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Soldering Iron

icon-wp_physicalAttack.png
39 physical_defense-shield-icon.jpg 40.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
96
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
100 icon-wp_stability.png 20
icon_weight.png 5.0
icon-durabilitiy.png
25
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
10 12 0 0
D D - -
weapon_type-icon.jpg Spear damage_type-icon.jpg Standard
skill-icon.jpg Charge icon_fp_cost.png 13 (-/9)

Soldering Iron is a Weapon in Dark Souls 3.


Branding iron used by the jailers prowling Irithyll Dungeon.

Press its searing tip against foes to inflict fire damage, and temporarily block Estus healing.

Skill: Charge
Hold iron at waist and charge at foe. Use strong attack while charging to extend the length of the charge.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • Increases the opponent's equip load and decreases Estus healing back to its base level.
  • The description states that the weapon blocks Estus healing, however, this is false. It will only decrease the Estus' healing level back down to its base level instead of disabling it.
  • The effect applied by the weapon lasts 15 seconds. This does not seem to be affected by the Lingering Dragoncrest Ring.



Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Soldering Iron Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
  
Regular 39 - 96 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0 20
+1 42 - 105 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0 20
+2 46 - 115 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0 20
+3 50 - 124 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0 21
+4 54 - 134 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0 21
+5 58 - 144 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0 22
+6 62 - 153 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0 22
+7 66 - 163 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0 22
+8 70 - 172 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0 23
+9 74 - 182 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0 23
+10 78 - 192 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0 24

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • Anonymous

      20 Aug 2017 09:33  

      Really wish they'd buff this in some way. It's clearly meant as a PvP weapon, but why bother with it when you can stunlock a dude with an UGS and just win? The PvP in DS3 is so bland cuz there's a viable UGS for any build, so everyone uses one. It's like From takes one step forward and two steps back, in regards to PvP, with each game.

      • Anonymous

        30 Jul 2017 02:47  

        Horrible damage, but against the right people its really useful. People (like me) that play at 69% equip load will take a heavy burden against this weapon

        Plus, it looks super culty

        • Anonymous

          05 May 2017 17:26  

          hello fellow souls veterans are you tired of gankers of 7 the get a Soldiering iron you will never feel so great against dual greatsword spammer and friede scythe R1 spammers

          • Anonymous

            08 Mar 2017 05:27  

            this weapon reduces a foes estus flask level to 1 not nullifies it.. .along with increasing their weight to lsow them down... its a technical weapon like the whips designed to support your main hand equips.

            • Anonymous

              It increases other player's equip load?05 Oct 2016 19:26  

              Lol, use this at people that use Havel's set. They can't move at all<br/>P.S "If they use light weapons, you probably can't make them over 100% equip load"

              • Anonymous

                In my opinion, From should enable infusions for this weapon.31 Jul 2016 23:26  

                That way I can make my "Ganker Spanker" build slightly viable. Also, if they could make the light for a left handed whip the whip light attack, and enable parrying with the heavy, my Character PapaSpanks, can finally live up to his name.<br/><br/>Oh, and yes. I do use the exile mask.

                • Anonymous

                  iT SUCKS, DOESN'T WORK LIKE IT DOES WIHEN THE JAILORS USE IT ON YOU28 Jun 2016 00:15  

                  It's basically a troll weapon. Only good to use when you're jumping those annoying, overpowered tank/strength build, hornet ring wearing NOOB invaders(god I hate those builds, needs some kind of downside). With high equip loads that move pretty fast. Weapon is useless against enemies of the game.

                  • Anonymous

                    Lowers max equip load?08 May 2016 05:29  

                    I can't exactly say for certain, but I think the debuff also affects a player's equip load. I kept using the weapon to keep tabs on an enemy phantom and noticed they started fat rolling when I hit them with the branding iron.

                    • Barely "viable"25 Apr 2016 21:30  

                      The Estus cancelling effect I have to agree is just way too short. It can't be too long though either because then everyone will be using this thing, but it definitely needs to be a bit longer than it is now it just doesn't punish estus spamming at all.<br/><br/>I think perhaps though, that said, that a good use for it is as a surprise off hand weapon to poke at someone right as they're backing away to flask. You gotta catch them right when they're doing it, and hopefully connect the hit. Could be a nice instant counter when used that way, so you can immediately follow up with an attack from your main weapon. But it has to be quick because as is the Estus sealing is just way too brief.

                      • Anonymous

                        smoldering iron estus healing effect23 Apr 2016 15:41  

                        I've tried the smoldering iron in pvp but it doesn't seem to stop estus healing. The opponent gets the flmae like effect on him after being hit but still a lot of guys I've fought have healed nearly immediately after being hit. Anyone got some more info about this?

                        • Anonymous

                          Proof?22 Apr 2016 22:19  

                          Can we get video evidence for the Estus Negation please, and some data on how long the effect lasts, if it even occurs.

                          • Anonymous

                            Hate this thing20 Apr 2016 05:02  

                            *****ers keep setting up ganksquads with this and lorians greatsword at level 1-20 in the FIRST area and they dont get scaled down. or there scaled down and normally do over 1000 damage to players with over 40% fire absorb.

                            • Anonymous

                              Doesn't work17 Apr 2016 15:33  

                              I invaded for hours today trying this thing out. I poked people and they rolled once and chugged just fine.

                              • Anonymous

                                Meh.16 Apr 2016 07:54  

                                Honestly it seems more like it weakens estus healing by half more than it denies any estus use. At least from when I slipped in jabs with it in duels it seemed to do that.

                                • Anonymous

                                  Wasted potential16 Apr 2016 00:39  

                                  It blocks estus use for less than 5 seconds. Useless, unless you're willing to have a weapon dedicated to stabbing chuggers RIGHT as they try to chug.<br/>

                                  • Why oh why06 Apr 2016 16:52  

                                    I would gladly trade the estus block effect for balancing this badass thing out of the pit of hell where it currently resides. Dat 25 durability...

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