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Soldering Iron

icon-wp_physicalAttack.png
39 physical_defense-shield-icon.jpg 40.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
25.0
icon-firebonus.png
96
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 20.0
icon-darkbonus.png
-
icon_weight.png
25.0
critical.png
100 icon-wp_stability.png 20
icon_weight.png 5.0
icon-durabilitiy.png
25
Aux None    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
10 12 0 0
D D - -
weapon_type-icon.jpg Spear damage_type-icon.jpg Standard
skill-icon.jpg Charge icon_fp_cost.png 13 (-/9)

Soldering Iron is a Weapon in Dark Souls 3.


Branding iron used by the jailers prowling Irithyll Dungeon.

Press its searing tip against foes to inflict fire damage, and temporarily block Estus healing.

Skill: Charge
Hold iron at waist and charge at foe. Use strong attack while charging to extend the length of the charge.

 

Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • When an enemy is struck with this weapon estus recovery is reduced and equip load is increased for a short period of time.



Location/Where to Find




Moveset and Videos:

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Soldering Iron Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 39 - 96 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0
+1 42 - 105 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0
+2 46 - 115 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0
+3 50 - 124 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0
+4 54 - 134 - - D D - - - - - 40.0 25.0 20.0 20.0 25.0
+5 58 - 144 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0
+6 62 - 153 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0
+7 66 - 163 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0
+8 70 - 172 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0
+9 74 - 182 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0
+10 78 - 192 - - D C - - - - - 40.0 25.0 20.0 20.0 25.0

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • It increases other player's equip load?05 Oct 2016 13:26  

      Lol, use this at people that use Havel's set. They can't move at all<br/>P.S "If they use light weapons, you probably can't make them over 100% equip load"

      • In my opinion, From should enable infusions for this weapon.31 Jul 2016 17:26  

        That way I can make my "Ganker Spanker" build slightly viable. Also, if they could make the light for a left handed whip the whip light attack, and enable parrying with the heavy, my Character PapaSpanks, can finally live up to his name.<br/><br/>Oh, and yes. I do use the exile mask.

        • iT SUCKS, DOESN'T WORK LIKE IT DOES WIHEN THE JAILORS USE IT ON YOU27 Jun 2016 18:15  

          It's basically a troll weapon. Only good to use when you're jumping those annoying, overpowered tank/strength build, hornet ring wearing NOOB invaders(god I hate those builds, needs some kind of downside). With high equip loads that move pretty fast. Weapon is useless against enemies of the game.

          • Lowers max equip load?07 May 2016 23:29  

            I can't exactly say for certain, but I think the debuff also affects a player's equip load. I kept using the weapon to keep tabs on an enemy phantom and noticed they started fat rolling when I hit them with the branding iron.

            • Barely "viable"25 Apr 2016 15:30  

              The Estus cancelling effect I have to agree is just way too short. It can't be too long though either because then everyone will be using this thing, but it definitely needs to be a bit longer than it is now it just doesn't punish estus spamming at all.<br/><br/>I think perhaps though, that said, that a good use for it is as a surprise off hand weapon to poke at someone right as they're backing away to flask. You gotta catch them right when they're doing it, and hopefully connect the hit. Could be a nice instant counter when used that way, so you can immediately follow up with an attack from your main weapon. But it has to be quick because as is the Estus sealing is just way too brief.

              • smoldering iron estus healing effect23 Apr 2016 09:41  

                I've tried the smoldering iron in pvp but it doesn't seem to stop estus healing. The opponent gets the flmae like effect on him after being hit but still a lot of guys I've fought have healed nearly immediately after being hit. Anyone got some more info about this?

                • Hate this thing19 Apr 2016 23:02  

                  *****ers keep setting up ganksquads with this and lorians greatsword at level 1-20 in the FIRST area and they dont get scaled down. or there scaled down and normally do over 1000 damage to players with over 40% fire absorb.

                  • Meh.16 Apr 2016 01:54  

                    Honestly it seems more like it weakens estus healing by half more than it denies any estus use. At least from when I slipped in jabs with it in duels it seemed to do that.

                    • Wasted potential15 Apr 2016 18:39  

                      It blocks estus use for less than 5 seconds. Useless, unless you're willing to have a weapon dedicated to stabbing chuggers RIGHT as they try to chug.<br/>

                      • Why oh why06 Apr 2016 10:52  

                        I would gladly trade the estus block effect for balancing this badass thing out of the pit of hell where it currently resides. Dat 25 durability...

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