Black Knight Sword

173 physical_defense-shield-icon.jpg 55.0
- lightning_defense-shield-icon.jpg 40.0
100 icon-wp_stability.png 40.0
icon_weight.png 10.0
Requirements & Bonus
D D - -
20 18 - -
weapon_type-icon.jpg Greatsword damage_type-icon.jpg Standard/Thrust
skill-icon.jpg Perseverance icon_fp_cost.png 10

Black Knight Sword is a Weapon in Dark Souls 3.

Greatsword wielded by the Black Knights who wander the lands. Designed to face chaos demons.

The Black Knights constantly faced foes larger than themselves, and this sword's unique attack greatly reduces enemy poise.

Skill: Perseverance
Raise sword in the name of the First Lord to temporarily boost poise. Damage reduces while activated.

Notes and Tips:

  • Reinforced with Twinkling Titanite.
  • Cannot be Infused or Buffed.
  • Deals 20% bonus damage vs. Demons. This includes the following:
  • The 2H R2 deal more poise damage than any other weapon in this class. This applies to the other Black Knight weapons as well.
  • All weapons have motion values assigned to each attack, which are modifiers to AR that are associated with the attack being used.
    • All Greatswords have a motion value of 195 on backstab, 245 on riposte, and 60 + 220 on Hornet Ring riposte. The motion value of a Greatsword does not change with Hornet Ring.


  • The Black Knight Sword has a range of 20sp on the 2h R1.
    • sp, or Shield Pokes, are a unit of measurable distance to determine the range of a weapon. Certain actions create different distances from a wall, allowing one to test the range of certain attacks. While this testing isn't 100% accurate, it is a very good indicator of the ranges of each attack.
  • The Black Knight Sword has vertical, slahing R2s when 2h.


  • Greatswords are a weapon class that utilizes Hyper Armor on the 2h R1, R2, Rolling R1, Rolling R2, Running R1, and Jumping Attack. Hyper Armor prevents you from being staggered during its active frames.
    • Note that this information is all measured in 60 frames per second (FPS).
    • Less FPS means a faster action. If you play on console at 30 FPS, the displayed values will be halved.
    • It is also important to note that while this is not the frame data for attack speed and recovery, those values are fairly similar to the ones listed.
Attack Type Attack Startup Poise Startup Poise End Recovery
First R1 32 22 64 2
First R2 (Slash) 50 32 87 0
Charged R2 30 12 66 0
Rolling R1 (Slash) 28 16 42 18
Rolling R2 48 26 78 4
Running R1 36 20 56 18
Jumping Attack 60 30 70 38
Weapon Skill 6 0 40 0
  •   Poise is a modifier to how effective Hyper Armor can be at preventing stagger.
    • Poise health is another component of Hyper Armor. Most standard attacks reset your poise health to 80%, most weapon arts reset it to 100%, and waiting around 30 seconds without getting hit will also reset to 100%. What this means is that there are two different poise breakpoints that you need to keep in mind; there is an "infinite trade" breakpoint and a "trade once with reset" breakpoint, both of which are displayed in the poise calculator. As I mentioned above, most weapon arts reset your poise health to full, but not all.
  • The poise required for Greatswords to avoid being staggered by certain attacks is as follows:

7.26: infinite trades vs small weapons 2h R1

13.89: infinite trades vs small weapons 2h WDR1

14.58: single trade vs Halberd 2h R1

31.67: infinite trades vs Halberd 2h R1

37.58: single trade vs GS 2h R1

39.72: infinite trades vs all small weapons WA

42.04: single trade vs GS 2h WDR1 (single trade vs small weapons 2h R1 with 2h running and rolling attacks)

47.65: single trade vs UGS 2h R1

50.07: infinite trades vs GS 2h R1

Softcaps & Scaling:

  • 2-Handed Stats
    • 20/18 = 435 AR = Base Stats
    • 27/18 = 469 AR = Str Softcap
    • 40/18 = 483 AR
    • 20/40 = 509 AR = Dex Softcap
    • 27/39 = 541 AR = Combined Softcap
    • 40/40 = 560 AR
  • After Softcaps it get's less than 2 AR per level
  • 2-Handed Quality weapon
  • Scales well with both stats



