Bastard Sword

icon-wp_physicalAttack.png
138 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30
icon-darkbonus.png
-
icon_weight.png
35
critical.png
100 icon-wp_stability.png 35
icon_weight.png 8.0
icon-durabilitiy.png
75
Requirements & Bonus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
D D - -
16 10 0 0
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard
skill-icon.jpg Stomp icon_fp_cost.png 12 (-/15)

Bastard Sword is a Weapon in Dark Souls 3.



A widely-used heavy greatsword normally wielded with two hands.

Broad horizontal sweeping attacks make this sword effective against multiple enemies, but unwieldy in narrow spaces.

Skill: Stomp
Use one's weight to lunge forward with a low stance and increased poise, and follow with a strong attack for an upward slash.

Notes and Tips:

  • Can be Infused or Buffed.
  • Reinforced with Titanite.
  • Wielded by the Red Knight in the cover art.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • All Greatswords have a motion value of 195 on backstab, 245 on riposte, and 60 + 220 on Hornet Ring riposte. The motion value of a Greatsword does not change with Hornet Ring.

 

  • The Bastard Sword has a range of 18.5sp on the 2h R1.
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • The Bastard Sword has Sweeping R2s when 2h.

 

  • Greatswords are a weapon class that utilizes Hyper Armor on the 2h R1, R2, Rolling R1, Rolling R2, Running R1, and Jumping Attack. Hyper Armor prevents you from being staggered during its active frames.
    • Note that this information is all measured in 60 frames per second (FPS).
    • Less FPS means a faster action. If you play on console at 30 FPS, the displayed values will be halved.
    • It is also important to note that while this is not the frame data for attack speed and recovery, those values are fairly similar to the ones listed.

 

Attack Type Attack Startup Poise Startup Poise End Recovery
First R1 32 22 64 2
First R2 (Slash) 48 26 78 6
Charged R2 30 8 60 6
Rolling R1 (Slash) 28 16 42 18
Rolling R2 48 26 78 4
Running R1 36 20 56 18
Jumping Attack 60 30 70 38
Weapon Skill R1 46 20 76 16
Weapon Skill R2 48 20 78 12
  •  Poise is a modifier to how effective Hyper Armor can be at preventing stagger.
    • Poise health is another component of Hyper Armor. Most standard attacks reset your poise health to 80%, most weapon arts reset it to 100%, and waiting around 30 seconds without getting hit will also reset to 100%. What this means is that there are two different poise breakpoints that you need to keep in mind; there is an "infinite trade" breakpoint and a "trade once with reset" breakpoint, both of which are displayed in the poise calculator. As I mentioned above, most weapon arts reset your poise health to full, but not all.
  • The poise required for Greatswords to avoid being staggered by certain attacks is as follows:

 

7.26: infinite trades vs small weapons 2h R1

13.89: infinite trades vs small weapons 2h WDR1

14.58: single trade vs Halberd 2h R1

31.67: infinite trades vs Halberd 2h R1

37.58: single trade vs GS 2h R1

39.72: infinite trades vs all small weapons WA

42.04: single trade vs GS 2h WDR1 (single trade vs small weapons 2h R1 with 2h running and rolling attacks)

47.65: single trade vs UGS 2h R1

50.07: infinite trades vs GS 2h R1

Location/Where to Find




 

Moveset and Videos:

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Bastard Sword Upgrade Table

Max
Regular
Heavy Infusion
Sharp Infusion
Refined Infusion
Raw Infusion
Crystal Infusion
Simple Infusion
Fire Infusion
Chaos Infusion
Lightning Infusion
Blessed Infusion
Deep Infusion
Dark Infusion
Blood Infusion
Poison Infusion
Hollow Infusion

 

