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Sunlight Talisman

icon-wp_physicalAttack.png
53 physical_defense-shield-icon.jpg 25
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15
icon-firebonus.png
-
fire_defense-shield-icon.jpg
10
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 15
icon-darkbonus.png
-
icon_weight.png
15
critical.png
100 icon-wp_stability.png 10
icon_weight.png 0.5
icon-durabilitiy.png
65
Aux - Spell Buff 60
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D - - B
4 - - 14
weapon_type-icon.jpg Talismans damage_type-icon.jpg Strike
skill-icon.jpg Unfaltering Prayer icon_fp_cost.png 9 ( -/ -)

Sunlight Talisman is a Weapon in Dark Souls 3.



The Knight of Sunlight's personal talisman for casting miracles of the Gods.

The talisman bears the Knight's own holy illustration, an emblem of his unwavering faith. Use of the talisman's Skill fills the user with similar steadfastness.

Skill: Unfaltering Prayer
Temporarily increases poise while casting miracles, preventing enemy attacks from interrupting prayer. Works while equipped in either hand.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Reinforced with Titanite.
  • At 60 FTH it has a spellbuff of 203.



Location/Where to Find




Moveset and Videos:

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Sunlight Talisman Upgrade Table

Requires 684 souls and 12x Titanite Shards to +3; 1026 souls and 12x Large Titanite Shard to +6; 1357 souls and 12x Titanite Chunk to +9 ; 510 souls and 1x Titanite Slab to +10

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 53 - - - - D - - B - - - 25 15 10 15 15
Regular +1 60 - - - - D - - B - - - 25 15 10 15 15
Regular +2 67 - - - - D - - B - - - 25 15 10 15 15
Regular +3 73 - - - - D - - B - - - 25 15 10 15 15
Regular +4 80 - - - - D - - A - - - 25 15 10 15 15
Regular +5 87 - - - - D - - A - - - 25 15 10 15 15
Regular +6 93 - - - - D - - A - - - 25 15 10 15 15
Regular +7 100 - - - - D - - A - - - 25 15 10 15 15
Regular +8 107 - - - - D - - A - - - 25 15 10 15 15
Regular +9 113 - - - - D - - A - - - 25 15 10 15 15
Regular +10 120 - - - - D - - A - - - 25 15 10 15 15

 




Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



|  Atonement  | |  Blessed Weapon  | |  Bountiful Light  | |  Bountiful Sunlight  | |  Caressing Tears  | |  Dark Blade  | |  Darkmoon Blade  | |  Dead Again  | |  Deep Protection  | |  Divine Pillars of Light  | |  Dorhy's Gnawing  | |  Emit Force  | |  Force  | |  Gnaw  | |  Great Heal  | |  Great Lightning Spear  | |  Great Magic Barrier  | |  Heal  | |  Heal Aid  | |  Homeward  | |  Lifehunt Scythe  | |  Lightning Arrow  | |  Lightning Blade  | |  Lightning Spear  | |  Lightning Stake  | |  Lightning Storm  | |  Magic Barrier  | |  Med Heal  | |  Projected Heal  | |  Replenishment  | |  Sacred Oath  | |  Seek Guidance  | |  Soothing Sunlight  | |  Tears of Denial  | |  Vow of Silence  | |  Way of White Corona  | |  Wrath of the Gods  |



    • Anonymous

      23 Aug 2017 04:40  

      Don't waste a slab on either this or the canvas talisman if you just want the spell buff. The spell buff maxes out at +9

      • Anonymous

        11 Mar 2017 16:00  

        This talisman deals more damage than any other talismans when using offensive spells.
        The best talisman for PvP.

        • Anonymous

          12 Feb 2017 19:21  

          Only thing that can break your poise is headshots, afaik. First time I got knocked out of unfaltering prayer with sunlight tali was from the weapon art on onikiri and ubadachi(sp?). I was so confused I just stood there for a second not sure what happened. Then I died.

          • 28 Nov 2016 05:55  

            Did the hyper armor on it get nerfed? I've never had my guard broken using it before. I haven't used my faith build in awhile though and just had it broken with an Oni-Slayer. I find that strange considering that's normally a kill shot for me when they try to use that against it. I find it even stranger that in the fight just before that I tanked through a DSGA weapon art that did over 1000 damage to me for a kill shot. Did something get changed or was it just a fluke?

            • Anonymous

              I can't use it ?01 Sep 2016 11:47  

              Idk why I tried in every hands, holding it with both hands but it just does NOT work. I'm a lvl 227 pure mage. Anyone have an idea why it doesn't work ?

              • Anonymous

                Weapon skill23 Aug 2016 04:34  

                Ok how do u use the weapon skill for a talisman? I can't seem to figure it out. Any one have answers

                • Anonymous

                  This talisman is a true secret, bless Solaire and remember that he could be so grossly incandescent.30 May 2016 21:12  

                  Point blank, my Sunlight Spear with all intended attack buffs and thanks to the hyperarmor this gives instead of a chime, kills any player instantly. It tanks through the hits, and allows you to deal "counter" damage, and attack buffs increase the lightning damage to a fatal level.

                  • Anonymous

                    Hyper armor question19 May 2016 22:15  

                    After casting the weapon skill for this talisman do you get the hyper armor effect when casting from another talisman?

                    • Anonymous

                      Memories02 May 2016 16:57  

                      Who gives a ***** about stats when you have the ability to carry a peice of one of your oldest friends with you to the end, to honor his memory above all else, that is why people will carry this talisman with them, because a fond memory will always be better and more comforting than an effective tool that you feel no conection to, so I will bring this and the sunlight straight with me to the end of the game, no matter the hardships I face doing so, I will collect and carry a piece of each of the champions and companions from the first linking of the flame with me for no reason other than to honor the memory of my fallen friends, and have them help me light the fire once more from beyond ash and ember. For I will not allow time turning these heroic legends who sacrificed themselves for a champion to link the fire to have their legacies tarnished and forgotten, lost to the passing of ages.

                      • Anonymous

                        Terrible26 Apr 2016 17:53  

                        At no point is this better than any talisman or chime outside of the fast-casting Saint-Tree. Why does it even exist when it's farther in the game than most of the talismans/chimes?

                        • Anonymous

                          Spell Buff14 Apr 2016 20:47  

                          An additional column should be added for the "Spell Buff" stat, since it gets changed when upgrading now and then.

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