Blue Sentinels is a Covenant in Dark Souls 3.Blue Sentinels


Faded sheepskin parchment depicting the Darkmoon and a sword. Equip to pledge oneself to the Blue Sentinels covenant.

When a member of the Way of Blue is threatened by a dark spirit, the Blue Sentinels, in compliance with an ancient accord, assume the form of blue spirits, and help to root out the leader.

Summoning takes place automatically while this is equipped."


Blue Sentinels Information




  • When a Darkmoon/Blue Sentinel spawns, a floating red eye will appear locating an invader or Blue spirit, depending on whether the player is an invader or Blue spirit. This floating red eye that locates invaders was previously a miracle in Dark Souls II, called Unveil.


Effects of covenant

  • Blue Sentinels will be summoned into the worlds of those in the Way of Blue to defend them from hostile invaders. This behavior is shared with the Blades of the Darkmoon
  • Inexplicably Blue Sentinels will NOT be summoned to protect a player against invading Aldrich Faithful defending Anor Londo or Watchdogs of Farron in the swamps.
  • The Blue Sentinels phantom color is light blue.
  • If the Host of Embers enters a boss room, the Blue Sentinel will be rewarded with a Proof of a Concord Kept and be returned to their world. They will NOT remain to challenge the boss.
  • If the invader is killed by the giant with the greatbow (on the high tower) in the Undead Settlement, the Blue Sentinel will NOT be rewarded a Proof of a Concord Kept. However, they will still get the same victory message. 
  • The Matchmaking Formula is Covenant Dependent:


Condition Min Max
Summoning a White Phantom, Warrior of Sunlight, Mound-Maker or no covenant Host - 10 - (Host * 0.1) Host + 10 + (Host * 0.1)
Defending Summons of Blade of the Darkmoon or Blue Sentinel Host - 20 - (Host * 0.2) Host + (Host * 0.1)

Rank Requirements

This Covenant shares Ranks with the Blades of the Darkmoon. To rank up the player will need Proof of a Concord Kept. To acquire Proof of a Concord Kept a player must be summoned while having their Blue Sentinel badge equipped and successfully defeat an invading phantom. If the player defeats more than one invading phantom while summoned they will acquire more Proof of a Concord Kept. The player is sent home when all invaders are banished. They can also be received as a drop from Silver Knight in Anor Londo (Rare). The rank requirements are additive, meaning you only have to earn a total of 30, not 10 and then another 30, to obtain all covenant rewards.


Rank Requirement Rewards
0 Initial None
1 10 Darkmoon Ring  (Grants 2 additional attunement slots.)
2 30 Darkmoon Blade (Miracle)


 To rank up the player must turn these into Company Captain Yorshka in Anor Londo. She is located in a tower across an invisible walkway near the first bonfire there.





Covenant: Blue Sentinels

Discover Blue Sentinels covenant.



    • Anonymous

      20 Oct 2019 23:12  

      I'm not sure I understand how I get summoned as a sentinel. Is it just random or do I have to put down a mark? And the little octagon in the top left corner of my screen keeps flashing what does that mean?

      • Anonymous

        20 Oct 2019 05:11  

        What's with the salt in the comments? Confident hosts don't rely on summons, so if you invade a player that brings a blue, you already know you're disrupting their PvE. That's literally the point of invasions. Nobody wants you there. That's the fun part. If you want fair fights, either hope you invade a good player or use a summon sign. You're not fighter pl, you're probably gonna lose a lot of invasions anyway

        • Anonymous

          28 Aug 2019 10:17  

          get constant disconnects lately after beeing summoned for ~1min and I doubt it is cause of the host. Coop works fine. Only happens as a blue. And always shortly before the invader looses...

          • Anonymous

            19 Jul 2019 05:11  

            Hi! As a WACKY fun fact: There are other ways to do PVP than to just invade others, for instance there are multiple spots you can put a summon sign down for pvp and some covenants, they even have arenas and stuff like that If you are invading someone, especially if they have a friend, you are more than likely just messing up their PvE/Co-Op experience and you aren't entitled to anything whatsoever when you invade, You are in THEIR world and are most likely just disrupting everything.

            • Anonymous

              26 Jun 2019 17:54  

              I really dont understand why people hate this covenant. You like PvP? Theres a hole covenant just for that. Go there and have a fair match against them. But no, they actually want to fight a random newbie trying to finish the game, and get mad because someone comes to help the new player.

              • Anonymous

                22 May 2019 16:35  

                Quite the shame how all reds assume I’m a banking blue I was obviously just bringing him to a area where the host is too much of a pansy of going so we can properly duel but of course just ***** the blue sentinel’s/Darkmoon

                • Anonymous

                  24 Mar 2019 21:00  

                  NK has a cut 3rd soul transposition so that means a dragon covenant was supposed to be a thing? That's false logic. Would you transpose a covenant from his soul? The trend is that you get weapons/shields/magic from boss souls. Though, i DO agree that a dragon covenant might have been cut, just for different reasons. There are multiple mentionings of a dragon cult and an area dedicated to them with their worship gesture being the key to said area. The DS games have had a dragon covenant in both DS and DS2 with the rewards being the dragon body set, said body set is obtainable in DS3 from a character quest centered around dragon worship and the dragon area. There could've been a covenant there to get the items, the battles with the Ancient Wyvern and Hawkwood serving as the method through which you get the items necessary to offer to the covenant for the body pieces, but instead Hawkwood and the boss were given the rewards to drop. Or the game could be exactly how they wanted it in this regard, i just find it hard to believe that they weren't planning to implement a dragon covenant in their 3rd installment when dragon lore is still so heavy in this game, even having a place in Lothric lore with the knights having tamed wyverns and the Lightning Stoneplate Ring's item description, even though they had put the covenant in the last two.

