Armor of Thorns Set

Physical Resitance 21.6 Bleed Resistance 159
Strike Defense 16.1 Poison Resistance 66
Slash Defense 27.5 Frost Resistance 80
Thrust Defense 22.6 Curse Resistance 55
Magic Defense 14.5 Poise 14.8
Fire Defense 14.5  
Lightning Defense 14.5 icon-durabilitiy.png -
Dark Defense 11.8 icon_weight.png 20.5

Armor of Thorns Set is an Armor in Dark Souls 3.




Armor/Helm/Gauntlets/Leggings of Kirk, the notorious knight of Thorns. A dense patch of thorns grows from its surface.

A fitting item for the murderous Kirk, for even the simple act of rolling can damage enemies when wearing this attire.





Location/Where to Find





Notes and Tips

  • Wearing any piece of this armor set causes your rolling and Quickstepping to do 2 damage. On top of that, wearing additional pieces causes the damage to stack. For example, equipping two pieces will do 4 damage per roll and equipping all pieces will do 8 damage per roll.
  • Any piece of this set deals Standard Damage.
  • Damage to enemies and NPCs by falling on them is amplified by each piece of this set.
  • The leg piece of this set slightly increases the damage of kicking and the Tackle crossbow skill.
  • Useful for finishing low health enemies, or players with Tears of Denial.
  • Regardless of stats, no piece, nor combination of pieces will cause bleed damage.
  • Enemies that would normally stagger from rolling into them do not stagger while wearing this set.
  • The following is a tested list of items that do increase rolling damage: Red Tearstone Ring, Power Within, Morion Blade.
  • The following is a tested list of items that do not increase rolling damage: Flynn's Ring, Lloyd's Sword Ring, Pontiff's Right Eye ring (The armor set also does not activate Pontiff's Right Eye), Spiked Shield.
  • The amount of damage done varies based on enemy type, as well as armor.  Tested on NG+7, at High Wall, unarmored enemies were taking 15 damage.  While they don't stun in the traditional way while rolling into them, after enough rolls the enemy will in fact stun.  This stun is similar to getting enough hits on Iudex Gundyr, where they stop moving temporarily, and take extra damage for a short time.  Unarmored enemies will go as high as 21 damage per roll in this situation.  It was taking on average 38 rolls to kill the standard hollows. The knight in High Wall was taking 8 to 9 damage per roll.  Multiple enemies can be damaged per roll, assuming they are close together.




Youtube Location Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)




Piece Information


Helm of Thorns

Physical Resitance 3.7 Bleed Resistance 30
Strike Defense 2.6 Poison Resistance 13
Slash Defense 4.9 Frost Resistance 15
Thrust Defense 3.9 Curse Resistance 11
Magic Defense 2.3 Poise 2.2
Fire Defense 2.3  
Lightning Defense 2.3 icon-durabilitiy.png 350
Dark Defense 1.8 icon_weight.png 3.8
Armor Type Helms

Armor of Thorns

Physical Resitance 11.0 Bleed Resistance 66
Strike Defense 8.1 Poison Resistance 27
Slash Defense 14.2 Frost Resistance 33
Thrust Defense 11.5 Curse Resistance 22
Magic Defense 7.3 Poise 7.5
Fire Defense 7.3  
Lightning Defense 7.3 icon-durabilitiy.png 350
Dark Defense 5.9 icon_weight.png 8.5
Armor Type Chest Armor

Gauntlets of Thorns

Physical Resitance 2.8 Bleed Resistance 21
Strike Defense 2.1 Poison Resistance 8
Slash Defense 3.6 Frost Resistance 10
Thrust Defense 2.9 Curse Resistance 7
Magic Defense 1.9 Poise 1.8
Fire Defense 1.9  
Lightning Defense 1.9 icon-durabilitiy.png 350
Dark Defense 1.6 icon_weight.png 2.8
Armor Type Gauntlets

Leggings of Thorns

Physical Resitance 6.0 Bleed Resistance 42
Strike Defense 4.3 Poison Resistance 18
Slash Defense 7.9 Frost Resistance 22
Thrust Defense 6.3 Curse Resistance 15
Magic Defense 3.8 Poise 4.2
Fire Defense 3.8  
3.8 icon-durabilitiy.png 350
Dark Defense 3.0 icon_weight.png 5.4
Armor Type Leggings

 

 

Gallery

Images go here...




