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Spotted Whip

icon-wp_physicalAttack.png
102 physical_defense-shield-icon.jpg 25
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15
icon-firebonus.png
-
fire_defense-shield-icon.jpg
10
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 10
icon-darkbonus.png
-
icon_weight.png
15
critical.png
100 icon-wp_stability.png 10
icon_weight.png 2.5
icon-durabilitiy.png
50
Aux  33
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
- D - -
9 20 0 0
weapon_type-icon.jpg Whip damage_type-icon.jpg Slash
skill-icon.jpg Impact icon_fp_cost.png 14

Spotted Whip is a Weapon in Dark Souls 3.



Whip mottled with venomous-looking spots. Favored by some female pyromancers of the Great Swamp.

As its noxious appearance would suggest, damage from this whip poisons its victims, slowly but surely guiding them to their deaths.

Skill: Impact
Strike from the left to evade shields and deal a stinging blow that temporarily slows stamina recovery. The shackles of bondage lie deep in the hearts of all humankind.



Notes and Tips:

  • Cannot be Infused, but can be Buffed
  • Reinforced using Titanite.



Location/Where to Find




Moveset and Videos:

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Spotted Whip Upgrade Table

Requires regular reinforcement, totalling ?? souls, ?? Titanite Shards, ?? Large Titanite Shards, ?? Titanite Chunks and 1 Titanite Slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 102 - - - - - D - - 33 - - 25 15 10 10 15
Regular +1 112 - - - - - D - - 33 - - 25 15 10 10 15
Regular +2 122 - - - - - D - - 33 - - 25 15 10 10 15
Regular +3 132 - - - - - D - - 34 - - 25 15 10 10 15
Regular +4 142 - - - - - D - - 34 - - 25 15 10 10 15
Regular +5 153 - - - - - D - - 34 - - 25 15 10 10 15
Regular +6 163 - - - - - C - - 34 - - 25 15 10 10 15
Regular +7 173 - - - - - C - - 34 - - 25 15 10 10 15
Regular +8 183 - - - - - C - - 34 - - 25 15 10 10 15
Regular +9 193 - - - - - C - - 34 - - 25 15 10 10 15
Regular +10 204 - - - - - C - - 34 - - 25 15 10 10 15

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






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