Overview table for all upgrades at max level. Click on the tabs to see individual upgrade paths.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular +10 276 - - - - C D - - - - - 50 35 30 30 35
Heavy +10 255 - - - - A - - - - - - 50 35 30 30 35
Sharp +10 255 - - - - E A - - - - - 50 35 30 30 35
Refined +10 248 - - - - C C - - - - - 50 35 30 30 35
Raw +10 374 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Crystal +10 121 166 - - - D D A - - - - 47.5 38.5 28.5 28.5 33.2
Simple +10 128 147 - - - C D A - - - - 47.5 38.5 28.5 28.5 33.2
Fire +10 211 - 211 - - - - - - - - - 47.5 33.2 36 28.5 33.2
Chaos +10 128 - 166 - - C D B B - - - 47.5 33.2 33.0 28.5 33.2
Lightning +10 121 - - 166 - D D - A - - - 47.5 33.2 28.5 33.0 33.2
Blessed +10 166 - - - - C D - A - - - 47.5 33.2 28.5 28.5 33.2
Deep +10 211 - - - 211 - - - - - - - 47.5 33.2 28.5 28.5 42
Dark +10 128 - - - 166 C D B B - - - 47.5 33.2 28.5 28.5 38.5
Blood +10 213 - - - - C D - - - - - 47.5 33.2 28.5 28.5 33.2
Poison +10 213 - - - - C D - - - - - 47.5 33.2 28.5 28.5 33.2
Hollow +10
Luck Bonus ?   Discovery Bonus ?
262 - - - - C D - - - - - 47.5 33.2 28.5 28.5 33.2

 

Requires regular reinforcement, totalling ? souls, 12 titanite shards, 12 large titanite shards, 12 titanite chunks and 1  titanite slab.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 138 - - - - D D - - - - - 50 35 30 30 35
Regular +1 151 - - - - D D - - - - - 50 35 30 30 35
Regular +2 165 - - - - D D - - - - - 50 35 30 30 35
Regular +3 179 - - - - C D - - - - - 50 35 30 30 35
Regular +4 193 - - - - C D - - - - - 50 35 30 30 35
Regular +5 207 - - - - C D - - - - - 50 35 30 30 35
Regular +6 220 - - - - C D - - - - - 50 35 30 30 35
Regular +7 234 - - - - C D - - - - - 50 35 30 30 35
Regular +8 248 - - - - C D - - - - - 50 35 30 30 35
Regular +9 262 - - - - C D - - - - - 50 35 30 30 35
Regular +10 276 - - - - C D - - - - - 50 35 30 30 35

 

Requires regular reinforcement titanite and souls + Heavy Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Heavy 135 - - - - C - - - - - - 50 35 30 30 35
Heavy +1 147 - - - - C - - - - - - 50 35 30 30 35
Heavy +2 159 - - - - C - - - - - - 50 35 30 30 35
Heavy +3 171 - - - - C - - - - - - 50 35 30 30 35
Heavy +4 183 - - - - B - - - - - - 50 35 30 30 35
Heavy +5 195 - - - - B - - - - - - 50 35 30 30 35
Heavy +6 207 - - - - B - - - - - - 50 35 30 30 35
Heavy +7 219 - - - - B - - - - - - 50 35 30 30 35
Heavy +8 231 - - - - B - - - - - - 50 35 30 30 35
Heavy +9 243 - - - - B - - - - - - 50 35 30 30 35
Heavy +10 255 - - - - B - - - - - - 50 35 30 30 35

 

