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Watchdogs of Farron is a Covenant in Dark Souls 3.Watchdogs of Farrom

 

Ancient medallion depicting the crest of a wolf. Symbolizes the pact with the Old Wolf of Farron. Equip to pledge oneself to the Watchdogs of Farron.

The Watchdogs ensure that the warriors sleep in serenity, by taking the form of loyal spirits and hunting down those who would trespass the woods of Farron.

Summoning takes place automatically while this is equipped."

 

Watchdogs of Farron Information

 

Joining

 

Effects of covenant

  • While the item is equipped, be summoned as a loyal spirit to defeat intruders.
  • Your summons are subject to the matchmaking formula as seen below. It is much easier to be summoned if you keep a low level (25) and do not upgrade your weapons past +3.
  • If facing problems being summoned (taking too long or never), try standing outside the Abyss Watchers Boss room. This pre-boss area seems like a hot-spot for Farron summons. I've tested it and it seems the more I tried to farm Wolf's Blood Swordgrass from Ghrus  the more summons I got. Note: Beware of incoming Darkwraiths.
  • Farron phantoms are blue with a red tint.
  • You can be summoned even if you're out of the Farron Territory (as long as the symbol of the covenant is flashing-white you can be summoned).
  • You won't be nessecarliy summoned to poisened swamps of Farron Keep and you could be summoned to clean swamps of Crucifixion Woods. This proves that Halfway Fortress & Crucifixion Woods Bonfires are part of Farron Keep & area.
  • In extremely rare cases (most likely dependant on player level), you might be summoned to the Undead Settlement. Proof.
  • Farron Spirits will invade only hosts that haven't yet defeated the area boss, they don't have to be human though. 
  • Warning: There is a bug with the rank rewards. If you turn-in on the same time as being summoned, you might lose the reward (you can get it on the next level)
  • The Matchmaking Formula is Covenant Dependent:
Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 10 - (Host * 0.1) Host + 10 + (Host * 0.1)
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful Host - 20 - (Host * 0.2) Host + (Host * 0.1)

 

Notes

  • (Addendum:  Prior to this patch version (1.03), it was possible for a bug to occur after defeating the Abyss Watchers which would prevent interaction with the wolf, which lead to speculation that it had been killed.)

 


Rank Requirements

Ranks are obtained by giving the Old Wolf obtained Wolf's Blood Swordgrass. These are acquired from defeating enemies you have been summoned to via the Covenant emblem, or as possible drops from Ghru Grunts and Elders

Rank Requirement Rewards
0 Initial  
1 10 Old Wolf Curved Sword
2 30 Wolf Knight's Greatshield & Wolf Ring

 

 

Achievements/Trophies

Covenant: Watchdogs of Farron

Discover Watchdogs of Farron covenant.Bronze Trophy

 

 

 

 




    • Anonymous

      21 Feb 2018 06:30  

      To my fellow watchdogs who feel the hurt from not being summoned enough for this covenant I may have found the real reason why that is and if I'm right than this covenant really isn't worth it. Lately I was experimenting with dried fingers in this area and noticed that the only people that invaded while clearing out the areas on land and in the fortress leading to the Crystal Sage were regular red and purple spirits. However shortly after entering the water to deal with the crabs I was invaded by 2 Watchdogs. My theory: This covenant only triggers Watchdog summons if players enter the water to reach the Farron Keep bonfire. Maybe that's the point we are seen as trespassing on the Farron territory. Regardless if entering the water is what triggers Watchdog summons then it's no surprise we don't get summoned often at high levels. By that point people just avoid the water and the crabs entirely so our summons don't get triggered.

      • Anonymous

        21 Jan 2018 08:12  

        At SL145, which is my sl you only get summoned in the crucifixion woods and in the Halfway fortress bonfire

        • Anonymous

          10 Jan 2018 12:13  

          Word of advice, at SL 101 (that’s my SL) can invade in the Ringed City AND get summoned in the woods if some sorry bastard decided to go there. I know it makes zero sense but oh well!

