Got one chaos stone the whole time I grinded that one guy.

      • 1 hit31 May 2016 19:53

        At close range the attack where they spew fire in an arc will one hit you even at good fire resist and high health because every degree of the arc will hit you at this range.

        • Shardz27 May 2016 11:25

          Off hand the CS Rapier and hang at the Old Kings Antechamber bonfire and grind on the one in the doorway. Early game, this is a nice place to quickly grind for an almost garanteed small shard drop and sometimes a large one with high Item Discovery. Careful though, if your defense is low his Flame Whip will f-ck you up

          • Are they really Ghru?18 May 2016 04:04

            Totally different body shape, in addition to extra arms plus a long tail. The average Ghru have basic tools (rotten wood), whereas this creature seems to have the wherewithal to use a large metal blade.

            • Curious...27 Apr 2016 05:50

              I always thought they were demonfied pyromancers.<br/><br/>Pyromancers who sought out and/or got a little too close to the chaos flame and got mutated.

              • Focus the caster25 Apr 2016 08:11

                The magic orbs they create and have guarding them before engaging, will despawn automatically once the demon itself is dead, so just position yourself behind a pillar and avoid them while you fight. Easiest way to avoid being stunlocked.

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