Requires regular reinforcement titanite and souls + Sharp Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Sharp 131 - - - - D D - - - - - 50 35 30 30 35
Sharp +1 143 - - - - D D - - - - - 50 35 30 30 35
Sharp +2 155 - - - - D C - - - - - 50 35 30 30 35
Sharp +3 168 - - - - D C - - - - - 50 35 30 30 35
Sharp +4 180 - - - - D C - - - - - 50 35 30 30 35
Sharp +5 193 - - - - D C - - - - - 50 35 30 30 35
Sharp +6 205 - - - - D C - - - - - 50 35 30 30 35
Sharp +7 218 - - - - D C - - - - - 50 35 30 30 35
Sharp +8 230 - - - - D C - - - - - 50 35 30 30 35
Sharp +9 242 - - - - D C - - - - - 50 35 30 30 35
Sharp +10 255 - - - - D C - - - - - 50 35 30 30 35
Requires regular reinforcement titanite and souls + Refined Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Refined 124 - - - - C C - - - - - 50 35 30 30 35
Refined +1 136 - - - - C C - - - - - 50 35 30 30 35
Refined +2 149 - - - - C C - - - - - 50 35 30 30 35
Refined +3 161 - - - - C C - - - - - 50 35 30 30 35
Refined +4 173 - - - - C C - - - - - 50 35 30 30 35
Refined +5 186 - - - - C C - - - - - 50 35 30 30 35
Refined +6 198 - - - - C C - - - - - 50 35 30 30 35
Refined +7 211 - - - - C C - - - - - 50 35 30 30 35
Refined +8 223 - - - - C C - - - - - 50 35 30 30 35
Refined +9 235 - - - - C C - - - - - 50 35 30 30 35
Refined +10 248 - - - - C C - - - - - 50 35 30 30 35
Requires regular reinforcement titanite and souls + Raw Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Raw 179 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +1 195 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +2 212 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +3 229 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +4 245 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +5 262 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +6 278 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +7 295 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +8 311 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +9 328 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Raw +10 345 - - - - - - - - - - - 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Crystal Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Crystal 96 96 - - - D E C   - - - 47.5 35 28.5 28.5 33.2
Crystal +1 98 103 - - - D E C - - - - 47.5 - 28.5 28.5 33.2
Crystal +2 101 110 - - - D E B - - - - 47.5 - 28.5 28.5 33.2
Crystal +3 103 117 - - - D E B - - - - 47.5 - 28.5 28.5 33.2
Crystal +4 106 124 - - - D D B - - - - 47.5 36.4 28.5 28.5 33.2
Crystal +5 108 131 - - - D D B - - - - 47.5 - 28.5 28.5 33.2
Crystal +6 111 138 - - - D D B - - - - 47.5 - 28.5 28.5 33.2
Crystal +7 113 145 - - - D D A - - - - 47.5 37.5 28.5 28.5 33.2
Crystal +8 116 152 - - - D D A - - - - 47.5 - 28.5 28.5 33.2
Crystal +9 119 159 - - - D D A - - - - 47.5 - 28.5 28.5 33.2
Crystal +10 121 166 - - - D D A - - - - 47.5 - 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Simple Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Simple 96 96 - - - D D D - - - - 47.5 38.5 28.5 28.5 33.2
Simple +1 99 101 - - - D D D - - - - 47.5 38.5 28.5 28.5 33.2
Simple +2 102 106 - - - D D C - - - - 47.5 38.5 28.5 28.5 33.2
Simple +3 105 111 - - - D D C - - - - 47.5 38.5 28.5 28.5 33.2
Simple +4 108 116 - - - D D C - - - - 47.5 38.5 28.5 28.5 33.2
Simple +5 112 121 - - - D D C - - - - 47.5 38.5 28.5 28.5 33.2
Simple +6 115 126 - - - D D B - - - - 47.5 38.5 28.5 28.5 33.2
Simple +7 118 131 - - - C D B - - - - 47.5 38.5 28.5 28.5 33.2
Simple +8 121 136 - - - C D B - - - - 47.5 38.5 28.5 28.5 33.2
Simple +9 124 142 - - - C D A - - - - 47.5 38.5 28.5 28.5 33.2
