Aldrich's Sapphire is a Ring in Dark Souls 3.
Aldrich's Sapphire Effect
- Recovers 15 FP from critical attacks
- Weight: 0.8
Where to Find Aldrich's Sapphire
- Dropped by a Deep Accursed in Cathedral of the Deep.
- Fextra Video Location
- Restores 15 FP on any critical attack: backstab, riposte, or guardbreak.
- There is an HP equivalent ring, Aldrich's Ruby.
- Although its uses are quite limited, it can be used effectively against the Deacons of the Deep, they are very easily backstabbed, making for a potentially infinite source of FP during the fight.
- This ring's usefulness becomes significantly higher when paired with Slumbering Dragoncrest Ring and the sorcery Hidden Body. Being almost undetectable to enemies, backstabs become easy to deliver, and this ring will keep your FP topped up for that purpose.
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No Emerald? Smh Aldrich can't even go to the Battle Frontier post-game
Fun in PvE when used with Sacred Flame, cuts its cost damn near in half
15 fp lmfao that's enough for a single farron dart
I wish it was 15% and not just a flat 15 FP. The value gets diminished at higher levels.
This bugged for me unfortunately. I was fighting the beast with two fellow phantoms, and the beast jumped and died mid-air, it got caught on the lip of the wall and got stuck, died just high enough where I couldn't reach the loot. I guess I'll have to wait until NG+.
Currently using this ring on a critical build with the Hornet Ring and a Sharp Dagger. Each backstab one-shots most players gives me back three Quickstep uses. With an FP pool of 120; I have almost no need for Ashen Estus. Especially useful in PvE.
This + ruby + left and right eye of pontiff should be good, WA stance guardbreak noobs and profit
This ring will be useful for mages and weapon art users if they can land a critical. Just have a dagger in your hand. It will prevent players from having to use Ashen estus flasks and even estus flasks if you have healing spells.
I was completely blindsided by how viable this thing is
Simple Cætus (both hands; main hand swapped in and out as FP needs demand) + Aldrich's ring (equipped when FP is required) = effective infinite FP use.
The 'mana' system in Souls games has always been wack -- spanning broken (DS) to stupid (DkS) to garbage (DS2) to tolerable (DS3). The game literally forces players to use a melee weapon of some kind, unless playing strictly as a back-up 'caster' class in co-op.
The irony being, that if the games had have had PROPER, MANUALLY-OPERATED, CROSS-HAIR BASED AIMING MECHANICS, they could have implemented a genuine magic / mana system, without breaking the games' balance -- i.e., the learning curve of the control schemes, would have served as the difficulty hurdle -- just like in any shooter game. However, with the games defaulting to using their infamously clunky and often times death-inducing lock-on aiming scheme, they've had to balance magic using its 'fuel' -- which renders the magic builds of all 'Souls' games, a distant last--in the character class tier hierarchy.
Its possible to lose out on the ring entirely if you're unlucky.
Was going through the game with a new character when I was invaded in the Cathedral. The guy tried to lure me into fighting him and the activated abomination at the same time, so I just threw Firebombs at both of them. The thing then jumped up and somehow caught its legs on the little ledges surrounding the room, started walking sideways and fell through the map.
I quit the game after the invader was dead, came back, no ring.
I left the area, came back, no ring.
I closed the PS4, came back, no ring.
Its not that its super important or anything, just kind of a ***** move to not make that item drop retract to the room just in case something like this happens.
This also restores FP on a successful grab with Sacred Flame.
Scythe neck swipes and arrow headshots DO NOT count as criticals for the purpose of this ring.
Can I get it on NG+?
Only 10 Faith required; Every riposte/backstab can be converted to 1/4 lifebar back.
This ring is perfect for a stealth user who wants a near limitless supply of focus for hidden body casts.As one can then use hidden body to easily backstab an enemy to recover the FP spent on the hidden body cast.Coupled with the Aldrich's Ruby, one could also recover health in this manor.Easily the best rings in the game for a stealthy build.
The spider did not appear for me (the mace-knight was there)... Is this one of those 'bosses beaten' contingent enemies / loot drops...?
Is it absolutely certain that those are the only things that count as critical hits? I'm asking because if headshots with a bow also count as critical hits, and would restore FP, then someone with a shortbow repeatedly hitting the head of a large enemy could rapid fire indefinitely.
I have NO idea what that enemy was, but I NEVER want to see it again. EVER. AHHHHHGGGHHH!!! Gonna have nightmares tonight....
The spider thingy jumped into a wall and died...I think...anyway now I can't get the ring!