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Sunlight Spear is a Miracle in Dark Souls 3. To cast a Miracle you must use a Talisman/Chime or Special Weapons that can cast Miracles.

Sunlight Spear

Spell Type

Miracle

Focus ConsumptionFocus Cost 48
Attunement SlotsSlots Used 1
Requirements 40 Faith
Type Ranged Attack

 

 

Miracle of Gwyn, the First Lord. Hurls a sunlight spear.

The tales of Gwyn's Archdragon hunts describe the inception of the Age of Fire.

 

Acquired From

 

 

Notes

  • Deals about twice the damage of Lightning Spear.
  • Creates a second hitbox at melee range that deals an extra 67% damage.
  • Sped up at Regulation 1.08 by about a second at ~50 Virtual Dex.
Miracles
|  Atonement  | |  Blessed Weapon  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Deep Protection  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Soothing Sunlight  | |  Tears of Denial  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |

 




    • 12 Apr 2017 02:51  

      Did anyone notice that Sunlight Spear seems to be bugged after the April 12 update I keep getting ~300 damage at close range especially when my opponent is attacking

      • 10 Apr 2017 15:25  

        50 fth yorshka chime (fully upgraded) with morne ring+first born ring+lightning ring = 550-650 dmg when thrown
        same build with fully upgraded canvas talisman with close up with Weapon Art = 800-1000 dmg when directly hit.
        With canvas talisman build the Lightning Stake close up = 500-700 dmg when hit directly at enemy.

        IF anyone interested about DMG comparison.

        • 31 Mar 2017 14:49  

          Im seeing a little dispute a couple of comments down, about not enough damage... want more damage? make a mage, clerics heal balance out the fact they dont do much damage you cucks

          • 10 Mar 2017 20:47  

            miracles: lightning, lasers rain from the sky, AOE explosion.
            pyromancies: meteors, lava spires, fireballs that shoot fireballs
            sorceries: the most spectacularly terrible death laser ever.
            why.......

            • 06 Jan 2017 10:42  

              When you're near a bonfire (i was at firelink) i casted it and it "shocked" the sword, as i casted it near it put another lightning strike on the coiled sword

              • Lighting nuke with the right equipment05 Sep 2016 07:56  

                +10 yorshka's chime with morne rin+sun first ring+ Lightning clutch ring and 68 faith this thing hits 1.98k on the lothric knights. Not that great tbh but the damage can be buffed with sacred oath and deep protection.

                • *****ing really?21 Aug 2016 06:09  

                  Regulation 1.08 sped up the cast time? We don't need *****ing sped up cast times, we need better FP to damage ratios. Either lower the *****ing FP cost or increase the ***** damage.

                  • Amazing31 Jul 2016 03:09  

                    Literally the most powerful miracle. Insane in pvp when paired with a sunlight tali (dat poise tho) and hits most enemies like a truck. Mandatory for cleric builds. It does lightning damage, so for max dmg, use the lightning clutch ring, the ring of the sun's firstborn, and morne's ring. 700-800 on most enemies with 60 faith. Trivializes archdragon peak. The downside is how expensive it is. You will need at least 40 attunement to make it worth your time. Would also recommend using the great lightning spear alongside it for squishier enemies, or just lightning stake. Does even more damage than the Swordspear's weapon art, even at range. If you use a chine and hit someone close range, expect 1200 damage or so.

                    • After Patch 1.0815 Jun 2016 00:56  

                      I cast this with 25 dex along with Sage's Ring and no sound effect until thrown. I take the Sage's Ring off and it does have the sound effect. Not sure if this is useful (probably an oversight with the new patch), maybe when someone is running away and listening for the animation?

                      • Miracle damage14 May 2016 00:51  

                        I've found the way to get reliable damage out of any spell is to use the rings associated with the spell in my builds.<br/><br/>There are 2 rings of each type that enhance Miracles, Sorceries, and Pyromancies so wearing both of those and the corresponding clutch ring, Magic, Fire, Lightning as well as any other gear that enhances spell power/damage (there's a helmet for sorcery not sure about the others) is where you get the high end damage results. If you're looking for more survivability ditch the clutch ring and grab a Knight's ring for a larger shield in the off-hand.

                        • So I've heard this can be potentially great...10 May 2016 02:04  

                          I've heard it can easily two shot most players when you have 60 faith... but at less than 30/30 int/fth, Chaos Bed Vestiges -regularly- hits basically anyone I've faced for well over half their health, and it costs almost half the focus. It also has a bit of an arc making it trickier to avoid, where the spear is just a straight shot. So, given this... is there -any- reason to use Sunlight Spear over Chaos Bed Vestiges or Great Chaos Fire Orb besides theme/fashion? Unless you can semi-frequently score 1-hit kills, or if the spear is somehow more reliable... I just don't see the point.

                          • Great damage depending on Faith, but...08 May 2016 11:14  

                            The FP cost seems to be quite high to me due to 60 FP usually being at least 1/3rd of a player's FP bar (unless you max out attunement).<br/><br/>The spear's damage (With the Sun's First Born ring) increases by 11~22 at melee range per point in faith (from 48 to 49) depending on the monster you attack. This spell has impressive damage in pvp so long as you are above 50 Faith. You can potentially 2-shot someone if their Lightning defense is standard.

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