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Vordt of the Boreal Valley

Ramparts of the Frigid Valley
General Info
hp.jpg souls.jpg Location
1328 3000 High Wall of Lothric
Drops Soul of Boreal Valley Vordt
Defenses
Weak Resistant Immune
Dark Dark
FireFire
Slash Slash
ThrustThrust
PoisonPoison & Toxic 
BleedBleed
FrostFrost

Vordt of the Boreal Valley Information


Vordt of the Boreal Valley is a Boss in Dark Souls 3. Referred to as a "Dog" by Emma, he guards the path to Undead Settlement.

 

Location

 

Drops

  • Souls: NG (3000), NG+ (15,000), NG++ (16,500), NG+3 (16875), NG+6 (??), NG+9 (??)
  • Co-Op Souls: NG (750), NG+ (3750)
  • Soul of Boreal Valley Vordt

 

 

Combat Information

  • Health: NG (1328), NG+ (4146), NG++ (4560), NG+3 (4768), NG+4 (4975), NG+5 (5389), NG+6 (5597), NG+7 (5804)
  • Weak to Dark and Fire damage.  This makes the Deep Battle Axe found from the Mimic underneath the High Wall Wyvern a good weapon choice.
  • Inflicts Frostbite on player.
  • Dealing heavy damage to his head while he charges his frost breath in his second phase will stagger and open him for a riposte. (This can be done consistently with any weapon)

 

Strategies

Video Strategy

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Strategy 1 (Melee)

The best way to fight Vordt as a melee build is to stay close to him and roll through his attacks and get underneath him. A very good weapon to use is the Deep Battle Axe you can find in the room below the Lothric Wyvern, since almost every starting class can wield this weapon in two-hands effectively. The first phase is relatively easy by staying underneath and behind Vordt as much as possible. Attack after his second wide swipe attack and never stand in front of Vordt as he has a very fast lunge attack that is near impossible to dodge. If you find yourself in front of him close the gap as fast as possible while moving to his left.

When Vordt reaches his second phase (at about half health), he will start doing a charge attack back and forth. You should leave yourself with some stamina to roll if you know your sequence of attacks is going to reduce Vordt to half health. Your best option is to dodge these charges while locked on to always keep him in your sights, he will usually charge three times. After these charges, he will begin to ready his breath attack, and this is when you should close the distance and go to his left and use a charged two-handed power attack. 

Staying beneath him is still ideal, but will not make you invulnerable like in the First Phase, so watch out for him standing up and other attacks. 

Attacks

Attack Name Attack Description & Counter
Thrust A quick mace jab, it's much faster than his normal pace. Avoid the front, dodge to the side, then counter.
Strike A vertical blow that smashes foes infront of him. Dodge to the side, then attack.
Slash Slashes its large mace in a sideways motion at the player, can be dodged. Dodge towards it as he readies his blow/dodge under the strike, then score some hits.
Buff At half health, roars and buffs itself with some sort of blue effect. Begins to use ice breath attack, and may only use charge attack after doing this. Score free hits, and wail, preferably near his rear. Prepare to dodge if he faces you or attacks.
Charge Charges in a straight line at the player, then does a turn and charges again. Charges 3-4 times. Stay mobile, ready rolling, score a hit at his feet once he stops (doesn't quickly face you)
Ice breath Breaths an icy haze in a long arc in front of him, like other enemies' fire breath. Has a short charge-up, allowing for the player to get behind him and avoid the attack entirely. Since update 1.04, Vordt has been nerfed and cannot be staggered out of his Ice breath.  Players are allowed to attack him freely during the entire animation. Rush nearer his back, for more safety.

 

Lore Theories

  • It is written that Boreal Knights devolve to beast-like forms due to the effects of Pontiff Sulyvahn's rings (in his case, the Left Eye) - it seems that Vordt is further along in this process than the other Outrider Knights met in the game.
  • Emma refers to Vordt as a "dog".

 

 

Notes & Trivia

  • The middle Dutch word "vorst" cognates with the English word frost. This could be a possible origin for Vordt's name, as he is an ice themed boss.
  • Vordt can be related to insane Guts in Berseker Armor.

 

 

 

 




    • 16 Jan 2017 13:45

      Idk if this happened to anyone else but recently I was invaded by a player that had full Catarina armor and a sword. Sounds ordinary right? Well hear this. He had the same move set as Vordt of the Boreal Valley. No lie. He was hunched over like him, charged at me like him and other stuff. He was also a bit smaller than a normal player. Luckily I had 3 other guys with me so we were able to corner him and kill him. But if anyone knows how to have that kind of move set, please tell me.

      • Harambe? Ancient creature?02 Oct 2016 23:43

        I dare you guys, i really would like to see any proof for that, it sounds unbelievable.<br/><br/>PS.: This was one of the easier bosses, just sayin'.

        • I hate this dumb ass game15 Sep 2016 11:50

          Seriously, why does Vordt soak so much damage? Like, I stabbed him with a dagger four times and he didn't die? Show me a human who lives through that many stabs and I'll show you a TERRIBLY designed boss named Vordt. Classic FromSoft making FAKE ***** in a game based on real life

          • Question:02 Aug 2016 15:55

            How many weiners does this guy have? Like 6 or 7? God ***** it, that's a lot of weiners... Could you imagine pissing with that meaning weiners? Like, if you pee out of all of them at once it would look so cool and majestic! It would be like a piss watering can. Jesus god ***** Christ that's awesome!

            • Good advice above06 Jul 2016 22:21

              Easily defeated him by using deep battle ax +1 with war cry and rolling underneath him. I was actually surprised by how easy he was to beat this way

              • Deprived Soul Level 103 Jul 2016 02:22

                I recommend using a +1 or +2 raw weapon (I went broadsword). Two hand your weapon and stay underneath/behind him when attacking. For phase 2, punish him during the frost breath attack. Life ring helps you live through some big hits.

                • Annoying28 Jun 2016 04:16

                  The boss itself isn't so hard. But the guards of Lothric Knights before the boss really dwindles down by Estus Flasks and HP. The LKs especially with Spears and the tower shield especially is hard to fight.

                  • Crap Soul Reward26 Jun 2016 04:32

                    I know this is an early game boss and is typically faced around the lvl 20 mark...but more souls should be awarded for killing in new game+ and beyond...16,000 in ng++....im level 150

                    • Phantoming Failure23 May 2016 04:10

                      I just died helping a host a the boss fight ended. My Ember restored, and I got a new Ember, but I only received about 300 Souls. Just something you should know. - Alexx

                      • Vordt impossible?06 May 2016 05:27

                        I've fought him so many times and he is such a pushover. In my latest game however, I played offline and summoned both the Swordmaster and the Knight to finish the fight quicker. Vordt killed them both, and proceeded to two-hit kill me like the easiest thing in the world. I was thinking he got boosted due to two phantoms and that is surely the case - I do little to no damage with a +2 Lothric Sword, and the two Phantoms do barely any damage either. The worst case? His "boosted" status doesn't disappear even if you go at it again alone or with only one phantom.<br/><br/>Anyone experience something similar, or is it a bug? Beware any ways as he becomes nearly impossible to mele.

                        • vordt damage output05 May 2016 17:24

                          could it be that this boss got buffed recently? cause I was just watching a stream of someone fighting him, and it seemed like he dished out significantly more damage than before.

                          • Vordt is a Charr Warrior from Guild Wars 204 May 2016 06:16

                            Since the first moment I saw Vordt I thought, "Wait a moment. From where do I know that design?" Well because it's a Charr. Except for the missing tail. And the helmet is almost a copy of the flame citadel dungeon set.

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