    • Anonymous

      15 Oct 2019 14:15  

      Maybe it's just me, but when doing PvE and forgetting to swap off the gauntlets (or any part of the set for that matter), aggressive enemies and bosses tend to attack more often due to the 1 damage they're constantly getting. Maybe they count it as an attack, and are subsequently more aggressive to match. If you feel like you're getting bad RNG from a pontiff knight or the NK, maybe swap the thorns out?

      • Anonymous

        21 May 2019 13:25  

        so do you need to not kill kirk? i got him to kill me then i killed him and made it to rosaria's and it wasn't there (didn't kill deacons BTW)

        • Anonymous

          10 Jan 2019 16:02  

          I've been playing ds3 since it came out. With my new character it's glitched out and the armor won't spawn. I use these gauntlets on every melee PvP build I have so i know I'm not doing anything wrong. Would there happen to be a good Samaritan willing to donate some dandy handy's to yours truly?

          • Anonymous

            04 Jul 2018 03:51  

            HES SO HOT!!!!!!!!!!!!!!!!!!!!!! XOXOXOXOOX!!!!!!!!!!!!!!! IS HE SINGLE!!!!!!!!!!!!!!!!!!!!!!!! LET A B*TCH KNOW!!!!!!!!!1

            • Anonymous

              03 Jul 2018 03:36  

              Keep in mind that when you roll in to someone with weapon skill Perserverance on, you'll be put into bounce animation.

              • Anonymous

                04 Jun 2018 13:42  

                I'm currently wearing the gloves and while fighting some enemies e get my roll interrupted. Anyone know why?

                • Anonymous

                  07 Apr 2018 16:45  

                  First time i played any DS game, i missed a lot of items and events like this armor. I should be careful when i begin the next NG+ cycle

                  • 31 Mar 2018 18:08  

                    Someone here said that using gauntlets makes your roll deflect against bigger enemies. It's only partially true, as the case is a lot different, so I'll explain how it works. Wearing ANY part of the set when trying to roll into larger enemies will cause it to be deflected/bounced ( you can wear even leggings or helmet and it will happen ) but ONLY if you do not meet at least one single requirement on your weapon, including strength to one-hand, even if you can two-hand, or not enough faith/int/dex. Also the case seems to happen whether you wield them in right or left hand, except for bows and crossbows, when used on the latter. The effect itself happens when rolling next to most bigger enemies, including Millwood Knights, Giant Slaves, Gargoyles, Giant Crabs, Pontiff Beasts and some other. It also happens in case many bosses that are at least a few times bigger than character, starting from Pontiff.

                    • Anonymous

                      25 Aug 2017 02:13  

                      I've only experienced this while wearing the gauntlets, and no other part of the set, that you will have a deflection animation like you do when hitting a solid wall with most weapons while rolling into enemies with hard skin such as the demons and the demon king in the base game as well as the giant in the irithyl dungeon. There are probably more enemies that have this effect but i can't name them off the top of my head. I feel like limit breakers over here with this useless info

                      • Anonymous

                        10 Jul 2017 22:56  

                        this site is way to full with people whining about how to start with a new char and 1h of game time is too much to optain this set. I mean I could understand if this is about the cat ring, morion blade or dragonslayer axe...but the thorn set? really?

                        • Anonymous

                          02 Jul 2017 23:13  

                          I think it's about dang time we had a more comprehensive list of rings that affect this armor and whether this armor stacks with or affects other items/playstyles/mechanics.... Is this the only armor in the game with special effects?

                          • 31 May 2017 01:24  

                            I feel it's worth mentioning that this armor raises the damage you do when you fall on enemies. While naked falling on the firekeeper did 5 damage, but with the full armor it did 67, occasionally hitting again when I landed, doing a total of 97 damage. From a higher fall point it did 2 instances of 67 totalling at 134.

                          Load more
                          ⇈ ⇈