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Witch's Locks

icon-wp_physicalAttack.png
77 physical_defense-shield-icon.jpg 30.0
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
15.0
icon-firebonus.png
80
fire_defense-shield-icon.jpg
20.0
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 10.0
icon-darkbonus.png
-
icon_weight.png
15.0
critical.png
100 icon-wp_stability.png 15
icon_weight.png 3.0
icon-durabilitiy.png
50
Aux None    
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
9 17 12 12
- D C C
weapon_type-icon.jpg Whip damage_type-icon.jpg Slash
skill-icon.jpg Flame Whip icon_fp_cost.png 18 ( -/ -)

Witch's Locks is a Weapon in Dark Souls 3.



A whip fashioned from the black hair of a daughter of the Witch of Izalith, creator of the Flame of Chaos.

The long, shining locks woven together to create this whip are imbued with the essence of fire, which can be channeled through the use of its skill. 

Skill: Flame Whip
Temporarily coat the whip in fire, the self-same fire as that which consumed the Witch herself, it is said.



Notes and Tips:

  • Cannot be Infused or Buffed. 
  • Reinforced with Twinkling Titanite.
  • Cannot riposte or backstab.

Location/Where to Find

  • Found inside a chest in a secret room behind a bookcase in Grand Archives. There is a lever you must pull in the same room (it is the very dark room after the first spot where you can dip your head in wax).
  • Temp Video Location (13m40s)




Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Witch's Locks Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 77 - 80 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+1 85 - 89 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+2 91 - 95 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+3 107 - 112 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+4 120 - 126 - - - D C C - - - 30.0 15.0 20.0 10.0 15.0
+5 134 - 140 - - - D B B - - - 30.0 15.0 20.0 10.0 15.0

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)






    • 13 Apr 2017 02:55  

      One of the only whips that could of been a Duel wield. Like Sister F's Duel scythe could of split a part or used the hair of the fair lady for the second whip. Also weapon art could of been a hold where it sets you on fire like the original discription/ ds2 immoation and gives you the chance to attack with two whips as you burn yourself and others who try to get close.

      • Punctured Attacks10 Oct 2016 14:43  

        Do you guys know wether or not a whip does dotted hits? Can you accidently hit someone else with a whip or do you only hit the target if it strikes? This would be very interesting to know....

        • Life saving19 Aug 2016 20:11  

          In PvP, if my opponent is a blocker, the special goes through it and does the damage. If I am near death, this weapon nearly always saves me. If I am dealing with a healer, the special spam will punish that fool, if you can't get close to your opponent then use this whip, if your build involves fire damage at all then you will do well with this weapon.

          • Strong and Fun weapon10 Aug 2016 15:15  

            I had so much fun using this weapon, one handed R2 has a HUGE hitbox and catches people easily in Rolls. Since this game wants you to go Pyromancer (From PVE perspective) this weapon does a lot of damage against bosses as-well <br/><br/>If you wanna wip it, wip with this baby.

            • Don't try to rush as Pyro22 Jul 2016 17:24  

              On my 2nd character I tried rushing to this item after killing the old demon king, I killed the person that had to be killed and 2 bosses that blocked my way to the Grand Archives, BUT you can only go in there if you killed all 3 previous lords.<br/><br/>I did not know that, on my first playthrough I literally looked at the keys and thought 'what's the point of the key right in front of the locked door?'<br/><br/>So yeah, that's the point.<br/><br/>So no, you can't get these early in the game without trading, which is a shame.

              • So glad I Got Gud with the Fire Pubes.03 Jun 2016 15:29  

                My SL120 Pyro is approaching 170 hours, this weapon has cause at least 10 people to Black Crystal out on me in duels lol. No hatemail though. :( Witches Locks 4 Life.

                • Wtf is wrong with the other whips02 May 2016 16:30  

                  This weapon especially its L2 and full charged R2 does crazy damage. It starts of strong as hell and its scaling completely whrecks every other native int or faith scaling weapons. <br/>I mean the other whips hit like kittens so its a suprise for this to be so ***** strong. It also has crazy range. It just suffers from the whip weaknesses(no riposte,no backstab,poor trading)

                  • Amazing Weapon!01 May 2016 04:55  

                    This whip is fantastic on my pyromancer! Everyone is with their fancy greatswords and I am whipping their butt with this (pun intented). The weapon skill on this is simply incredible!

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