Location/Where to Find



Moveset and Videos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)



Black Knight Sword Upgrade Table

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
Regular 173 - - - - D D - - - - - 55 40 40 35 40
Regular +1 193 - - - - D D - - - - - 55 40 40 35 40
Regular +2 206 - - - - D D - - - - - 55 40 40 35 40
Regular +3 241 - - - - D D - - - - - 55 40 40 35 40
Regular +4 271 - - - - C D - - - - - 55 40 40 35 40
Regular +5 302 - - - - C D - - - - - 55 40 40 35 40



Table Key


Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison


icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
    Spell Buff Spell Buff

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)



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    • Anonymous

      22 Sep 2021 14:27  

      One of my preferred PvP weapons on a quality build. Used the WA to dominate a 3v1 gank at once (greatclub, exile curved sword and friede's sythe) Tanked all their attacks at once and got a kill before I bailed.

      • Anonymous

        26 Jul 2021 10:24  

        If you’ve fought D PLAYERSLAYER in PVP that guy uses this thing like it’s the best weapon in the game

        • Anonymous

          26 Jul 2021 10:21  

          Beat weapon in the game hands down pair this with heavy armor decent health high stability shield you become a diamond cannon on high level builds

          • Anonymous

            13 Jun 2021 21:45  

            I found this weapon's moveset very effective against Darkeater Midir, the running R1 is a horizontal swing which makes it easier to hit his snout during the openings.

            • Anonymous

              08 Jun 2021 06:22  

              You know you’re fighting a trash gank squad if two or more of them need this sword. That doesn’t mean they always win though.

              • Anonymous

                02 Jun 2021 02:30  

                The black knight glaive has C dex and D str and the black knight SWORD has C str and D dex (couldn't they just balance it out!!!)

                • Anonymous

                  07 May 2021 10:43  

                  Use with pontiff knight curved sword as your secondary weapon and any small weaponart shield in your offhand.
                  Hosts will jump off cliffs, phantoms will crystal out. Make them run with the poise and then it's roll catch city. All aboard the r@pe train!

                  • 29 Apr 2021 19:19  

                    - Great damage (542 1H, 560 2H at +5 with 40/40 STR/DEX)
                    - Great attack speed
                    - Great moveset
                    - Weapon Art's infinite poise/protection buff lets you ****ing man mode bosses
                    - Most importantly, it looks amazing
                    I've not used it much in PvP, but PvE this thing is insane.

                    • Anonymous

                      07 Apr 2021 13:18  

                      best used on quiality build, its OK on a str build, and pretty bad on sharp build
                      this weapon carried me through 10 playthroughs and 699 embers

                      • Anonymous

                        26 Feb 2021 16:26  

                        i wish they had a black knight straight sword. they need to rename rkss to bkss because it seems more fitting. idk i just wish fromsoft could somehow connect all the lore from all the games with like a dark souls 4

                        • Anonymous

                          18 Feb 2021 05:49  

                          This seems to be the weapon of choice for those people who seem like they hate the game. You know the ones, clearly looking to PVP but will do ANYTHING they can to make it not fun- using surprise attacks, gestures and throwing poop. ...Maybe I should just use it

                          • Anonymous

                            02 Feb 2021 14:54  

                            Just wanna throw this out there, but I don’t think there’s a single BK wielding this thing in DS3. I know there was one in DS.

                            • Anonymous

                              06 Jan 2021 07:46  

                              Ah, the old Black Knight Sword, forged to strike harder against the Chaos Demons. This beaut saved my life more than once in the first Dark Souls. I’m happy to see the old girl is back.

                              • Anonymous

                                19 Dec 2020 21:33  

                                This weapon works well for really any boss, but in particular I’ve found that it completely trivializes friede. Activate weapon art and go in for a few hits, you’ll stagger her and any hits you take won’t do much damage. Works on all phases, is particularly useful on phase 3.

                                • Anonymous

                                  02 Dec 2020 04:57  

                                  Weird how some greatsword weapons like this one has hyper armor, but some ultra greatswords like the zweihander doesn't.

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