Simple +10 128 147 - - - C D A - - - - 47.5 38.5 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Fire Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Fire 115 - 115 - - - - - - - - - 47.5 33.2 33 28.5 33.2
Fire +1 124 - 124 - - - - - - - - - 47.5 33.2 33.3 28.5 28.5
Fire +2 134 - 134 - - - - - - - - - 47.5 33.2 33.6 28.5 28.5
Fire +3 144 - 144 - - - - - - - - - 47.5 33.2 33.9 28.5 28.5
Fire +4 153 - 153 - - - - - - - - - 47.5 33.2 34.2 28.5 33.2
Fire +5 163 - 163 - - - - - - - - - 47.5 33.2 34.5 28.5 28.5
Fire +6 172 - 172 - - - - - - - - - 47.5 33.2 34.8 28.5 28.5
Fire +7 182 - 182 - - - - - - - - - 47.5 33.2 35.1 28.5 33.2
Fire +8 192 - 192 - - - - - - - - - 47.5 33.2 35.4 28.5 28.5
Fire +9 201 - 201 - - - - - - - - - 47.5 33.2 35.7 28.5 28.5
Fire +10 211 - 211 - - - - - - - - - 47.5 33.2 36 28.5 28.5
Requires regular reinforcement titanite and souls + Chaos Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Chaos 102 - 102 - - E E D D - - - 47.5 33.2 30 28.5 33.2
Chaos +1 104 - 108 - - E E D D - - - 47.5 33.2 30.3 28.5 33.2
Chaos +2 107 - 115 - - D E C C - - - 47.5 33.2 30.6 28.5 33.2
Chaos +3 110 - 121 - - D E C C - - - 47.5 33.2 30.9 28.5 33.2
Chaos +4 112 - 128 - - D D C C - - - 47.5 33.2 31.2 28.5 33.2
Chaos +5 115 - 134 - - D D C C - - - 47.5 33.2 31.5 28.5 33.2
Chaos +6 117 - 140 - - D D C C - - - 47.5 33.2 31.8 28.5 33.2
Chaos +7 120 - 147 - - D D C C - - - 47.5 33.2 32.1 28.5 33.2
Chaos +8 122 - 153 - - D D C C - - - 47.5 33.2 32.4 28.5 33.2
Chaos +9 125 - 160 - - C D B B - - - 47.5 33.2 32.7 28.5 33.2
Chaos +10 128 - 166 - - C D B B - - - 47.5 33.2 33.0 28.5 33.2
Requires regular reinforcement titanite and souls + Lightning Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Lightning 96 - - 96 - D E - C - - - 47.5 33.2 28.5 30.0 33.2
Lightning +1 98 - - 103 - D E - C - - - 47.5 33.2 28.5 30.3 33.2
Lightning +2 101 - - 110 - D E - B - - - 47.5 33.2 28.5 30.6 33.2
Lightning +3 103 - - 117 - D D - B - - - 47.5 33.2 28.5 30.9 33.2
Lightning +4 106 - - 124 - D D - A - - - 47.5 33.2 28.5 31.2 33.2
Lightning +5 108 - - 131 - D D - A - - - 47.5 33.2 28.5 31.5 33.2
Lightning +6 111 - - 138 - D D - A - - - 47.5 33.2 28.5 31.8 33.2
Lightning +7 113 - - 145 - D D - A - - - 47.5 33.2 28.5 32.1 33.2
Lightning +8 116 - - 152 - D D - A - - - 47.5 33.2 28.5 32.4 33.2
Lightning +9 119 - - 159 - D D - A - - - 47.5 33.2 28.5 32.7 33.2
Lightning +10 121 - - 166 - D D - A - - - 47.5 33.2 28.5 33.0 33.2
Requires regular reinforcement titanite and souls + Blessed Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blessed 102 - - - - D D - C - - - 47.5 33.2 28.5 28.5 33.2
Blessed +1 108 - - - - D D - C - - - 47.5 33.2 28.5 28.5 33.2
Blessed +2 121 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +3 124 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +4 128 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +5 134 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +6 140 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +7 147 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +8 153 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +9 160 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Blessed +10 166 - - - - D D - B - - - 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Deep Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Deep 115 - - - 115 - - - - - - - 47.5 33.2 28.5 28.5 38.5
Deep +1 124 - - - 124 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +2 134 - - - 134 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +3 144 - - - 144 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +4 153 - - - 153 - - - - - - - 47.5 33.2 28.5 28.5 39.9
