Summon Range Calculator is used to determine if players can connect with each other in Online play.
Soul-Level Based Matchmaking
If you are looking to play with a friend, please use a password: this will remove the limits to multiplayer and scale the strong party down to the lower one.
The official wiki password is Fextra.
Soapstone Ranges:
Dark Spirit invasion ranges:
The Formula is Covenant Dependent:
The following table is depicted as active from patch 1.06 by From Software.
Co-op | Sign Summons | A : Host's Level |
Upper: A + 10 + (A * 0.1)
Lower: A - 10 - (A * 0.1)
Remarks: Also affects
Warrior of Sunlight and
Mound Makers
|
Way of Blue (Auto) | B : Host's Level |
Upper: B + 10 + (B * 0.1)
Lower: B - 10 - (B * 0.1)
Remarks: Affects
Blue Sentinels and
Blades of the Darkmoon
|
|
PvP | Dark Spirit Invasion | C : Invader Level |
Upper: C + 20 + (C * 0.1)
Lower: C - (C * 0.1)
Remarks:
Red Eye Orb, etc
|
Mound Maker Invasion | D : Invader Level |
Upper: D + 20 + (D * 0.15)
Lower: D - (D * 0.1)
Remarks:
Mound Makers
|
|
Covenant Invasion (defend territory) | E : Host Level |
Upper: E + (E * 0.1)
Lower: E - 20 - (E * 0.2)
Remarks:
Watchdogs of Farrom,
Aldrich's Faithful
|
Legacy Table (pre patch 1.06)
- Min/Max is given as the Host's min/max level relative to the invader's or phantom's level.
Condition | Min | Max |
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant | Host - 20 | Host + 20 |
Defending Summons of: Blades of the Darkmoon or Blue Sentinels | Host - 10 | Host + 30 |
Territorial Invasions by: Watchdogs of Farron or Aldrich Faithful | Host - 10 | Host + 40 |
Invasion from Warriors of Sunlight or no covenant | Host - 10 | Host + 30 |
Invasion from Mound-Maker | Host - 10 | Host + 35 |
Weapon-Based Matchmaking
Dark Souls 3 uses Soul Level + Upgrade Level to determine multiplayer ranges. If a player has a weapon at +10, they can be matched with players who have +7 or more. If a player has no upgrades, they can be paired with players with up to +2 weapons.
Players have deduced that weapons that only go to +5 operate as double their numbers. So +1 is +2, +2 is +4, etc.
Player A Highest Upgrade | Player B Highest Upgrade |
+ 0 | + 2 |
+ 1 | + 3 |
+ 2 | + 4 |
+ 3 | + 5 |
+ 4 | + 6 |
+ 5 | + 8 |
+ 6 | + 9 |
+ 7 | + 10 |
+ 8 | + 10 |
+ 9 | + 10 |
+ 10 | + 10 |