                  • Anonymous

                    23 Mar 2019 03:01  

                    I wonder if, between the Blue Sentinels and the Blades of the Darkmoon, one was intended to function as they do now (i.e. similarly to the Blue Sentinels in DS2, summoned automatically), and one was intended to function similarly to the Blades in DS1, with a Blue Eye Orb to invade the indicted/sinners, and Fromsoft just wound up running out of time like they did with the nixed Dragon covenant in DS3 (i.e. the reason NK's soul has 3 rewards - at least 1 was almost certainly intended for covenant rewards for the dragon covenant) and merged them. Perhaps they didn't view reimplementing indictments as a priority? Idk.

                    • Anonymous

                      16 Jan 2019 22:49  

                      Can I farm proof of concord kept using Blue Sentinels covenant in lower level online? I haven't tried it but i guess it'll work...

                      • Anonymous

                        15 Jan 2019 17:22  

                        Am I the only one to find it utter horseshite that as an invader I get nothing from killing the police? They get to go 2v1 on my arse and I can do absolutely everyhting to stop them. And after a really tough fight with lots of skill, i will get 173 souls. Horseshite

                        • Anonymous

                          12 Oct 2018 22:42  

                          I'm just glad mobs don't ignore police anymore. That was the only thing I didn't like about the police in DkS2.

                          • Anonymous

                            06 Aug 2018 17:46  

                            Does password affects blues? I mean if me and a friend have the same password, if someone invades him (using the right covenant)... will I be summoned? Or at least have some preference for helping him?

                            • Anonymous

                              06 Aug 2018 03:39  

                              ATTENTION BLUES: Get a +3 or +4 weapon, be around SL 30, wait at Cathedral of the deep, be Un-embered. I get my first half of concords this way. What's key is to keep the host from following sad little *****weed invaders into groups of enemies; it's good to have the HEY gesture for this purpose. Hope that the host is smart enough to have spammed for Seed of a giants tree after encountering Hodrick and twinks in the undead settlement; and the Ratdogs from the swamp. At these low levels poison is threatening enough to be validated, and works good to ward off invaders; it makes going and getting the Dreamchaser's ashes worth it, especially if you're running something like Uchigatana or any strait sword. Dagger builds can be dangerous but don't waste stamina or FP using quickstep. Instead run in and get backstabs when they get trigger happy on the host or on Phantoms. They can call us a gank covenant all they want. Wear it proudly; it's proof that invaders lose >:D

                              • Anonymous

                                06 Jul 2018 19:56  

                                The easiest way I've found to farm this covenant is staying between SL 15 - 27 after that, people tend to use WOB a lot less.

                                • Anonymous

                                  03 Jul 2018 03:11  

                                  I think it's funny how ppl complain about blue sentinels never showing up to defend them but then are the first one to creat fight clubs...don't you see the missing link...

                                  • Anonymous

                                    29 Jun 2018 18:35  

                                    Attention blues: If your host is chameleon'd and hiding in a very good hiding place, this is your cue to leave them alone and fight the invader. Too many times, I get summoned in Grand Archives or Untended Graves and my buddy cop breaks all the shit around the host or starts yelling to draw the invader's attention to the host. Please remember, if your dumb ass gets the host killed, you get nothing. Better to fight the invader alone, than risk the invader ignoring you too kill the host. Y'know, because they absolutely will.

                                    • Anonymous

                                      24 May 2018 01:37  

                                      lets be honest here, some hosts are absolute hot garbage and its really annoying for us blues to get a summon for ages only to see how the scrub host charge into a clusterfuck of elite enemies or a tough situation in general. Only because he saw the invader is half health.In these situations I just stop helping them and squat down to watch the host die a horrible death in the distance. Occasionally I give the invader a round of applause. Seriously hosts, please dont mindlessly charge into the enemies when an invader is around, use firebombs, bows or even sorceries. Jesus Chirst

                                      • Anonymous

                                        12 May 2018 22:24  

                                        Blue Sentinel: Bodyguard until boss room (reward for each invader kill and success in their Bodyguard duty)
                                        Darkmoon: Something like a cheap One Kill wonder
                                        - 'cause after 1 Invader got killed, they vanish and new Darkmoons or Blue Sentinel will spawn.

                                        And I was wondering why some Blue guys stick with you and the other will always run off xD

                                        So it's like:
                                        - Both want the Host save
                                        - Both got a ******* time to wait
                                        - Both get rewarded for killing Invaders (only difference Darkmoon will vanish after Kill)
                                        #Darkmoon for Invader///Blue Sentinel mainly for Guard?

                                        Now I'm seriously amazed how.. how.. not so realy usefull Darkmoon sounds, where did i go wrong, maybe I will try Blue Sentinel, guess I will with luck even get some nice extra souls for a Tour.
                                        Starting to get sick of always Sunbro-ing already way over the 30 Items that are needed.

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