Deep +5 163 - - - 163 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +6 172 - - - 172 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +7 182 - - - 182 - - - - - - - 47.5 33.2 28.5 28.5 40.9
Deep +8 192 - - - 192 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +9 201 - - - 201 - - - - - - - 47.5 33.2 28.5 28.5 -
Deep +10 211 - - - 211 - - - - - - - 47.5 33.2 28.5 28.5 -
Requires regular reinforcement titanite and souls + Dark Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Dark 102 - - - 102 E E D D - - - 47.5 33.2 28.5 28.5 37.5
Dark +1 104 - - - 108 E E D D - - - 47.5 33.2 28.5 28.5 37.5
Dark +2 107 - - - 115 D E C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +3 110 - - - 121 D E C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +4 112 - - - 128 D D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +5 115 - - - 134 D D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +6 117 - - - 140 D D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +7 120 - - - 147 D D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +8 122 - - - 153 D D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +9 125 - - - 160 C D C C - - - 47.5 33.2 28.5 28.5 37.5
Dark +10 128 - - - 166 C D B B - - - 47.5 33.2 28.5 28.5 37.5
Requires regular reinforcement titanite and souls + Blood Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Blood 124 - - - - D D - - - - 33 47.5 33.2 28.5 28.5 33.2
Blood +1 133 - - - - D D - - - - 33 47.5 33.2 28.5 28.5 33.2
Blood +2 142 - - - - D D - - - - 33 47.5 33.2 28.5 28.5 33.2
Blood +3 151 - - - - C D - - - - 35 47.5 33.2 28.5 28.5 33.2
Blood +4 160 - - - - C D - - - - 35 47.5 33.2 28.5 28.5 33.2
Blood +5 169 - - - - C D - - - - 36 47.5 33.2 28.5 28.5 33.2
Blood +6 178 - - - - C D - - - - 36 47.5 33.2 28.5 28.5 33.2
Blood +7 186 - - - - C D - - - - 36 47.5 33.2 28.5 28.5 33.2
Blood +8 195 - - - - C D - - - - 37 47.5 33.2 28.5 28.5 33.2
Blood +9 204 - - - - C D - - - - 37 47.5 33.2 28.5 28.5 33.2
Blood +10 213 - - - - C D - - - - 39 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Poison Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Poison 124 - - - - D D - - 33 - - 47.5 33.2 28.5 28.5 33.2
Poison +1 133 - - - - D D - - 33 - - 47.5 33.2 28.5 28.5 33.2
Poison +2 142 - - - - D D - - 33 - - 47.5 33.2 28.5 28.5 33.2
Poison +3 151 - - - - C D - - 35 - - 47.5 33.2 28.5 28.5 33.2
Poison +4 160 - - - - C D - - 35 - - 47.5 33.2 28.5 28.5 33.2
Poison +5 169 - - - - C D - - 36 - - 47.5 33.2 28.5 28.5 33.2
Poison +6 178 - - - - C D - - 36 - - 47.5 33.2 28.5 28.5 33.2
Poison +7 186 - - - - C D - - 36 - - 47.5 33.2 28.5 28.5 33.2
Poison +8 195 - - - - C D - - 37 - - 47.5 33.2 28.5 28.5 33.2
Poison +9 204 - - - - C D - - 37 - - 47.5 33.2 28.5 28.5 33.2
Poison +10 213 - - - - C D - - 38 - - 47.5 33.2 28.5 28.5 33.2
Requires regular reinforcement titanite and souls + Hollow Gem.
  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Luck Bonus Discovery Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Hollow 131 - - - - D D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +1 144 - - - - D D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +2 157 - - - - D D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +3 170 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +4 183 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +5 196 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +6 209 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +7 222 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +8 235 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +9 249 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2
Hollow +10 262 - - - - C D - -     - - - 47.5 33.2 28.5 28.5 33.2

