Smough Hammer

Smough's Great Hammer

icon wp physicalAttack
205 physical defense shield icon 70.0
icon magicbonus
-
magic defense shield icon
50.0
icon firebonus
-
fire defense shield icon
45.0
icon lightningbonus
- lightning defense shield icon 45.0
icon darkbonus
-
dark defense shield icon
50.0
icon wp critical
100 icon wp stability 45
icon weight 24.0
icon durabilitiy
205
Requirements & Bonus
icon strength 22
icon dexterity 22
icon intelligence 22
icon faith 22
C - - -
45 0 0 0
weapon type icon Great Hammer damage type icon Strike
skill icon Perseverance icon fp cost 12

Smough's Great Hammer is a Weapon in Dark Souls 3.



Twisted great Hammer associated with Smough, the last knight to remain at his post, guarding the ruined cathedral.

Restore HP while attacking, a carryover from Smough's past as an executioner.

Skill: Perseverance
Anchor weapon in earth to temporarily boost poise. Damage reduced while activated.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Twinkling Titanite.
  • Smough's Great Hammer has a weapon range of 46.2913xl on the 1h R1, and 38.6316xl on the 2h R1. It has the longest 1h R1 of any Great Hammer in the game.
  • The second heaviest Great Hammer weapon in the game.
  • The second strongest Great Hammer, losing to Ledo's Great Hammer by ~20 AR when 2-handing at 66 Strength. 
  • Every successful hit restores the user's health by ⌊MaxHP * 0.001⌋ + 1; the ⌊MaxHP * 0.001⌋ cannot round below 1.
  • This Great Hammer, along with Morne's Great Hammer and Ledo's Great Hammer, have a higher poise health value than the other Great Hammers, with 32.9 poise health instead of the usual 30.8. This means you can have much less poise and still be able to tank through the other Ultras.
  • Has unique R2 attacks 1-handed and 2-handed.



 

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Smough's Great Hammer Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon wp physicalAttack
icon magicbonus
icon firebonus
icon lightningbonus
icon darkbonus
STR
DEX
INT
FTH
icon wp poisonbld
icon wp frost
icon wp bleed
icon wp physicaldef
icon wp magicdef
icon wp firedef
icon wp lightningdef
icon wp darkdef
Regular 205 - - - - C - - - - - - 70 50 45 45 50
Regular +1 229 - - - - C - - - - - - 70 50 45 45 50
Regular +2 245 - - - - C - - - - - - 70 50 45 45 50
Regular +3 286 - - - - C - - - - - - 70 50 45 45 50
Regular +4 322 - - - - B - - - - - - 70 50 45 45 50
Regular +5 358 - - - - B - - - - - - 70 50 45 45 50

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



 

 




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    • Anonymous

      They should've swapped the moveset with greataxes, imagine smashing the ground repeatedly with this. Goes perfectly with the bonk.

      • Anonymous

        My only complaint - I know it's a weird one - but I wish the sound design was just a little better. You're knocking dudes halfway across the room with 24 weight points but it sounds like you're pushing somebody over with a pillow. WHERE'S THE OOMPH

        • Anonymous

          so it heals 1 health + 1/1000 of your max hp. 99 vigor, FaP +3, life ring +3, and ember altogether get you to 2122. that gets you from 2 health per swing to 3 health per swing. This weapon effectively does not scale with max health.

          • Anonymous

            They really dropped the ball on this thing's animations, you can't see a damn thing when using it, and 80% of the hammer's head disappears into the ground when you swing it...

            • Anonymous

              You can get a Smough's Great Hammer+5 before pontiff, no need to even fight Dancer, just get 15 twinkling titanites and the slab from Siegward at Profaned Capital and then you will need 30 strenght to wield it with two hands and less than 20k souls to upgrade it to +5 on Andre, then you can enjoy a damage higher than a Lothric Knight Greatsword+7. You can verify this fact yourself if you want :)

              • Anonymous

                I bet all you casuls that use this trash weapon are a bunch of big tittied lards just like smough. You see when you use the Broken Straight Sword you get in shape and gain some skill so you win both ways, keep that in mind ladies.

                • Anonymous

                  i like how thin the stem is for this weapon, too much L1 and the whole thing snaps, flies off and cracks someones skull

                  • Anonymous

                    When they said it is a gameplaywise disadvanage, that you can´t see anything while using this weapon i thougth they were joking...