          • Anonymous

            07 Jan 2018 07:21  

            Received the Wolf Ring and Wolf Knight Greatshield by farming the 3 Ghrus just outside the Keep Ruins Bonfire room. Wolfsblood Swordgrass is an Extremely rare drop, I reached level 89 by the time I got all 30 Wolfsblood that I needed. Fire Clutch Ring, Great Swamp Ring, Sage Ring, Covetous Silver Serpent Ring, +4 Pyromancy, and Fire Orb. Time tgem and hit them when they're lined up and you can kill all 3 of them with 3 or 4 casts from the doorway. Rinse and repeat, the rest of the night.

            • Anonymous

              04 Jan 2018 14:28  

              just going from sl 15 and +1 weapon to sl 17 and +2 i see much less summoning, at 15 i was summond non stop, now at 17 it takes some time 30s-1min, thats sad

              • Anonymous

                25 Dec 2017 09:30  

                srsly tho, it should be written right on the description page in a bold: your target is the host and host ONLY. stop bothering dark and mad spirits, it will only cause you grief.

                • Anonymous

                  20 Dec 2017 22:22  

                  2017 and Watchdogs are still attacking red invaders instead of the host.
                  Don't invade if you don't understand the concept of invading.

                  • Anonymous

                    10 Dec 2017 20:26  

                    I’m a SL 10 Watchdog and I get summoned quite frequently actually. Being lower level definitely helps. and don’t go past +2 for normal weapons. and boss weapons don’t upgrade them. it works for me

                    • Anonymous

                      04 Nov 2017 01:32  

                      Sl 30, watchdog sl, became a playground for twinks....its nearly impossible to get the grass with a normal non twink build. yes it is that bad. And some jerks are even doing fight clubs....and guess were you will be summoned to? Over and over again? I mean I could do the same thing, and in fact I have (and much more skill full) but if it is not possible to do this anymore on a normal run than its not good.

                      • 16 Oct 2017 10:40  

                        I never knew you could get invaded here while not embered. That is what it means by you don't have to be human isn't it? I've always tried to ember here so others could get their covenant items if they take me down but I've never once been invaded while not embered.

                        • 21 Sep 2017 18:37  

                          I kind of wish they would have left the woods as an invasion area despite the bosses being dead or not. Would have made the covenant stronger and more active.

                          • Anonymous

                            18 Sep 2017 18:13  

                            So I need to farm the Wolf's Blood Sword Grass. My friend just got the game and is almost to the Farron Keep area. If I am online and part of the Watchdogs of Farron, can I farm him to get the Sword grass since he hasn't beaten the Abyss Watchers yet?

                            • Anonymous

                              14 Sep 2017 14:17  

                              Uhr, I was getting pvp action constantly while embered.. I simply killed the two exiles and now nothing. Sat at the bonfire and still embered....... ah never mind. Go to loading screen and come back. Clears up the problem.

                              • Anonymous

                                06 Sep 2017 15:39  

                                Can you regain the Old Wolf Curved Sword? I accidentally sold it (after working hard on getting the swordgrass), so I am wondering if you can get it back after a while.

                                • Anonymous

                                  28 Jul 2017 21:48  

                                  I'm lvl 27 with +3 sword and Im being summoned every 10-30 seconds. Just don't go past 30 and +3 weapon and you should be fine.

                                  • Anonymous

                                    14 Jul 2017 19:08  

                                    i hate trying to level this covenant because of all the mad spirits running around making you think they are friendly then back stabbing you with a *****ing hornet ring

                                    • Anonymous

                                      13 Jul 2017 16:13  

                                      man i just wish we could influence the summoning...
                                      i mean it's basically just a matter of luck whether you get summoned or not.
                                      also it tends to be quite annoying sometimes, if you are clearing an area for example, but at least you can be happy that you finally got summoned.

                                      • Anonymous

                                        11 Jul 2017 04:40  

                                        This Covenant can go many ways; the host can be absolute***** and PvE based, Pontiff bonfire hero, or the Watchdog could be the two mentioned. I'm pretty experienced at invading and I'm trying to get the Wolf Ring for Master of Rings, so might as well farm and invade. Farron Keep is casual central. Basically, take the Pontiff area, give it autism, and there you go. When I got invaded, the invader was trash. He either couldn't find me in the poison swamp or he failed to gank me with mob enemies. Same can be said about the Hosts. Most of them die as soon as I show up by the two Exiles, or I kill him and his "helpers." This is way easier than being an Aldrich Faithful. For experienced PvP players, you'll have a jolly hunt.

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