 

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 

 




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    • Anonymous

      06 Sep 2021 20:42  

      Very interesting weapon conceptually, as it has the lowest stat requirements for a Hyper Armor weapon aside from the Storm Ruler. Drop two points into strength on a Caster Deprived, infuse with whatever element you prefer and you could have a kinda unique build. Everyone expects casters to stick to small, light swords and daggers and such in melee.

      • Anonymous

        05 Sep 2021 05:31  

        Red Knight? What red knight? Are you talking about the soul of cinder you dumbf*ck? Because there is an actual "red knight", the Slave Knight Gael who is also known as the Red Hood. So you're literally spreading misinformation you pea brained sussy baka

        • Anonymous

          19 Jun 2021 22:24  

          This sword definetely makes your first run PvE (less so for DLC) easier.

          Low stat requirements, stomp breaks humanoid enemies (serial launches, the duck/dodge, poise and DR) and the stamina consumption is pretty low (lots of mileage with 25 endurance).

          Moveset is decent- 1hd heavy is an overhead, so you can manage tight corridors, and 1hd light is a side to side.

          • Anonymous

            24 Apr 2021 18:31  

            Loved Claymore in PvE, but in PvP I got a much higher KD ratio with Bastard Sword. Prolly cuz people are more used to Claymore movesets and didn't expect the big surprise from this weapon ;)

            • Anonymous

              15 Feb 2021 23:56  

              Omg this weapon sucks ass, why tf did From create it in the first place? I've been using it for quite sometime already and not a single win against other people. It's absolutely ridiculous and stupid. I'm glad that I ditched it for lkss, now I'm owning scrubs like never before. Just a head up, DON'T USE THIS GARBAGE GREATSWORD IF YOU DON'T WANT TO LOOK LIKE AN IDIOT.

              • Anonymous

                09 Feb 2021 15:16  

                Just finished a pyro/melee playthrough using this weapon, and yeah it's pretty great. My strategy is to infuse with heavy gem, and use with a medium shield, like the Black Knight shield, that allows using the WA attack. Most times you don't even need to 2-hand to stunlock enemies and the weapon art absolutely slaps, with enough stamina you can easily guard break blocking enemies and follow up with a critical hit. Lack of a thrust/stab attack isn't really a big deal if you bring along some pyromancies for those medium-range encounters.

                • Anonymous

                  06 Feb 2021 22:42  

                  The claymore's brother, very small difference is damage, dps difference is negligible in pvp and only occurs when two handing. The choice is actually moveset and WA, want to guard break and tank charge with a huge hit? claymore, want a ranged thrust? claymore, want to punish big weapons with a hardhitting attack? bastard sword, want to use a hard hitting slash? bastard sword.

                  The reason the claymore is everywhere with a weird lack of bastard sword despite the same dps...
                  is that chase the bro likes the claymore's moveset and finds its WA to be better and because he is a big youtuber its everywhere.

                  • Anonymous

                    10 Jan 2021 00:12  

                    I honestly prefer this over the claymore. Sure the claymore has better scaling and a versatile moveset, but the bastard sword is the only greatsword than can turn your opponents into orbital satellites with the WA

                    • Anonymous

                      22 Jul 2020 08:42  

                      This weapon is like the little brother of the claymore that never got the same love and affection from his parents

                      • Anonymous

                        22 Apr 2020 15:28  

                        I used this in the arena buffed with DMB and did a sneaky swap behind the pillar to a GS of judgement. They weren't expecting a beam to the face :D

                        • Anonymous

                          12 Feb 2020 07:16  

                          For those of who that still play this game and didn’t know, the bastard sword is the broad sword of great swords, and the claymore is the long sword of great swords.

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