Stone Flesh

 

Raise the shield in silent prayer, turning the user's body into a solid mass of stone.

16 (-/-)

Stone Flesh is a Skill in Dark Souls 3.

 

 

Weapons That Have Stone Flesh

 

 

Notes & Information

  • Functions more or less exactly like Iron Flesh pyromancy with a different visual effect, covering the user in rocky protrusions instead of gaining a metallic sheen.
  • Costs 16 FP per use, but can be used with at least 8 FP remaining.
  • With no armor, it raises physical absorb by +40% but reduces lightning absorb by -60%, and its effectiveness is lessened when wearing armor. It also makes being stunned or knocked down almost impossible.
  • Even if you are wearning no armor, the skill will always reduce your movement into a slow walk.
  • The Lingering Dragoncrest Ring will actually increase the duration (+2 will increase the duration from 23 seconds to 31 seconds). This is odd because the Lingering Dragoncrest Ring doesn't work with any other Weapon Art. 

 

 

 

Skills
Awakening  ♦  Blade of Peril  ♦  Blind Spot  ♦  Bloodlust (Skill)  ♦  Breathe Fire  ♦  Call to Stone  ♦  Chain Spin  ♦  Chained Dance  ♦  Champion's Charge  ♦  Chant from the Depths  ♦  Charge  ♦  Combustion  ♦  Crescent Blade  ♦  Crystal Blade  ♦  Dancer's Grace  ♦  Darkdrift (Skill)  ♦  Darkmoon Arrow  ♦  Demonic Flare  ♦  Dragon Breath  ♦  Dragon Roar  ♦  Earthen Wrath  ♦  Elfriede's Blackflame  ♦  Elfriede's Stance  ♦  Ember (Skill)  ♦  Falling Bolt  ♦  Feast Bell  ♦  Feasting Branch  ♦  Flame of Lorian  ♦  Flame Whip  ♦  Flame Whirlwind  ♦  Frost  ♦  Frost Blade  ♦  Galvanize  ♦  Gentle Prayer  ♦  Guiding Light  ♦  Hold  ♦  Hurl Spear  ♦  Impact  ♦  Kindled Charge  ♦  Kindled Fury  ♦  Leaping Slash  ♦  Lifedrain  ♦  Lightning Charge  ♦  Lion Stance  ♦  Lockout  ♦  Lothric War Banner (Skill)  ♦  Mad King's Folly  ♦  Moan  ♦  Molten Perseverance  ♦  Moonlight Vortex  ♦  Neck Swipe  ♦  Oath of Sunlight  ♦  Onislayer  ♦  Pacify  ♦  Parry  ♦  Parting Flame  ♦  Perseverance  ♦  Pharis Triple-Shot  ♦  Pierce Earth  ♦  Poison Spores  ♦  Pray for Favor  ♦  Profaned Flame (Skill)  ♦  Prying Wedge  ♦  Puncture  ♦  Puncturing Arrow  ♦  Punitive Flame  ♦  Quake  ♦  Quickstep  ♦  Quill Dart  ♦  Rapid Fire  ♦  Raptor Flurry  ♦  Repeat Fire  ♦  Ricard's Lunge and Press  ♦  Sacred Light and Flame  ♦  Sacred Lothric Light  ♦  Sever  ♦  Sharpen  ♦  Shield Bash  ♦  Shield Splitter  ♦  Shield Strike  ♦  Spell Parry  ♦  Spin Bash  ♦  Spin Slash  ♦  Spin Sweep  ♦  Stance  ♦  Stance of Judgement  ♦  Steady Chant  ♦  Stomp  ♦  Storm King  ♦  Tackle  ♦  Tornado  ♦  Unfaltering Prayer  ♦  Unleash Dragon  ♦  Unseen Arrow  ♦  Warcry  ♦  Weapon Skill  ♦  Wheel of Fate  ♦  Wind Wheel  ♦  Wolf Sword  ♦  Wrath of the Gods (Skill)

 




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    • Anonymous

      I fought someone using this WA with Yhorm's Greatshield and probably the Cathedral Knight GS, which doesn't make sense. After he rage-quit and a few other matches later, I realized he was probably a hacker. Still he got his ass handed to him, because I was using a lightning-infused whip lol

      • Anonymous

        (Testing without armor with 0 absorption) not only does this increase all physical absorption to 40.000 this also lowers lightening absorption to -60.000

        • Anonymous

          If you use Havel's shield anyway then this is far superior due to the substantially lower FP cost, however, it doesn't look as cool as iron flesh.

          • Anonymous

            Fixed issue where skills could be performed even when a certain amount of FP was not available.http://www.playstationlifestyle.net/2016/06/09/dark-souls-3-update-1-08-today-fixes-issues-adjusts-weapons/

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