                    • Anonymous

                      You can use this at SL25 with the warrior class and 30 STR (gotta two-hand). You are left with 16 VIG and 14 END, but Blue Tearstone Ring, Life Ring and Lloyd's Shield Ring allow you to endure decently (because FAP+3 and Prisoner's Chain are unfair for that SL). The sheer damage and meme value of the hammer make up for everything else.
                      -eyevan

                      • Anonymous

                        Can't see **** wielding this thing lmao. On the other hand, it deals so much stamina/poise damage that i was able to open the demon prince for a riposte, then he did the lazer attack, and opened him up again right after he was done

                        • Anonymous

                          I smash all the pathetic trifling enemies that dare stand in my path with Smough's Great Hemmer, behold the power of my hammer fools

                          • Anonymous

                            I bet all you casuls that use this trash weapon are a bunch of big tittied lards just like smough. You see when you use the pkcs you get in shape and gain some skill so you win both ways, keep that in mind ladies.

                            • Anonymous

                              I like this Hammer since I enjoy Smough and what little information is given about him but I’m a little disappointed with the WA of the Hammer.

                              If both Artorias’ abyss sword and Ornsteins spear gets special weapon Arts then I think this one did too.

                              It could’ve had the Charge or electric buttslam that Smough did.

                              • Anonymous

                                My Freind tried this against me a dex faith hybrid and I was using a lightning uchigatana and this hammer is just to slow to hit unless you can stunlock.

                                • Anonymous

                                  Perseverance is good but i wish the WA is either the buttstomp or the charge(?) smough does in DS1. Just for the sake of variety.

                                  • Anonymous

                                    Astora greatsword s wa is the one this weapon should have, instead of the repetitive perseverance wa (wich is useless because you ll get spanked around since this hammer s size covers an important 40% of the screen)

                                    • Anonymous

                                      Some facts about this weapon: - This is one of the two twinkling titanite STR only weapons in the game (alongside with Quakestone) - Has the highest base physical damage of all great hammers - Has one of the lowest scaling of all great hammers It is one of the best mid game weapons in the game. It can be upgraded to +5 and you can reach 600-700 AR before Pontiff and Yhorm, making the PvE side of the game ridiculously easy. Also, it is recommended to stay at 30 STR, you only gain total of ~10% extra AR between 30 and 66. You can and should spend your points elsewhere especially if you plan to equip the Smough's set as well.

                                      • Anonymous

                                        just 2 hp restore, really ?? the fvck... your enemies hit you more than 400 hp per hit, 5 still better than 2 for me, not two is better than one, that was song. /sigh

                                        • Anonymous

                                          at 50 STR this when refined this weapons is so much better then other ....... Cannot be buffed and infused...

                                          Alrighty then.... ('-')

                                          what a F%&k up... wow

                                          • Anonymous

                                            This hammer is the weapon of choice for all PvP masters, who got gud and now dish out regular untouched 3 v 1 gank spanks. If you listen to the following song, you get 150% extra AR with the hammer, but only if you wear full Smough's. 99 vitality meta is real.

                                            https://www.youtube.com/watch?v=3OZU3fi08-o

                                            • Cosplay this right. Wear Smough Armor, always jump attack. Make so much slamming noise that your opponent jumps off of a cliff because it reminds them too much of the space jam. COME ON AND SLAM AND WELCOME TO THE JAM. \(o.o)/

                                              • Anonymous

                                                Smough is not the developer knight mistakes in inserting a note about the weapon
                                                He was an executioner and was trying to get the Knight's title to be the four knights of Gwyn

                                                • Anonymous

                                                  Smough is not the developer knight mistakes in inserting a note about the weapon
                                                  He is an executioner and tried his work to be knighted and join the cavalry of Gwyn

                                                  • Anonymous

                                                    Perseverance is good and all but they could have been so much more creative with the weapon art. Imagine if this weapon had the charge weapon art with an R2 uppercut that knocked your opponent upwards, similar to the DS1 boss fight. Then you could follow up with the R2 slam on wake up. It's a great weapon and all as is but I feel like they dropped the ball with the simple perseverance weapon art.

