Aural Decoy is a Sorcery in Dark Souls 3. To cast a Sorcery you must use a Staff or Special Weapons that can cast Sorceries.

Aural Decoy

Spell Type Sorcery
Focus ConsumptionFocus Cost 15
Attunement SlotsSlots Used 1
Requirements 18 Intelligence
Type Ranged Decoy



Sorcery developed by a certain surreptitious sorcerer at Vinheim Dragon School.
Distracts foes with a distant sound.
The sound carries with it a strangely infectious resonance that may cause one to stray from their post and expose their back.


Acquired From




  • Functions similarly to Aural Decoy from Dark Souls 1, but without the laugh sound.
  • Can be used to get the attention of several enemies, which can be used to distract enemies before sprinting past them.
  • Effectively a sorcery version of Alluring Skulls, though with some noteworthy differences.
    • Rather than luring enemies away like a skull, it instead makes them stop and look in its direction. This mitigates its uses significantly.
    • Unlike an alluring skull, it won't affect enemy aggro. This means, if the enemy sees anything it can target (either a player or an enemy of a different alignment), the spell will do nothing, making it nearly useless.
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    • Anonymous

      12 Mar 2021 12:24  

      If this spell had a longer duration and a further range it would actually be useful instead of absolute trash.

      • Anonymous

        25 Apr 2020 17:36  

        a dumb spell in dark souls 1 now turned useless in dark souls 3 with the reintroduction to FP (demons souls used it forst) also this spell dosen't go "ahahahahahaha" anymore, so you really shouldn't bother with this piece of miyazaki's discarded forskin

        • Anonymous

          05 Feb 2019 16:47  

          This spell should have been fixed for it was very useful in the previous Dark Souls games. All it dose now is make noise and maybe make enemies turn their heads.

          • Anonymous

            13 Mar 2018 04:45  

            Truthfully, they should have just brought back Yearn from DS2 which acted like an alluring skull without needing to use one.

            • Anonymous

              19 May 2017 13:42  

              It would be cool if this spell had a patch where it made less noise, casts faster, and worked on enemies more efficiently than alluring skulls, at the moment its just not as useful as alluring skulls

              • 21 May 2016 18:42  

                Something very cool about this is that it can be used for pvp it makes the sound of a player running which can be used to trick people into following it.

                • Anonymous

                  15 May 2016 19:38  

                  I've used this in conjunction with spook and hidden body. Basically, you can get the mob to expose their back to you with aural decoy and go in for the backstab, and repeat as necessary. Not really needed if you can get in position properly, but it can be useful in some situations.Lingering Dragoncrest ring doesn't seem to enhance the duration at all though.

                  • Anonymous

                    27 Apr 2016 22:28  

                    You almost have to hit the enemy with it for it to work and it only lasts a couple seconds at best. I'll try testing it with a Lingering Dragoncrest to see if it makes it more worthwhile.

                    • Anonymous

                      25 Apr 2016 09:44  

                      I had high hopes for this spell but only seems to be useful if the enemy hasn't already spotted you. Unless I'm doing it wrong. Will stick with Spook for the time being.

                      • Anonymous

                        14 Apr 2016 05:26  

                        I can't for the life of me get this to work on mobs. Did they turn Yearn into a PVP skill this time around?

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