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Valorheart

icon-wp_physicalAttack.png
120 physical_defense-shield-icon.jpg 60
icon-magicbonus.png
0
magic_defense-shield-icon.jpg
40
icon-firebonus.png
0
fire_defense-shield-icon.jpg
35
icon-lightningbonus.png
0 lightning_defense-shield-icon.jpg 30
icon-darkbonus.png
0
icon_weight.png
35
critical.png
100 icon-wp_stability.png 50
icon_weight.png 5.5
icon-durabilitiy.png
70
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
12 12 0 0
D D - -
weapon_type-icon.jpg Straight Swords damage_type-icon.jpg Standard/Strike/Thrust
skill-icon.jpg Lion Stance icon_fp_cost.png -(17/20)

Valorheart is a Weapon in Dark Souls 3. It is part of the Ashes of Ariandel DLC.



Weapon once wielded by the Champion of the Undead Match. A special paired set consisting of a broad sword and a lion shield.

The champion fought on, without rest, until he lost his mind. In the end, only his page and a lone wolf stayed at his side.

Skill: Lion Stance

While in stance, use normal attack to thrust forward with shield up, and strong attack to execute a shield bash with a lion's roar.



Notes and Tips:

  • Cannot be Infused or Buffed.
  • Upgrades with Twinkling Titanite.
  • Has 386 AR at 40/40.
  • When two-handing the weapon will automatically block at the beginning of the first R1, Roll R1, Jump R2, WA R1, and WA R2.
  • The jumping attack of this weapon is very fast and has very little recovery frames unlike other jumping attacks making it hard to punish. It can be used immediately after a roll, WA R1 but has a tiny delay frame after a charged R2 and WA R2 making it annoying to chain.
  • Jump R2, Charge R2, R2 and WA R1 will proc the Leo ring's counter thrust dmg.
  • The WA R2 will guard break if the target is low enough on stamina & allow for a riposte.

 

Location/Where to Find




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Valorheart Upgrade Table

 

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Stability
Regular 120 - - - - D D - - - - - 60 40 35 30 35 50
+1 134 - - - - D C - - - - - 60 40 35 30 35 50
+2 143 - - - - D C - - - - - 60 40 35 30 35 50
+3 168 - - - - D C - - - - - 60 40 35 30 35 50
+4 189 - - - - D C - - - - - 60 40 35 30 35 50
+5 210 - - - - D C - - - - - 60 40 35 30 35 50

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 23 Apr 2017 08:29  

      This weapon is nothing more than a jumping attack and R1 spam weapon. Used it for a couple of fights, used nothing else than R1 and jumping attacks, won easily. No skill weapon. GG.

      • 19 Apr 2017 03:48  

        People using this weapon make me giggle... Sofar i have not lost to it and it seems like this weapon does not hit very hard. Does it rely on criticals to be effective?

        • 18 Apr 2017 06:10  

          I just found out that you can guardbreak this weapon by rolling into the shield bash weapon art. The guy was spamming attacks so he was low on stamina, but when it hit me mid roll, it bounced off.

          • 04 Apr 2017 11:55  

            This weapon seems (I have never used it for PVP) like a weapon with nigh unlimited potential. You can win slugfests, you can answer parry spammers with those ungodly jumps, you beat out turtlers with the guardbreak art and you have a lot of variation in what you can throw at your opponent. Could someone who has used it tell me the most evident drawback or at least a build that f*cks it?

            • 26 Mar 2017 22:17  

              does any1 have a valorheart to spare that you don't really use? I will trade for 2 souls of a champion. My PSN is BeastHunter20915 if you are willing to do so.

              • 02 Jan 2017 09:05  

                This weapon is cool and efficient, but be wary of the guard-breaking weapon art of longswords and some greatswords. If they do it right as you attack, you will lose all stamina and be open for a riposte.

                • 31 Dec 2016 00:14  

                  This is a really great bait weapon. The weapon art is super fast to execute and murders great sword spammers if used properly. However, don't get tricked into r1 spam, parrying is easy and will ***** you up.

                  • 30 Dec 2016 11:27  

                    I can't say whether it's a good or bad weapon, it's more of an elitist weapon for those who can time the blocking as if it's hyperarmor and strike when your foes get stuck by the blocking. If you can time the strikes well, Valorheart can be quite devastating for those who can use its auto-block to its fullest , it doesn't matter how low the AR it is, the only matter is how it can gradually gut someone to death while your preys can't retaliate. The key factor is timing, you either fight well as a gladiator or die trying, over and over again.

                    • 07 Dec 2016 11:04  

                      I'm sure this is the only weapon in the game that deals 3 damage type, I would say all of them if Slash and Standard where considered the same even if they are.
                      If you have enough memory to learn every stat for the armor sets you could figure out if the armor is vulnerable to S, T or St and use the damage against your foe.

                      • 05 Dec 2016 09:41  

                        This weapon is what I like to call the turtle destroyer, just for the fact that the L2+R2 is a shield bash that if it hits anyone who is guarding it will take away all there stamina and leave them open for a riposte. This also works well with the hornet ring for that extra damage.

                        • 02 Dec 2016 17:55  

                          Murmillo Gladiator cosplay: how about Faraam helm, Valorheart, and that's all, and even if you die a lot because you have no defense (Which you won't) well, as Mr.T playing Dark Souls 3 said "I pity the fool who doesn't Git Gud".

                          • 26 Nov 2016 06:07  

                            Idk why but i cant do jack ***** against this weapon in pvp, you're forced into a reactive playstyle and you have to just outspace them and if you attack at the wrong time they do this 4 hit combo for like 1k dmg ;(

                            • 05 Nov 2016 18:39  

                              The strong-attack weapon art is identical to the original verison of the arte "Beast" from "Tales of Phantasia" (it was used by Cless Albane, a swordsman who used a sword-shield combination when fighting)
                              The sound is the same, as well. That sound is also used in every tales game that had the arte (or a variation of it) in it.

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