                                                    • Anonymous

                                                      pro tip: dont lock on in pvp or you wont be able to see***** and that goes for mornes hammer and ledos hammer as well

                                                      • Anonymous

                                                        I use a +5 on NG++ just so I can yell "WELCOME TO THE SLAM!!!" before destroying enemies. Best weapon in game 10/10

                                                        • Anonymous

                                                          So let me get this straight, this weapon has a much worse moveset than the Great club, is double the weight of the great club, and covers half your *****ing screen, but what do you get for that? 37 more ar and you gain a *****ing monumental 2hp per hit! On a weapon where you have to trade to hit anybody! And you on average take about 140 damage during hyper armor!

                                                          What the ***** did we do to deserve this god awful balance team? Is this part of the experience? Did they find out that the game isn't as hard as it used to be so they responded to it by just making all of our equipment complete dog*****?


                                                          2hp life steal.......



                                                          2hp.............................

                                                          • Anonymous

                                                            yhorms great machete has more overall damage due to the A strength scaling rather than B scaling. in theory the machete also has a longer reach but the hammers AOE is more spread out in front of the user. Yhorms machete also attacks faster but surprisingly uses more stamina for normal attacks than the hammer.

                                                            • Anonymous

                                                              Have been using it 4 pop now , after the first hit most ppl can't roll out of the second swing. It's just awesome. Against other big weapons I'd still recommend the Zweihänder

                                                              • Anonymous

                                                                I wouldn't honestly take this over Morne's hammer in the grand scheme, it's useful for many situations (particularly when 2 invaders are running about) but once the initial shock wears off a decant pvper will just kite you and r1 spam. that being said this weapon has excellent crowd control and a fairly potent stunlock, all in all i'd give it a 7/10 dangerously potent, but easily outclassed

                                                                • Anonymous

                                                                  i used this weapon in ds1, and it DESTROYED, i one shotted the tarus in ng+ and it dealt 2600 which is stupid, Also its RT/R2 two handed is amusing because you just destroy everything. The only problem was the weight, but that was just to balance it out, have they nerfed it in ds3?

                                                                  • Anonymous

                                                                    C scaling, goes up to B. ITS A GOD***** PUNK-SMASHIN HAMMER, and it should at least have A scaling, realistically S scaling. No reason for this to be anything but a strength characters wet dream

                                                                    • Anonymous

                                                                      I don't understand why they didn't give the hammer 'Charge' instead of 'Perseverance' - or a combination of both. That would make that thing so much more awesome (especially if you want to cosplay)

                                                                      • Anonymous

                                                                        it's garbage.- u can barely see your enemy- u'll get outplayed by any light weapon bc u can't make pressure AT ALL- gl baiting ppl into R1R1 combo, it doesn't even have enough hyperarmor for that

                                                                        • Anonymous

                                                                          Everyone in the comments says that "Smough was a knight, just not one of the Gwyn's four". But the description is about Smough BECOMING a knight and stopping being an executioner. Why don't you think that Smough could have ended being a maneater and eventually become as honorable as Ornstein? It seems like in DS3lore the Chosen Undead never fought O&S (Ornstein succesfully left Anor Londo to find and fight the Nameless King, Smough's armor becomes available after slaying Aldrich, which means he ate Smough), so our fat friend had a lot of time to change.

                                                                          • Anonymous

                                                                            seriously though, this thing kicks serious ass in PvP. +5 and 45 strength and 1 R1 does just over 25% of their health, not to mention the insane stun locking power. Use a greatsheild (I prefer the Dragonslayers) and just wait for those estoc gankers to run out of stamina, then unleash the space jam slam.

                                                                            • Anonymous

                                                                              Just an FYI for people wondering about the HP regen. The amount it gives for each hit is freaking tiny. I didn't even notice I was getting health back for half the time I was using it.

                                                                              • Anonymous

                                                                                it doesn't heal hp when I attack is this a bug or something I'm doing wrong. Only have enough strength for 2 handed.

                                                                                • Anonymous

                                                                                  but not being able to see my enemies properly isn't.(cause it's so big, i'll hopefulle get used to it soon.)

                                                                                  • Anonymous

                                                                                    Borreal Valley, near Distant Manor bonfire. Backtrack to sewers, go through Onion Knight's hideout, fight the 3 knights in the hall and check the 3 chests upstairs.45Str, C str scaling, Perseverance skill, 287 initial dmg

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